Goblin's Shop cover
Goblin's Shop screenshot
Genre: Role-playing (RPG), Simulator, Strategy, Indie

Goblin's Shop

fix bug

- Fixed game data may be read incorrectly in some system languages.

[2021-7-5] minor update

fix bug

Untitled

---------------------------[v1.7.0 change logs]-----------------------------
- Upgrade the development tool version
- Remove the summon totem function in the adventure scene
- Add totem training center
- Fix the bug that can't play reward video AD

v1.6.0 change logs

- Add rune stone feature
- Remove partial function in adventure scene
- Fix partial bugs

v1.5.0 change log

- Add new feature: challenge human hero
- Player will be able to restart a new game and increase the difficulty after kills the final boss
- Increase the CD remain time UI display
- Add new attribute: Stun Resistance
- Fix partial of UI display error

v1.4.9 Change Logs

- Add a new place: job center in square scene.
- Add a new quest type: challenge human heroes.
- Fix bugs

v1.4.5 change logs

[New Features]
- Player is able to hide the original image of monster in the operating table now.
- Player is able to call the expedition back now.

[Modifications]
- The output materials of the dismantler or material exchanger will be auto-collected now.
- The vending machine won't be broke by a pissed customer now.
- If there is no item in a chest, it will be display as open status now.
- Player is able to skip the partial of tutorial now.
- Increase the goblin's skill effect: Adventurer & Picker
- The period of employee's salary has been changed to 7 days now, and reduce the value lower.
- The game time will keep elapsing in the other scenes now.
- Change the hotkey of triggering nearby objects from 'Enter' to 'Keypad 0'

v1.4.3 change log

[New Features]
- Add "game time" feather
- Add a button to switch auto-hauling new crafted items on the shelf.
- Add a button to switch allow companions drink potion or not.
- When dismantling or dumping items, player is able to press Ctrl, Alt, Shift key to trigger multiple items by special logic.

[Modifications]
- Change the time unit of daily report and employee salary to game time.
- Halve the employee salary.
- Change the maximum potions of monsters to 8.
- Change to long-press gesture to trigger carriage.
- The illusion will follow his master now.
- Change the time unit of tavern, HR center, material shop to game time. And remove the refresh button.
- Adjust the achievement reward.
- Adjust the generating monster logic of tavern.
- Increase the EXP of killing enemy.

[Bug Fixes]
- Fix partial UI error.

v1.4.2 change logs

v1.4.2 change logs
--------------------------------------------------------
[New Features]
- Add color dropper function in the drawing-board dialog
- Player is able to press Enter keypad to trigger nearby objects in adventure
- Player is able to adjust the position of all dialog windows

[Modifications]
- Adjust the customer AI: Customer will visit a random facility / shelf first, after that, seek for the closest one.
- Adjust partial dialog text font size.
- Add hotkey description in tutorial panel.
- Remove stamina restriction

[Bug Fixes]
- Fix the bug that the number of crafting item is not saved.
- Fix the bug that player can't see the stock data when just beginning a new game.
- Fix the error of checking W,S,A,D keypad status.

The Game is Released Today!

The Game is Released Today!
The Game is Released Today!
The Game is Released Today!


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