Can now Load saved games from the main menu. Please note that all old save files are no longer compatible with this new upgrade.
Added tutorials into the escape menu, allowing you to reread them if necessary.
Can get to the main menu from the escape menu and game over screens.
Camera starts the game over your starting region.
Blueprints can be given have the player input custom names.
Bug Fixes
Fixed a camera issue to allow better rotation around the poles.
Blueprints button now correctly activates when blueprints can be designed.
Factory construct button activates when factories are actually available for construction.
Research system saving and loading should be improved.
Pop-ups will no longer allow you to construct something that will bankrupt you.
Saving and loading is faster and will not break.
Can no longer create the same blueprint twice.
Truck blockages should be resolved.
Can no longer build a second building on your starting tile.
Dropdown menus no longer sometimes get confused with what information they should output.
First Post-Launch Update
New and Tweaked Systems
Updating Main Menu Choices
Now when you start a new game you no longer choose between starting with a small grain farm or a small metal mine but instead are given a starting resource building based on whichever region you select.
Main Menu interface updated to more clearly display selected region.
Bug Fixes
Issues with loading a previously saved game should now be resolved and no longer crash the game.
When you research components you can now build a factory to build said components, without having researched more processed goods that require blueprints.
Save warning, load warning, quit warning and volume control no longer remains turned on when reopening the escape menu.
Loading the game no longer relocks items that have been previously researched.
Constructing buildings and vehicles will no longer occasionally charge you a second time.
Global Fortune Now Available!
This is a big milestone for us, we are proud to say that Global Fortune is now available for purchase.
The game is in Early Access, it is our first public build that we are labeling as Alpha 1. We intend to keep updating and improving the game, but it should now be full enough for you the public to get a taste. Don't forget to look at our answers to the Early Access questions on our store page for more details, but if you have any other questions please ask! We hope that this is the start of building a community, and we will take your comments very seriously.
As we get a more full game through the major releases we will be slowly raising the price, but to all those who buy now you will get all future Early Access content for free. We hope you enjoy!
Release Day Eve!
For everyone following us already thank you, and know that the long wait is over!
That's right, January 21st we will be releasing our Alpha 1 version of Global Fortune. This is a big day so please share it as widely as possible. We want to thank everyone who helped get us this far, but this is only the starting point...
Welcome!
We have finally launched our store page! We could not be more excited to share what we've been working on, and just as importantly to hear what everyone out there thinks of it.
This is our first game we're going to be releasing to steam. We are a small team, just three of us, and so we are really looking forward to hearing what people think about what we've been building. We wanted to make a business management game that actually felt global. We have ideas of where we want to take that concept, but are really excited to hear from more people.
We will be posting updates at minimum once a week, and will be checking for comments nearly every day. We want to build a two way relationship with the community, it's one of the exciting parts about early access. We hope you'll want to be part of that community too.