God of War Ragnarök cover
God of War Ragnarök screenshot
PS4 PS5
Genre: Hack and slash/Beat 'em up, Adventure

God of War Ragnarök

Patch Notes [v. 04.01]

[Game Version 04.01]

Equipment

  • Fixed an issue where Darkdale Waist Guard or Risen Snow Armor could not be upgraded past Level 9 in NG+.

Quests

  • Fixed an issue where certain quest resources were not granted upon completion in NG+ (Lindwyrm Scales, Sovereign Coals, Essence of Hel). These resources will be granted retroactively to players who should have received them.

System

  • Fixed a rare case where the application would crash when loading certain save files.

Trophies

  • Fixed an issue where the "Ready for Commitment" trophy would not unlock when upgrading NG+ armor to Level 9 or above.
  • Fixed an issue where the "Dragon Slayer" trophy could not be earned during NG+ if the player did not craft the Dragon Scale armor during first playthrough on base game.
  • Fixed an issue where the "Phalanx" trophy could not be earned if the player crafted a Level 9+ shield prior to crafting every other type of shield.

If you receive the armor from the Lost Items Chest in the shop, you will need to restart or reload your game to get the trophy.

Please note that these trophies will be granted retroactively to players who fulfilled the prerequisites between the time the NG+ patch (v. 04.00) and this patch were implemented.

UI/UX

  • Fixed a rare case where the application would crash in the UI.

Patch Notes [v. 04.00] - New Game +

[Game Version 04.00]

Below you will find the new content and features, as well as bug fixes and a known issue included in this patch.

Accessing New Game +

Please note that a save file with the Main Story Quest completed is required to start any new NG+ run.

_______________________________________________________________________________________

New in Patch [04.00]

New Level Cap

  • Both Kratos and enemies have an increased level cap.

  • Convert your Level 9 equipment into new 'Plus' versions to unlock additional levels of progression.

New Equipment

  • Amor of the Black Bear - You will begin your NG+ run with this already equipped.
  • Spartan Armor - Can be purchased from the Huldra Brothers' Shop for Hacksilver.
  • Ares Armor - Can be purchased from the Huldra Brothers' Shop for Hacksilver.
  • Zeus Armor - Acquired by defeating Gná the Valkyrie Queen and completing certain Remnants of Asgard on a NG+ save.
  • Spartan Aspis [New Shield] - Can be purchased from the Huldra Brothers' Shop for Hacksilver.

Armor Appearances

  • 13 existing armors have new color combinations available. 12 of these can be acquired at the Huldra Brothers' Shop and applied to any of your existing Level 9+ armor in the transmog menu. The last armor appearance is for the Berserker Armor, you will need to defeat the Berserker King on NG+ to get it.

New Enchantments

Gilded Coins - Engraving and Badge Enchantments

  • Gilded Coins are obtained by turning your Level 9 equipment into the 'Plus' version. You can use Gilded Coins to purchase a new selection of Enchantments that take Perks from equipment (engravings) and shield rönds (badges), and allow you to equip them into your Amulet.
  • Many Engravings will require you to meet a certain stat threshold to equip.

Berserker Soul Drops - Stat Boost Enchantments

  • This set of Enchantments will drop after defeating the Berserker Souls in NG+. They will provide massive stat boosts.

Burdens

  • This set of Enchantments will have a negative Perk, so you can tailor how the game challenges you. They can be purchased from the Huldra Brothers' shop using Hacksilver.

New Progression Paths

  • New Skill Mod Plus - Upgrade your existing Skill Mod tokens using XP to further enhance the effects of your favorite Mods.
  • Platinum Tier Labors - Carry over any progress from your Kill Labors or Ratatasks and continue to unlock a new Platinum Tier of rewards!
  • Additional Stat Gains - Nornir Chests will now provide Yggdrasil Dew to allow players to push Stats far beyond their previous limits.

