fixed an issue where the ghost/clip mechanic wouldn't work in multiplayer added NPC to level POND
Unreal engine GlitchPets update
This build is made with unreal engine 5 early access. Everything seems to be going well, except imparting velocity when standing on fast moving objects seems disabled to me as a developer. That means the "space" levels in the 2d mode dont work properly. the the level Rat Rocket in the 3d mode has been disabled.
introducing mechanic: clipping/ghost you can clip through very thin walls. This also adds two jumps to your total jump count, if used when you are out of jumps.
updated intro levels. After the apartment cutscene you now load into "Pond", which leads to tutorial_map_x
other stuff i did, but didn't document, and are now lost, yet present.
Thanks for checking out the development process!
Unreal engine GlitchPets update
This build is made with unreal engine 5 early access. Everything seems to be going well, except imparting velocity when standing on fast moving objects seems disabled to me as a developer. That means the "space" levels in the 2d mode dont work properly. the the level Rat Rocket in the 3d mode has been disabled.
introducing mechanic: clipping/ghost you can clip through very thin walls. This also adds two jumps to your total jump count, if used when you are out of jumps.
updated intro levels. After the apartment cutscene you now load into "Pond", which leads to tutorial_map_x
other stuff i did, but didn't document, and are now lost, yet present.
Thanks for checking out the development process!
Unreal engine GlitchPets update
This build is made with unreal engine 5 early access. Everything seems to be going well, except imparting velocity when standing on fast moving objects seems disabled to me as a developer. That means the "space" levels in the 2d mode dont work properly. the the level Rat Rocket in the 3d mode has been disabled.
introducing mechanic: clipping/ghost you can clip through very thin walls. This also adds two jumps to your total jump count, if used when you are out of jumps.
updated intro levels. After the apartment cutscene you now load into "Pond", which leads to tutorial_map_x
other stuff i did, but didn't document, and are now lost, yet present.
Thanks for checking out the development process!
.
.
monkey
added monkey and gorilla unlocks in the debug_caves (game mode select) updated the main menu movie updated the light display on ledge_lock.
main menu update
fixed some portals
fixed fall and dodge teleporters when they broke in recent update
intro/onboarding levels
added level flowerpads before hopjump updates to levels 3dtutorial & slanty added gold horseshoe pickup item Good luck!