- Online Competition, play against AI while waiting for players to join.
- Updated UI Timer, Evolve bar and practice mode counter.
- Fix starting places for online multiplayer.
GDC 2017 Schedule
GoatPunks is coming to GDC thanks to Intel. I'll be demoing GoatPunks at these places:
- GDC Prototype/Playtest Night
28th February, 7pm - 10pm
- Game Night with Kickstarter and Game Jolt
2nd March, 8pm - 10pm
- GDC Intel Booth
3rd March, 10am - 3pm
Software Update 0.25 - Released
- Hide CPU cameras
- Tutorial playback
- Controller fixes, i.e Keyboard and Gamepad switches
- Join mid-match if controller plugged-in
- Recovery notification with button counter
- Online multiplayer stages unlocked on proceeding to next stage
RTX Sydney 2017, Feb 4-5
GoatPunks will be on show at RTX Sydney. Come on by and challenge the developer for a chance to win an official GoatPunks pin.
Software Update 0.24 - Released
- Gamepad configuration: Assign to single control or all controls.
- Online Stage Selection: Reveal stage with the most achievements.
- Online Multiplayer: Auto next stage.
Software Update 0.23 - Released
Thanks for all the early feedback, stay tuned for updates in the next few days. Your input will definitely help make GoatPunks the best it can be.
Updates:
- beginner, advanced, and king difficulty settings.
- ninja punk skill fixed
- bombs active only at target and not when falling.
GoatPunks is launching in 26 hrs!
GoatPunks is going live on Steam tomorrow at 7 pm (AEDT) Sydney, 12 am (PST) Los Angeles, 8 am (PT) London.
Pop us on your wishlist so you remember!
Winner of Best Game Physics for 2016 Intel Level Up Game Developer Contest
GoatPunks brings home a win from Intel Level Up Game Developer Contest.
The winners will be live on Twitch broadcasting from PAX West at the Intel Booth. on September 1st at 4:30pm.
GoatPunks will be a part of the Intel Booth Living Room Gaming on the Skull Canyon machines on Saturday 9/3 at 2pm - 6pm. I hope to catch you there.
Pre-Release Beta at PAX West 2016
GoatPunks will be available for as a Pre-Release Beta on the PAX West floor on the 3rd of September from 2-6pm. More details to come.