GOC Royale cover
GOC Royale screenshot
Genre: Strategy, Indie

GOC Royale

GOC Royale live play Session and Giveaways!

GOC Royale will be part of Steam Next Fest!


To celebrate this, we'll do a live Play Session to show you how the game works,

Then we'll start PVP matches against YOUR Team! Just install the Demo, and wait for our instructions to join the matchmaking when we're ready. Any team that kills the dev Team will earn a special reward :)

Will you be strong enough?

There will be live Keys Giveaways in our Discord server every 10 min! Be sure to join our Discord server to be able to enter the contest!
https://discord.link/GOCRoyale



The live stream will occur at 12AM Pacific, 02.21

Demo Launch

The demo is finally here! After thousands of hours of coding, we are proud to put our baby in your hands!

The demo is voluntarily very unrestricted! The entire quest mode is available, as well as all the characters! At least until the end of the Steam Neo Fest on 28 Feb. After that date, we reserve the right to modify the demo to limit the number of playable characters.

The steam invitation features and lobbying with anonymous players are also functional. Feel free to invite your friends and play with them, or better yet, compose your own team full of bots to administer, and play against each other to make the loser rage a bit. You can play completely solo to discover the game too. Take your pick!

The only limitation of the GOC Royale demo is this:
- The arena is locked!

That's all it is.

This means that you will be able to see your codex grow with your discoveries, but you will not be able to start a game based on your collection.
You will also not be able to compete in the leagues and participate in the ranking.

But I see you coming! Will you be able to get your demo mode collections back into the full game once you've bought it?
The choice is not made on our side at the moment and technically, it is quite feasible. If the general demand is in this direction, there is no reason why we shouldn't do it.

Don't hesitate to join us on the discord, available from the home page. Whether it's for general feedback, new ideas for synergies, needs for explanations, finding teammates, really whatever!
We will always be happy to answer you!

HAVE FUN

-The GOC Royale team - CraZy & Morphonet -

Update 0.0.449

GOC Royale - 0.0.449 release note



Greetings, dear adventurer!

This update contains a bunch of additions that complete the entire game cycle:
- The Meet phases are available. You will be able to meet 36 unique characters and their henchmen. They all have various possible interactions, as well as secret choices that only kick in when certain conditions are met. Will you manage to discover all these secrets? Or would you rather try to kill them and strip them of their equipment?

-The Trap phases are available with their innovative concept. For each trap, you can try to get out of it in 3 different ways. Choose the right statistic, roll a die and cross your fingers to avoid the catastrophic effects of these traps...

A big cosmetic update has been made:
- From now on, each race/class has a unique appearance! That's 56 unique characters to play with, with over 7000 audio phrases generated! This affects the size of the game, but the experience is even more immersive. We hope you enjoy these changes!

Apart from these big changes, various optimizations have been made, the AI of the bots has been improved, many bugs have been fixed.

Finally, new equipment and spells have been added, bringing the total number of cards in the game to ... 1337! Could this be a geek game?


We are still in active development, but if you are intrigued, a preview version is available (without tutorial, but with our help!). Gather your friends, contact us on our Discord and we'll be happy to let you try GOC Royale!

v. 0.0.415 - release note

New features



  • Added end game phase including stashing cards and persisting user collection.
  • Added global fight stats to end game.
  • Added control of bots during the fight,
  • Meet cards for blacksmith/jeweller/merchant now include non-player characters which have a race, a class and an inventory.
  • Added steam logging to display steam username in game.
  • Added language selection at home


Improvements



  • Most of attached spells now trigger only once per turn.
  • Jeweller now helps you choose spells to attach on your items.
  • Added dead players to fight rewards.
  • Fight continues for team when only monsters remain.
  • Added new toasts.
  • Added ratio for fight card (ie. rats number is doubled).
  • Updated stuff cooldown for monsters which were skipping actions.


And various bugs fixing.

We hope you'll enjoy growing your own collection!