I will begin doing updates for Goblin Summer camp again!
Today we have a new Hide and seek map called - Pond
Additionally Gob Hop is back.
Cheers, -Will
New Game Mode! DeathRun
Update Log 0.6.4
General
New game mode (DeathRun) - Try to escape into the goblin warren before the time runs out. Be careful of the traps and hazards, otherwise you might not make it. One goblin watches while you try to make your escape, and will do their best to stop you.
DeathRun
New map - Dungeon
Power Up Changes
Smoke bomb is now wider, last longer, and deploys much faster.
Goblin Tag
The Keep
Fixed some colliders with the streetlamp and flag.
Prototype renamed -> Desert Gulch
Filled in some holes near the right cliffs
Renamed Original -> Goblin Glade
Many bug fixes and a new map!
Update Log 0.6
General Updates:
Update – made the 7 and 1 have a more distinct look within the font atlas.
Update – New Skin (watermelon)
Update – New Skin (fish)
Update – Three new ree’s courtesy of Rad. They have been added as death sounds since they are semi-sad rees.
Goblin Tag
NEW MAP – Goblin Tag – The Keep
Bug fix – Taggers respawn with their upgrades now.
Dodgeball
Bug fix -95% sure that you cant kill your teammates or yourself with the ball when you both go to pick it up.
Bug fix -Fixed a bug that would stop the ball from killing players after it was picked up from touching a wall.
Bug fix – Red goblins had their move speed bonus like normal. In this mode everyone should be equal at start. All goblins now start with 10 movement speed instead of 14.
Bug fix – dodge balls always spawned starting with the red team; now it is random.
Arena
Bugfix - Rebuilt the skybox – it had run away for some reason
Pillars
Update - Made the invisible wall MUCH bigger. No more jumping over.
Update - Added a new spawn position for balls.
Speedruns
Update – added a mesh collider to the base of the spinning paddles.
Bug fix – fixed issues with maps getting stuck on load.
Bug fix – powerups were not visible on the bottom after death.
Graveyard
Update – Changed difficulty to hard
Tower -> Midnight Run
Update - Fixed a hole that goblins could get stuck on right at the beginning.
Update – Name changed to Midnight Run
Hide and seek
Hidden Hallow
Update - Much more aggressive death walls, be careful on the cliffs.
Park
Update / bugfix – Moved the spawn locations for both hider and seekers.
Update – Changed the water color to make it more distinctive against the snow.
Update – Modified the center tower to make it easier for climbing.
TIGER SKIN and some new maps
Update Log 0.5.9
From the Goblin King:
Spread joy and be merry!
General Updates:
Achievements have been added into the game. New hat – Oversized Witch Hat. New outfit - Tiger Map names appear on images when you hover on them.
Speedrun Updates
New Map – Tower
Dodgeball Updates
Water now kills you. Ball should not kill your teammates or yourself accidently anymore… Dodgeball code has been made more streamlined for future maps. New Map - Pillars