Expanded Niflheim Arena

  • Play as either Kratos or Atreus.
  • The following companions can be used alongside either selection: Atreus (with Kratos), Freya, Brok, Sindri, Angrboda, Ingrid, Thor, and Thrúd.

Enemy Adjustments

Endgame Bosses

  • Berserker Souls and Valkyrie Queen Gná fights include new adjustments to keep the fights fresh in NG+.

Other Enemy Adjustments

Available on All Difficulties in NG+

  • The Hateful and Ormstunga fights will also include adjustments to keep the fights fresh.

Available on Give Me No Mercy and Give Me God of War in NG+

  • All bosses and mini-bosses will have Runic Armor.
  • [GMNM] Enemies can now turn elite, giving them an increase in Power Level.

Black and White Render Mode

  • After you beat the game once, you will gain access to the Black and White Render Mode for an additional cinematic feel. This can be accessed in the Graphics & Camera settings menu.

Shop Changes

  • You will now be able to purchase and sell resources incrementally.

UI Changes

  • Show Difficulty - A new UI option that will display your current difficulty setting on your HUD, as well as how many burdens you have equipped.

Skippable Cinematics

  • In NG+, you will be able to skip cinematics.

Photo Mode Character Expressions

  • The following characters can now have their expressions changed while in Photo Mode: Mimir, Hildisvíni, Lúnda, and Ræb.

_______________________________________________________________________________________

Bug Fixes

Combat

  • Implemented general balancing tweaks and bug fixes to various equipment pieces.
  • Fixed an issue with collision during Freya's Invoke the Storm Runic Attack.
  • Fixed a case of potential exploits with boss encounter during the quest "Defend Your Valor."
  • Fixed an issue of an equipment Perk giving the incorrect stat boost.
  • Fixed a case where the Raging Fury Perk on the Fate Breaker Armor caused an incorrect rate of Rage fain when both arms and legs pieces were equipped.
  • Fixed a case where Berserker Souls could remain invisible when they are stunned during a teleporting evade.
  • Fixed a case where certain rapid attacks would not trigger repeated block reactions when guarded.
  • Fixed a case where certain attacks were incorrectly guaranteed to break Kratos’ guard.
  • Fixed certain cases of successful parry not being registered.
  • Fixed a case of Realm Shift tutorial to appear during the quest "Creatures of Prophecy" when Tutorials are set to 'Minimum' in the settings menu.
  • Fixed an issue where sometimes the Serpent's Snare skill labor would not increment when successfully using the skill.
  • Fixed an issue with how the Slicing Finish perk on Stonecutter's Knob was affecting certain attacks.

UI/UX

  • Fixed a case for a false indicator of new items in Shops.
  • Fixed a rare case where the application would crash in the UI.
  • Fixed a rare case where the application would crash in combat.
  • Fixed a case for an icon error in Codex.
  • Fixed an issue with text overlap for Large & XL text size setting.
  • Fixed an issue of map inaccuracy in Helheim.
  • Fixed a case of high contrast not applying to HUD element when setting is enabled.

_______________________________________________________________________________________

Known Issue Introduced in Patch v. 04.00

We have identified certain cases with NG+ equipment not interacting with trophy unlocks appropriately:

  • "Dragon Slayer" trophy cannot be earned during NG+ if the player did not craft the Dragon Scale armor during their first playthrough on base game.
  • "Phalanx" trophy will not be earned if the player crafts a 9+ shield prior to crafting every other type of shield.

Our team is working on a fix that will retroactively unlock and display all earned trophies earned by the player once implemented.

Patch Notes [v. 03.02]

[Game Version 3.02]

Gameplay

  • Provided a partial fix to an issue where encounters may incorrectly respawn.

Patch Notes [v. 03.02]

[Game Version 3.02]

Gameplay

  • Provided a partial fix to an issue where encounters may incorrectly respawn.

Patch Notes [v. 03.01]

[Game Version 3.01]

Quests and Progression

  • Fixed a case where the central sword would not show properly if restarting from checkpoint during the challenges in Muspelheim.

