Fixed a bug where blood upgrades was locked in endless mode. Happy new years!
Continue bug patch
v 1.1.2
Fixed a bug where the continue button wouldn't appear after beating a boss.
Fixed decapitating heads in pits.
Polished the Pugios downward hit box.
Removed blood reward from mini bosses.
Arena optimization and fixes
Version 1.1.1
Improved game performance with crowd.
Improved game performance with blood. Still investigating further optimization.
Fixed a bug where the score wouldn't show in Endless Mode.
Reduced time Retiarius needs to throw net after spawning from 5 seconds to 0.5 second.
GLADIUM 1.1 - HORDE
Gladium 1.1 is here! Thanks for all the great feedback from the 1.0 launch! I have made a lot of changes to the core gameplay with some new additions as well.
Featuring:
A new game mode as well as an update to the current one! Classic: Fight increasing amounts of enemies until you are victorious. Great rewards for those who succeed, but none for those who fail. Horde: Fight endlessly for your life and gain rewards based on how far you get.
More music! Two new soundtracks curtesy of SB Studios.
I want to thank everyone who has taken part of Early Access and hope that you find the final product as awesome as I do! The help with suggestions and bug fixes has been immensely helpful and I hope you will continue to follow my game development journey.
Get in touch if you have any questions or issues. - Eirik
TOP 10
Hotfix 0.8.0.2
Hotfix 0.8.0.2
Fixed an issue where your save files can be softlocked after a bossfight.
Changed some light effects in the hub.
Lowered the prices for some armour pieces.
If your game became softlocked, locate your savefile and replace whatever "Round" is to "MQ==" The savefiles are located in C:\Users\USERNAME\AppData\Local\Gladium
Let me know if you experience any issues with the game!
The Elite Gladiators Update
Face the shackled veteran deserters of the Roman Legion as Elite Gladiators! These fighters are trained in many different combat styles and must be defeated if any wish to challenge the champions of the arena.
Featuring:
Mini-bosses both in Standard and Endless mode!
Armour customization - Show of your bloodspilling skills in style!
Graphical enhancements - Many upgrades to the visuals of Gladium.
Parrying now has an upfront stamina cost.
A new helmet making every parry-strike a crit!
Two new blood upgrades - Charge forward when you crit or regain more health when near death!
Greater penalty - Challenging mini-bosses and bosses costs blood.
There has been a major update to the engine I use to develop Gladium, new bugs may sadly appear as a consequence. Let me know if you find anything! As always I look forward to hearing your thoughts and good luck in the arena! - Eirik
TOP 10
The Twin Champions Update
Featuring:
A New Boss Fight The Twin Champions, Brutus and Arrius!
Contracts The crowd and nobles are willing to pay good coin to see a spectacle.
Two brand new weapons Culter, the shortsword and Hasta, the longspear.
A new helmet along with an update to existing helmets.
Two new enemies the Initiate and the Hoplomachus.
A new blood upgrade the Blood of Force, deal damage with your shield slam!
Boss names and improvements to the "Axemaster" and "Beastmaster".