Gnomelings: Migration cover
Gnomelings: Migration screenshot
Genre: Simulator, Strategy

Gnomelings: Migration

Final update before full release!

So I've totally replaced the gnomes with brand new characters that are now more interactive, and added a level Creator and you can save your own levels that you create!
Also added a fully animated UI.

Vive and Oculus are now totally equal in terms of features and fixed bugs.

This is the last update before I release out of early access so please test it out and give me your thoughts!!

Also, I know level 17 sucks! I'll get it replaced before release and if you can finish it, cheers to you!

Big update for Gnomelings today!

The gnomes now dive headfirst into the portal at the end of each level, and their hats and hair should be more reactive now.
Also, each level has a big board that lets you control everything and your wrist controller sort of functions like a backup.

Please let me know if you find any major or minor bugs with all the new stuff!
I'm going on Vacation for the next week but I can revert to an older build if any game-breaking bugs are discovered!

Happy 4th of July folks! I'm going to the beach.
-Dano

Gnomelings Migration - Big update!

Hi everyone!
I've published a very big update that gives us cool environments to play in!
Most of the levels now have puzzles in cool cave environments, seascapes, and more.
Also fixed several bugs in gameplay that I've found.

If you are enjoying Gnomelings, please take some time to leave me a review!
I'm a one-man indie dev team and I need all the help I can get!

I also want to ask that any bugs you find, please report them on the community, and any problems with gameplay, please make sure to post them there as well.
Additionally, if you have any ideas or any features you want to see in Gnomelings: Migration, please just ask! I'd be happy to take your ideas into consderation.
Thanks everyone!
Love, Dano