Stability and Performance

  • Fixed two rare crashes that could occur randomly during gameplay.

Patch Notes [v. 03.01]

[Game Version 3.01]

Quests and Progression

  • Fixed a case where the central sword would not show properly if restarting from checkpoint during the challenges in Muspelheim.

Stability and Performance

  • Fixed two rare crashes that could occur randomly during gameplay.

Patch Notes [v. 02.04]

[Game Version 02.04]

General

  • Fixed a case where some players were unable to change the difficulty level in-game.

Stability and Performance

  • Fixed a rare crash that could occur in the weapons menu.

Patch Notes [v. 02.04]

[Game Version 02.04]

General

  • Fixed a case where some players were unable to change the difficulty level in-game.

Stability and Performance

  • Fixed a rare crash that could occur in the weapons menu.

Patch Notes [v. 03.00]

Features

  • PhotoMode is now in the game! Access photo mode by pressing the Square Button from the options menu.

Narrative and Story

  • Fixed a case where a narrative moment would repeat incorrectly when reloading a save in the quest “The Reckoning.”
  • Fixed a few cases where stories in the boat were interrupted incorrectly.

Quests and Progression

  • Fixed a case where the area from the quest “The Weight of Chains” could get into a bad state preventing the player from returning to the area.
  • Fixed a case where the Demolition labor could not be completed.
  • Fixed a number of cases where the companion would become stuck and not follow the player, or move to a required location.
  • Fixed a case where a crane will be stuck in the wrong position when backtracking during the quest “The Quest for Tyr” or exploring the area later.
  • Fixed a case where a water sluice could behave improperly blocking progress in the quest “The Quest for Tyr.”
  • Fixed a case where the player is unable to interact with the crank when backtracking and returning during the quest “Groa’s Secret.”
  • Improved checkpoint placement during the quest “Groa’s Secret.”
  • Fixed a case where a puzzle element could become invisible if dropping down from a ledge during the quest “Groa’s Secret.”
  • Fixed a rare case where the player could become stuck to a puzzle element in the quest “Groa’s Secret.”
  • Fixed a case where a pendulum can not be moved as intended during the quest “Groa’s Secret.”
  • Fixed a rare case where a prompt did not appear, blocking forward progress in the quest “The Lost Sanctuary.”
  • Fixed a case where the player could become stuck in the library during the quest “The Runaway”
  • Fixed a case where the player is unable to interact with another character during the quest “The World of Fate” preventing forward progress.
  • Fixed a case where the companion does not move to the correct location when restarting from checkpoint in a specific location during the quest “Forging Destiny.”
  • Fixed a rare case where a Revenant would not spawn blocking forward progress in the quest “Unleashing Hel.”
  • Fixed a case where the companion would not close the realm tear during the quest “Unleashing Hel.”
  • Fixed a case where a door is missing after restarting from checkpoint during the quest “Creatures of Prophecy.”
  • Fixed a case where the player could get stuck in the boss fight when reloading a previous autosave in the quest “Creatures of Prophecy.”
  • Fixed a case where the player would not be able to equip the mask during the quest “Unlocking the Mask.”
  • Fixed a case where interacting with the tombstone in Midgard while on the sled prevents the player from later using the temple elevator during the quest “Hunting for Solace.”
  • Fixed a case where enemies would not spawn if leaving the fight and then returning while exploring the mines in Svartalfheim.
  • Fixed a case where a barrel becomes indestructible after picking up the key and restarting from checkpoint in the quest “Sigrun’s Curse.”
  • Fixed a case where the player could be unable to open a location during the quest “Return of the River.”
  • Fixed a case where the wrong character could follow the player when loading a save made during the quest “A Viking Funeral.”
  • Fixed a case where a drawbridge is in the wrong state when returning to the area while exploring in Vanaheim, preventing the player from crossing the bridge.
  • Fixed a case where the player would not get credit for closing a Hel portal impacting the favor Hel To Pay.
  • Fixed a case where the swords would not show properly if restarting from checkpoint during the challenges in Muspelheim.

