Goblin and Coins cover
Goblin and Coins screenshot
Linux PC Steam
Genre: Platform, Indie

Goblin and Coins

Try Goblin and Coins II for free

The first ever public playtest for Goblin and Coins II will happen between May 15th and 30th of this year right here on Steam. It's completely free for you to participate, just request access at any time during this period and you'll get notified when you can download and test the early build of the game.

More info on what is available in the current build for you to see, try out and provide feedback, how to do it, where to write of your experience and all of that cam be found if you click here.

Comparing caves in GnC1 and GnC2 (in development)

Goblin and Coins II has been in development since late 2017. Right now there's an alpha build being tested with tutorial/intro level, map, trader, "the underground" and 4 various regular levels. Watch this short video to see how GnC2 is different from GnC1, with a focus on caves/mines in the 2nd half of the video.

[previewyoutube="2oEcHAgceEc;full"]

If you want to follow GnC2 progress, please visit the store page and click wishlist and follow now.

Attempt to address the slowdowns

I've pushed a minor change that should in theory address the slowdowns that were happening on windows platform, without the need for players to use dx11 beta build.

In my tests it works and fps doesn't drop to 24 with everything dragging around slowly, but this was a wild run so you'll have to test for yourself if the game is sticking close to 30fps with gameplay simply flying.

Experimental DX11 build available

Ever since Windows 10 v.1703 (Creators Update) the game (and many other titles) had issues with the fullscreen mode. At first it was just a black/white screen (easily mitigated with a compatibility mode), which was sort of fixed with the release of Win10FCU (1709) and KB4048955, but for some reason ever since game runs sluggish and under 30 fps even if it worked perfectly fine before... and runs fine on older versions of Windows even today.

It's playable, and gamers who aren't using frame counters might not even notice, but everything just feels way too slower than intended on random occasions. I've finally decided to try making this experimental DX11 build available, as it should work perfectly fine on any modern computer able to run DirectX 11. The reason I didn't do it earlier is because I wanted to keep backward compatibility with older computers and Windows 7. Using it as a separate build will keep that, while providing normal gameplay and experience to everyone else.

Simply right click the game title in the library, select "properties" and in the Betas tab select "DX11 build" from the dropdown menu. You don't need a password or anything.



This game is more than 4 years old and GnC2 is in advanced stage of development, so I can't really promise anything, but I do have some ideas on potentially updating all builds to DX11 and making it default if this proves as a good solution. So if you decide to try it, please let me know if there's any bugs or how it ran compared to the default build for you.

PLEASE NOTE: Main branch was later updated as well so there should be no slowdowns even on DX9. You can still try DX11 branch but it's not necessary.

Bored? Draw and maybe win!

Hello little goblins,
We're all stuck at home and it's sometimes hard to keep your mind off what's going on in the world, but if you're willing to try, here's an idea - imagine goblin is stuck at home too. Because of reasons, I dunno. Hiding from the dragon or something. Now, what would that home look like? What would goblin do to pass the time? Any weird details in that picture? Can you see it in your minds eye? Nice!

Now get your pens, your pencils, crayons, Wacom tablet, sharpies, watercolors, whatever you prefer, and draw that scene, upload it to the game hub between April 1st and 30th and tag it #stayhome in the title. If you feel really really inspired, you can even submit more than one artwork, as long as it's your original work.

Beauty is in the eye of beholder, and as there's no beholders in this game, I'll just select a few of the most interesting artworks and give them some very small, you could say symbolic, prizes. Yes, it IS steam keys for games. So, this is what we have on offer today:



You're not competing for any certain game, but if your artwork is interesting enough I'll reach out and offer you one of the (leftover) games to chose from, then move on to the next person until all the gifts are gone.

And don't forget,

  • Avoid public gatherings
  • Wash hands thoroughly
  • Don't touch your face
  • Air the rooms, disinfect door handles, railings, ...
  • Avoid close contact with people having symptoms similar to flu
  • Drink water, eat fruits, exercise, boost immune system...
  • If possible, work from home
  • Don't buy all the toilet paper in the store ffs
  • If you were in contact with a confirmed patient, call the phone number for your area and ask for instructions
  • If self-isolating, try to find something to do, wink-wink...




Toss a goblin to your loved one

I know you long for some more of the goblin's bean-soup my pretties, but the winter is long and full of lost coins and the strains that puts on a friendship can down a dragon if it's not careful, and we know, my pretties, that dragons are not the most careful of beings, all glorious and full of... Well... While you wait for the next chapter in my story, you can warm your heart with friendship and love by sharing the adventure with a loved one. But only if they'll make a bean soup for you later. Or an eggmeal. It's the rule. It is known, goblinisi.
- Goblin the 1st, master Chef of the royal dungeon cafeteria.

Goblin and Coins II announced!

New community event

Just a reminder that there is a community event happening right now. Find out more and be informed on time in the future by joining the official steam group for all the GnC titles.

Simplified Chinese supported now

Hello goblins,
It's my pleasure to inform you that the game officially supports Simplified Chinese now. If you want to play in a language other than English, simply do this:



Please use community forums to report any potential issues or submit suggestions, and don't forget to join fun community events by visiting the Goblin community group.

Patch 1.0.4 - Changelog

Added D-input support for Windows. This should enable users with older/generic controllers to use them in the game.

Please note that buttons might be mapped differently than on x-input controllers and you might have to enable analogue mode (or try other things) in order to use your controller.

If you encounter any troubles, please report in the community forums and remember to mention what version of the game you are using (for example, 1.0.4. Spanish) and what kind of controller (x-input or d-input).