Come and join us, Show how much of a diplomat you are!! Join our tribe on Discord.
Goblins of Elderstone is 50% off!
Greetings, dearest Goblins! 🍻
The Gods have once again bestowed their blessings upon us! We are taking part on the Base Builder Fest, so Goblins of Elderstone is now having a 50% discount sale! Mine stones, gather sticks, and collect berries - you must start your gobly empire somewhere! Raise your village from the ground up - build houses, Crafting Huts, Storages, and many more buildings to grow your city! Defend your village against the monsters trying to destroy you and your Goblins’ hard work! Worship Gods to get various benefits, but be careful: if your Goblins’ faith gets too low, the Gods may get angry and punish you instead! Keep your clan happy! Be careful to not let your mood meter drop too low - it might come with really bad side effects! Explore the surrounding areas to trade with other cities, pillage other regions or send your Goblins to explore holy sites and gain the favor of your gods!
It’s that time of the year, the most magical one! We, from the Lost Goblin team, would like to wish everyone a Happy Holiday! We’d like to thank everyone for the amazing support you have given us throughout this year and for the past few years!
Merry Christmas and Happy New Year, Goblins! 🎊
*The Lost Goblin Team*
Goblins of Elderstone is now 50% Off!
Greetings, dearest Goblins! 🍻
Have you been waiting to build an empire for your goblins to call home? Well, now you can! The Gods are feeling benevolent today, so they decided to bless everyone with a 50% discount on Goblins of Elderstone! Mine stones, gather sticks, and collect berries - you must start your gobly empire somewhere! Raise your village from the ground up - build houses, Crafting Huts, Storages, and many more buildings to grow your city! Defend your village against the monsters trying to destroy you and your Goblins’ hard work! Worship Gods to get various benefits, but be careful: if your Goblins’ faith gets too low, the Gods may get angry and punish you instead! Keep your clan happy! Be careful to not let your mood meter drop too low - it might come with really bad side effects! Explore the surrounding areas to trade with other cities, pillage other regions or send your Goblins to explore holy sites and gain the favor of your gods!
- More localization fixes for the new language update. - Updated the camera to move around obstacles when tracking to an object.
Hotfix Beta 1.4.14
- More localization fixes for the new language update. - Updated the camera to move around obstacles when tracking to an object.
Goblins of Elderstone Is Now 50% Off!
Greetings, dearest Goblins! 🍻
Have you been waiting to build and grow your empire? Wait no more, because the Gods have blessed you with a 50% off sale, Goblins!
Start your empire from scratch! ⚒️
Mine stones, gather sticks, and collect berries - you must start your gobly empire somewhere!
Build a village for your Goblins to call home! 💚
Raise your village from the ground up - build houses, Crafting Huts, Storages, and many more buildings to grow your city!
Fight off the monsters! 👹
Defend your village against the monsters trying to destroy you and your Goblins’ hard work!
Worship Gods to get holy benefits! ✨
Worship Gods to get various benefits, but be careful: if your Goblins’ faith gets too low, the Gods may get angry and punish you instead!
Keep the Goblins happy! 😄
Keep your clan happy! Be careful to not let your mood meter drop too low - it might come with really bad side effects!
Send Goblins to explore uncharted territory! 🗺️
Explore the surrounding areas to trade with other cities, pillage other regions or send your Goblins to explore holy sites and gain the favor of your gods!
We are participating in this year's Steam Awards! 🏆
Goblins of Elderstone has been out for a while already but it is still our baby so we believe that the 'Labour of Love' category fits perfectly for our game!
We'd love it if we could be nominated for this category!
Join our tribe! 💚
Join our little community on Discord, dearest Goblins!
We thank you for your support! Lost Goblin
Beta 1.4: Lost in Translation and Graphs
Greetings, dear Goblins! 🍻
We have finally added more languages to the game!
Lost in Translation and Graphs 🍃
Greetings to all our regions and cultures that are new to our little game! We have finally added the rest of the most requested languages to the game and done a wide sweep of localization testing and improvements. We have also added a bunch of data visualizations in the game and improved the priority system again so you can better manage your village and goblins. It will be much clearer now who is doing what and where your resources are going. We are also very happy to announce several accessibility options for color blindness and will be looking at what more we can do with some UI scaling in the future.
Features 📝
Added a Statistics UI to track changing trends in resources, population, and faith;
Added a Resource Graph Overlay to the village to show where resources are being generated and used;
Added new priority system so that only a single object of each type can be prioritized at once, but now allows the prioritization of elder resource groups as well. Normalized all the prioritization usage in the game to have the same behaviors for corpses/resources/animals, etc;
New icons added above buildings to show where active resource transportation issues are;
Added language support for Chinese, Japanese, Korean, Polish, Portuguese and Russian;
Added accessibility options for various levels of color blindness.
God Powers ✨
Many god powers got a rebalance or replacement in this update;
Moonghast lost Death Coil and gained a summonable Wraithling, he also lost Create Undead and instead has Purge to increase the rate of gravestone cleansing;
Warjoy lost Firestorm and gained Marauding, which causes defeated units to drop more loot when defeated as a timed spell;
Copperface traded the ability to boost trade treks, for lowering the costs of hero contracts at the tavern;
Iridin lost Healing Wish for Nature Walk which boosts treks movement speed over scouted map tiles;
Furymane lost their raid trek boost in exchange for flat damage to all War goblins;
Goldentongue lost their trade trek power in exchange for guaranteeing your next diplomatic action will succeed;
Silverfeys 2 trek powers were rebalanced into one and they gained a new passive to resource gathering;
Sagerites trek power changed from altering success chances to reducing enemies encountered.
Balance ⚖️
Dropped resources and Corpses created outside the Clan Territory are now blocked by default;
Goblins will now return goods to the storage if their delivery destination gets destroyed instead of dropping them on the ground;
Added the ability for goblins to construct a percentage of a building up to the percentage of delivered resources;
Warm Clothes need is now unlocked by Hides instead of Ale;
Old goblins can now be assigned as breeders.
Audio 🔉
Added ambient village chatter from goblins;
Added more voice-acting lines;
Multiple missing sound effects were fixed.
UI 🖥️
Changing up story moment costs and hint layouts;
Changing the starting resource setup for a new clan to use predefined resource bundles instead of resource sliders.
Bug Fixes 🛠️
Many fixes for Localization to other languages;
Goblins can no longer construct a building from a different height than it was placed on;
Crafting animations now loop correctly if the work rate for a goblin is too low;
Small hotfix focused on bug fixes, with some art and sound changes.
Features: • New art for enemy faction banners in the world map. • Added worg taming job priorities. • Hazards are now highlighted when placing the village start location. • Some new and old sound effects updated. • New goblin needs will now only unlock once a player has reached a buffer of stored resources for the goblins current needs.
Balancing: • Quests where the faith would overflow or be capped to zero faith, will now reward juju instead. • Goblins eating an entire meal will now go to zero hunger. • Removed pigs as a traded resource by the merchant.
Bugs: • Fix for a crash related to clicking on upgraded buildings due to a missing particle asset. • Burrows will now be prioritized more by goblins, and should allow for much more backtracking navigation if it is faster. • Updated crowd following settings for skeletons to address them getting stuck on stairs. • Fixed an issue with spawning the NPC portraits on discovered locations in the world map. • Key bindings menu now show symbols instead of a text based name. • Fix so that juju and gold will be shown in the loot storage rewards from quests. • Fixes for some music state changes and incorrect connotations for some notifications.