Gameplay

  • Fixed several cases where the player could fall out of the world when picking up the lost pages.
  • Fixed several cases where the player would drop below the map when dropping from a ledge.
  • Fixed a case where the player could fall out of the world in Midgard at the Helheim tower.
  • Fixed several cases where the mystic gateway would reset to undiscovered when restarting from checkpoint immediately after discovering the gateway.
  • Fixed a case where the sled would spawn in the wrong location when exploring in Alfheim.
  • Fixed a case where the targeting guide was incorrect in a puzzle element during the quest “Song of the Sands.”
  • Fixed a case where the player could become stuck walking in the quest “Hunting for Solace.”
  • Fixed a rare case where the companion does not join the player on the sled after quickly entering, then exiting, then entering the sled again.
  • Fixed a rare case where the companion would fall through the world.
  • Improved companion behavior in several locations when backtracking.

Combat

  • Fixed a case where the stun grab prompt would not appear when fighting The Maven.
  • Fixed a case where Kratos could clip into the boss causing unwanted behavior in the quest “Reunion.”
  • Fixed a case where the player would be unable to use a resurrection stone in the boss fight during the quest “Defend Your Valor.”
  • Fixed a rare case where the stun grab prompt would not appear when fighting The Everlasting.
  • Fixed a rare case where Slag Horn could get stuck in the ground.
  • Fixed a case where the Hyperion Pull would not pull Nightmare enemies.
  • Fixed a case where the player’s arm could get stuck in the axe recall animation after a stun grab kill when fighting the mini-boss in the quest “Groa’s Secret.”
  • Fixed a case where the boss does not properly progress to the next stage in the quest “Beyond Ragnarok.”
  • Fixed a rare case where enemies would not play a hit reaction from some runic attacks on slopes.
  • Fixed a rare case where attacks performed while using Valor of Fury could miss smaller targets.
  • Fixed a case where the player would lose functionality when changing an equipped runic attack immediately after using it.
  • Fixed a case where the player could become stuck in place after performing a stun grab on Fiske at the edge of the arena.
  • Fixed a case where an enemy could become invulnerableafter restarting from checkpoint, blocking further progress in the quest “Old Friends.”
  • Fixed a case where the boss would fail to transition to the next phase during the quest “The Reckoning.”
  • Fixed a case where a traversal is unavailable when restarting checkpoint between encounters, blocking further progress in the quest “The Realms at War.”
  • Fixed a case where the boss would not spawn after restarting from checkpoint while completing the favor “Animal Instincts.”
  • Fixed a case where a mini-boss could get stuck in a tree during the quest “Creatures of Prophecy.”
  • Fixed a case where The Everlasting would become idle if entering and exiting the boat during the encounter.
  • Fixed a case where a stun grab prompt does not appear when fighting The Everlasting.
  • Fixed a rare case where the Hilt of Skofnungdoes not activate.
  • Fixed a case where The Crimson Dragon would not engage with the player after restarting from checkpoint during the quest “For Vanaheim!”

Equipment and Upgrades

  • Fixed a case where the companion would change equipment during a narrative sequence in the quest “The Realms at War.”
  • Fixed a case where the player could get stuck in the shop preventing a story sequence from progressing in the quest “Forging Destiny.”

