Simplification of the gameplay. Update from January 28th.
Changes to improve the gameplay: - Added markers for all items and main quests for easy difficulty. - Added main quest markers for medium difficulty. - Taking the elevator to the tower is now less time-consuming. - Limited places unwanted for the player. - Slightly reduced the speed of creatures. - The main location has been optimized.
Sound: - Increased the radius of audibility of creatures at locations. - Reduced the radius of audibility of the sound of a broken electrical shield. - Reduced sound reduction from creatures depending on distance. - Screamer sound and screamer visual run simultaneously. - Replaced the sound of steps and jumping. Now the steps are quieter to hear the creatures even better.
Visual part: - In some endings, the visual plan has been updated. - Added final scene of capturing the creature.