Dim exit indicators if challenge level has been completed Hunters now spawn in over time Fade in lighting as level starts Updated the settings menu plus new checkboxes Added some new accessibility options Indicate when an Archangel is about to spawn in to the level pluse new indicator Archangels use glitches Nerfed Jophiel homing missile damage slightly Some new explosion SFX Modified Hunter progress basrs on HUD to show values more clearly Some slight changes to angel bullet sprites Allow player to auto resume on death Allow player to choose not display angel select menu on death Score boost for 'hardcore' mode
Version 1.7.3.0
Very small update to better position the controls overlay on the tutorial to stop text from appearing offscreen in certain configurations
Version 1.7.2.0
Allow gamepad configuration to be cancelled via gamepad
New 'Hunters' activated SFX
Version 1.7.1.0
UI Refresh
Increased text sizes throughout (still some items to address though)
Redesign of App Progress, Angel Progress and Credits menus
Gameplay
Made the Hunters app easier to activate once unlocked
Assault and Inferno challenges have 'versions' that get slightly more difficult
Show the version info on Challenge App Menus
Bugs
Time rewind and player secondary glitch SFX now respect volume settings
Attempted to fix rare occasions where game music was not respecting volume settings