UI/UX

  • Fixed a case where using the upgrade bench in Jotunheim would cause the character to be unresponsive, requiring a restart from checkpoint to correct.
  • Fixed a few cases where journal pages would appear blank when quickly navigating through the journal pages.
  • Fixed several cases where journal pages could have missing information.
  • Fixed a case where the resurrection stone description would disappear if quickly navigating through the equipment menu.
  • Fixed a case where Kratos could get stuck in the wrong pose in the equipment menu.
  • Fixed a case where the companion equipment would be displayed for Kratos in the equipment menu when rapidly switching to Kratos from the companion.
  • Fixed a case where the companion would be wearing incorrect armor if viewed in the equipment menu immediately after rejoining the player.
  • Fixed a case where the companion runic icon would show as unavailable after restarting from a checkpoint.
  • Fixed a case where the runic icon would show as available when existing Valor of Fury, despite not having the required weapon equipped.
  • Fixed a case where a prompt could remain on screen when pausing the title during the quest “The Quest for Tyr.”
  • Fixed a case where the player health bar Could be missing during a specific move in the boss fight in the quest “The Summoning.”

Stability and Performance

  • Fixed a rare crash when transitioning to the end credits.
  • Fixed a crash that could occur when using the map.
  • Fixed a crash that could occur when using the settings menu.
  • Fixed a rare crash that could occur during the quest “Surviving Fimbulwinter.”
  • Fixed a crash that could occur during the quest “The Runaway.”
  • Fixed a rare crash that could occur during the quest “Forging Destiny.”
  • Fixed a crash that could occur during the quest “Unleashing Hel.”
  • Fixed a crash that could occur in the quest “Beyond Ragnarok.”
  • Fixed a crash that could occur during the quest “Animal Instincts.”
  • Fixed a rare crash that could occur during the quest “Return of the River.”
  • Fixed a case where the game could become unresponsive after defeating the Flame Phantom while exploring Vanaheim.

Visual Impact

  • Fixed a number of visual and lighting issues throughout the game.

Audio

  • Fixed a case where music could stop playing when backtracking or returning to the area later in the quest “Groa’s Secret.”
  • Fixed a case where music would not play when destroying the next then quickly restarting from checkpoint during the quest “The Lost Sanctuary.”
  • Fixed a case where music did not play properly during the quest “The Reckoning.”
  • Fixed a case where music would stop playing during the quest “Forging Destiny.”
  • Fixed a case where music would stop playing before the boss fight during the quest “The Summoning.”
  • Fixed a case where combat music would not stop playing after an encounter during the quest “Freya’s Missing Peace.”
  • Fixed a case where sound effects for a gate could continue after the gate closed while exploring in Vanaheim.
  • Fixed a case where sound effects for a gate could continue during the quest “The Quest for Tyr.”
  • Fixed a case where sound effects for a gate could continue during the quest “The Reckoning.”
  • Fixed a case where sound effects for a puzzle element could continue while exploring in Svartalfheim.
  • Fixed a case where sound effects and dialog were muted when using the Skadi’s Edge runic attack.
  • Fixed a case where vehicles would no longer make sound after remaining idle for an extended period.

Accessibility

  • Various bug fixes were made to the Navigation assistance feature.
    • Fixed a case where Navigation Assist would fail in the ‘The Desert Door’ quest when an item was picked up in the sled instead of walking.
    • Fixed an issue that would sometimes cause Navigation Assist to point Kratos unintentionally to the mystic gateway in Musphelheim.
    • Fixed an issue where Navigation Assist would point back to the mystic gateway while in Helheim.
    • Fixed an issue where Navigation Assist would unintentionally lead Kratos back to the Mystic Gateway while on the Lake of Nine after going to Muspelheim.
    • Fixed an issue while climbing with the Navigation Assist feature and the Camera Climbing Settings in several areas in "The Reckoning" quest.
  • Various bug fixes were made to the High Contrast mode feature.
    • Fixed a case where some hostile enemies were tagged as friendly in the quest "Groa's Secret."
    • Fixed two cases where a traversal element was not tagged as interactable in the quest "The Lost Sanctuary."
    • Fixed a case where an enemy spawner was not tagged as an enemy in the quest "The Lost Sanctuary."
    • Fixed a case where an interactable element was not tagged as interactable in the quest "The Lost Sanctuary."
    • Fixed a case where an item that is interactable in combat was not tagged as interactable while exploring in Svartalfheim.
  • Added aim assist targeting to certain hazards in Vanaheim.
  • Added aim assist targeting to certain puzzle elements in Midgard and Vanaheim.
  • Fixed a case where a companion action audio cue was missing during the mini-boss encounter during the quest “The Quest for Tyr.”
  • Fixed a case where the shield bash audio cue was mixed too low and difficult to hear.

