Due to some unforeseen game development issues that have cropped up over the last few months, as well as several of our developers falling sick to The Gloom (COVID) we've made the decision to push back the Gloomwood Early Access release date. But only by 3 weeks. To September 6th.
It seems that ever since we announced the release date we've been hit with so many issues you would think the immersive sim curse is indeed real, but we will power through it.
This extra time will allow us to make sure all these issues are sorted, add extra polish, and give some space to the major update for one of our other games, ULTRAKILL, which is now releasing its second act on August 16th.
As you may know, we here at New Blood hold ourselves to an extremely high standard and Gloomwood is no exception.
Today we bring you a development update courtesy of Lead Developer Dillon Rogers a/k/a the Taffer King
[previewyoutube="bdj-XX52_90;full"] And unless you've been living in Gloomwood itself, hopefully you've already seen our uncut gameplay demo from earlier in the year.
https://www.youtube.com/watch?v=jfIg98cUH4c We hope you appreciate all the work being put into Gloomwood and how far the game has come since the original reveal and the demo - thanks to your feedback.
Be sure to wishlist the game to know as soon as the Early Access is available.