PS4 Specific

  • Improved loading time of enemies in certain locations.
  • Improved environment loading times when traversing the world.

Patch Notes [v. 03.00]

Features

  • PhotoMode is now in the game! Access photo mode by pressing the Square Button from the options menu.

Narrative and Story

  • Fixed a case where a narrative moment would repeat incorrectly when reloading a save in the quest “The Reckoning.”
  • Fixed a few cases where stories in the boat were interrupted incorrectly.

Quests and Progression

  • Fixed a case where the area from the quest “The Weight of Chains” could get into a bad state preventing the player from returning to the area.
  • Fixed a case where the Demolition labor could not be completed.
  • Fixed a number of cases where the companion would become stuck and not follow the player, or move to a required location.
  • Fixed a case where a crane will be stuck in the wrong position when backtracking during the quest “The Quest for Tyr” or exploring the area later.
  • Fixed a case where a water sluice could behave improperly blocking progress in the quest “The Quest for Tyr.”
  • Fixed a case where the player is unable to interact with the crank when backtracking and returning during the quest “Groa’s Secret.”
  • Improved checkpoint placement during the quest “Groa’s Secret.”
  • Fixed a case where a puzzle element could become invisible if dropping down from a ledge during the quest “Groa’s Secret.”
  • Fixed a rare case where the player could become stuck to a puzzle element in the quest “Groa’s Secret.”
  • Fixed a case where a pendulum can not be moved as intended during the quest “Groa’s Secret.”
  • Fixed a rare case where a prompt did not appear, blocking forward progress in the quest “The Lost Sanctuary.”
  • Fixed a case where the player could become stuck in the library during the quest “The Runaway”
  • Fixed a case where the player is unable to interact with another character during the quest “The World of Fate” preventing forward progress.
  • Fixed a case where the companion does not move to the correct location when restarting from checkpoint in a specific location during the quest “Forging Destiny.”
  • Fixed a rare case where a Revenant would not spawn blocking forward progress in the quest “Unleashing Hel.”
  • Fixed a case where the companion would not close the realm tear during the quest “Unleashing Hel.”
  • Fixed a case where a door is missing after restarting from checkpoint during the quest “Creatures of Prophecy.”
  • Fixed a case where the player could get stuck in the boss fight when reloading a previous autosave in the quest “Creatures of Prophecy.”
  • Fixed a case where the player would not be able to equip the mask during the quest “Unlocking the Mask.”
  • Fixed a case where interacting with the tombstone in Midgard while on the sled prevents the player from later using the temple elevator during the quest “Hunting for Solace.”
  • Fixed a case where enemies would not spawn if leaving the fight and then returning while exploring the mines in Svartalfheim.
  • Fixed a case where a barrel becomes indestructible after picking up the key and restarting from checkpoint in the quest “Sigrun’s Curse.”
  • Fixed a case where the player could be unable to open a location during the quest “Return of the River.”
  • Fixed a case where the wrong character could follow the player when loading a save made during the quest “A Viking Funeral.”
  • Fixed a case where a drawbridge is in the wrong state when returning to the area while exploring in Vanaheim, preventing the player from crossing the bridge.
  • Fixed a case where the player would not get credit for closing a Hel portal impacting the favor Hel To Pay.
  • Fixed a case where the swords would not show properly if restarting from checkpoint during the challenges in Muspelheim.

Gameplay

  • Fixed several cases where the player could fall out of the world when picking up the lost pages.
  • Fixed several cases where the player would drop below the map when dropping from a ledge.
  • Fixed a case where the player could fall out of the world in Midgard at the Helheim tower.
  • Fixed several cases where the mystic gateway would reset to undiscovered when restarting from checkpoint immediately after discovering the gateway.
  • Fixed a case where the sled would spawn in the wrong location when exploring in Alfheim.
  • Fixed a case where the targeting guide was incorrect in a puzzle element during the quest “Song of the Sands.”
  • Fixed a case where the player could become stuck walking in the quest “Hunting for Solace.”
  • Fixed a rare case where the companion does not join the player on the sled after quickly entering, then exiting, then entering the sled again.
  • Fixed a rare case where the companion would fall through the world.
  • Improved companion behavior in several locations when backtracking.

Combat

  • Fixed a case where the stun grab prompt would not appear when fighting The Maven.
  • Fixed a case where Kratos could clip into the boss causing unwanted behavior in the quest “Reunion.”
  • Fixed a case where the player would be unable to use a resurrection stone in the boss fight during the quest “Defend Your Valor.”
  • Fixed a rare case where the stun grab prompt would not appear when fighting The Everlasting.
  • Fixed a rare case where Slag Horn could get stuck in the ground.
  • Fixed a case where the Hyperion Pull would not pull Nightmare enemies.
  • Fixed a case where the player’s arm could get stuck in the axe recall animation after a stun grab kill when fighting the mini-boss in the quest “Groa’s Secret.”
  • Fixed a case where the boss does not properly progress to the next stage in the quest “Beyond Ragnarok.”
  • Fixed a rare case where enemies would not play a hit reaction from some runic attacks on slopes.
  • Fixed a rare case where attacks performed while using Valor of Fury could miss smaller targets.
  • Fixed a case where the player would lose functionality when changing an equipped runic attack immediately after using it.
  • Fixed a case where the player could become stuck in place after performing a stun grab on Fiske at the edge of the arena.
  • Fixed a case where an enemy could become invulnerableafter restarting from checkpoint, blocking further progress in the quest “Old Friends.”
  • Fixed a case where the boss would fail to transition to the next phase during the quest “The Reckoning.”
  • Fixed a case where a traversal is unavailable when restarting checkpoint between encounters, blocking further progress in the quest “The Realms at War.”
  • Fixed a case where the boss would not spawn after restarting from checkpoint while completing the favor “Animal Instincts.”
  • Fixed a case where a mini-boss could get stuck in a tree during the quest “Creatures of Prophecy.”
  • Fixed a case where The Everlasting would become idle if entering and exiting the boat during the encounter.
  • Fixed a case where a stun grab prompt does not appear when fighting The Everlasting.
  • Fixed a rare case where the Hilt of Skofnungdoes not activate.
  • Fixed a case where The Crimson Dragon would not engage with the player after restarting from checkpoint during the quest “For Vanaheim!”

Equipment and Upgrades

  • Fixed a case where the companion would change equipment during a narrative sequence in the quest “The Realms at War.”
  • Fixed a case where the player could get stuck in the shop preventing a story sequence from progressing in the quest “Forging Destiny.”

UI/UX

  • Fixed a case where using the upgrade bench in Jotunheim would cause the character to be unresponsive, requiring a restart from checkpoint to correct.
  • Fixed a few cases where journal pages would appear blank when quickly navigating through the journal pages.
  • Fixed several cases where journal pages could have missing information.
  • Fixed a case where the resurrection stone description would disappear if quickly navigating through the equipment menu.
  • Fixed a case where Kratos could get stuck in the wrong pose in the equipment menu.
  • Fixed a case where the companion equipment would be displayed for Kratos in the equipment menu when rapidly switching to Kratos from the companion.
  • Fixed a case where the companion would be wearing incorrect armor if viewed in the equipment menu immediately after rejoining the player.
  • Fixed a case where the companion runic icon would show as unavailable after restarting from a checkpoint.
  • Fixed a case where the runic icon would show as available when existing Valor of Fury, despite not having the required weapon equipped.
  • Fixed a case where a prompt could remain on screen when pausing the title during the quest “The Quest for Tyr.”
  • Fixed a case where the player health bar Could be missing during a specific move in the boss fight in the quest “The Summoning.”

Stability and Performance

  • Fixed a rare crash when transitioning to the end credits.
  • Fixed a crash that could occur when using the map.
  • Fixed a crash that could occur when using the settings menu.
  • Fixed a rare crash that could occur during the quest “Surviving Fimbulwinter.”
  • Fixed a crash that could occur during the quest “The Runaway.”
  • Fixed a rare crash that could occur during the quest “Forging Destiny.”
  • Fixed a crash that could occur during the quest “Unleashing Hel.”
  • Fixed a crash that could occur in the quest “Beyond Ragnarok.”
  • Fixed a crash that could occur during the quest “Animal Instincts.”
  • Fixed a rare crash that could occur during the quest “Return of the River.”
  • Fixed a case where the game could become unresponsive after defeating the Flame Phantom while exploring Vanaheim.

Visual Impact

  • Fixed a number of visual and lighting issues throughout the game.

Audio

  • Fixed a case where music could stop playing when backtracking or returning to the area later in the quest “Groa’s Secret.”
  • Fixed a case where music would not play when destroying the next then quickly restarting from checkpoint during the quest “The Lost Sanctuary.”
  • Fixed a case where music did not play properly during the quest “The Reckoning.”
  • Fixed a case where music would stop playing during the quest “Forging Destiny.”
  • Fixed a case where music would stop playing before the boss fight during the quest “The Summoning.”
  • Fixed a case where combat music would not stop playing after an encounter during the quest “Freya’s Missing Peace.”
  • Fixed a case where sound effects for a gate could continue after the gate closed while exploring in Vanaheim.
  • Fixed a case where sound effects for a gate could continue during the quest “The Quest for Tyr.”
  • Fixed a case where sound effects for a gate could continue during the quest “The Reckoning.”
  • Fixed a case where sound effects for a puzzle element could continue while exploring in Svartalfheim.
  • Fixed a case where sound effects and dialog were muted when using the Skadi’s Edge runic attack.
  • Fixed a case where vehicles would no longer make sound after remaining idle for an extended period.

Accessibility

  • Various bug fixes were made to the Navigation assistance feature.
    • Fixed a case where Navigation Assist would fail in the ‘The Desert Door’ quest when an item was picked up in the sled instead of walking.
    • Fixed an issue that would sometimes cause Navigation Assist to point Kratos unintentionally to the mystic gateway in Musphelheim.
    • Fixed an issue where Navigation Assist would point back to the mystic gateway while in Helheim.
    • Fixed an issue where Navigation Assist would unintentionally lead Kratos back to the Mystic Gateway while on the Lake of Nine after going to Muspelheim.
    • Fixed an issue while climbing with the Navigation Assist feature and the Camera Climbing Settings in several areas in "The Reckoning" quest.
  • Various bug fixes were made to the High Contrast mode feature.
    • Fixed a case where some hostile enemies were tagged as friendly in the quest "Groa's Secret."
    • Fixed two cases where a traversal element was not tagged as interactable in the quest "The Lost Sanctuary."
    • Fixed a case where an enemy spawner was not tagged as an enemy in the quest "The Lost Sanctuary."
    • Fixed a case where an interactable element was not tagged as interactable in the quest "The Lost Sanctuary."
    • Fixed a case where an item that is interactable in combat was not tagged as interactable while exploring in Svartalfheim.
  • Added aim assist targeting to certain hazards in Vanaheim.
  • Added aim assist targeting to certain puzzle elements in Midgard and Vanaheim.
  • Fixed a case where a companion action audio cue was missing during the mini-boss encounter during the quest “The Quest for Tyr.”
  • Fixed a case where the shield bash audio cue was mixed too low and difficult to hear.

PS4 Specific

  • Improved loading time of enemies in certain locations.
  • Improved environment loading times when traversing the world.