It's an update to the game. Would have come earlier, but Offy D Corp has been very busy recently!
ADDED: - New 'Hero Mode' option for New Game Plus. This makes you begin with only your player character, and recruitment is disabled. Basically, you have to solo the game. You also get 1 extra stat point to apply during character creation, so your solo hero will be a cut above the usual AML agents. Pick your loadout and strategy wisely! This mode is TOTALLY untested, might even be impossible, let me know if you have any thoughts on it.
- If you have unlocked New Game Plus, you can now pick the upgraded class sprites for your player characters - that's Specialist, Aviary Guard, and Charger. Also, if you have unlocked the 'bonus class' by reaching the final ending of the game, you now can pick that for your player character sprite as well.
CHANGED: - A MASSIVE ARRAY OF SPELLING AND GRAMMAR ERRORS. Special thanks to Joseph Kleckner for sending me a nice list of all the things they found. There are probably still more, but like a hundred things have been corrected across the game. Nice! Joseph has been added to the Credits screen for his work.
- The Crafted Billhook weapon now has 2 extra damage but 1 less skill. This is to make it distinct from the Crafted Sword, which was basically the same thing but better. Now the billhook has more damage but less skill than the sword.
FIXED: - Prevented the game autosaving on turns where you make a decision e.g. defecting to Yunber, because if you load that save it messes things up. I thought I'd already done this in a previous update, but apparently not. Maybe I've done it for real this time?
I think that's it. Thanks to everyone who's been playing the game, it recently passed 1000 sales, which seems like a good milestone! This is Triple-Z gaming at its finest.
Patched 1.071 -> 1.08
Steam crashed when I posted the original notes, and now I am too mad to write them all out again. Here's the quick version:
ADDED: - Gloves Off Mode as a new game plus options. Removes many hidden advantages the player gets, mainly things that stop the AI attacking the player so much on the world map. Makes the game harder, for those of you who wanted extra challenge!
CHANGED: - Autoresolves will now be nicer to the player when difficulty is low. 2* battles very rarely give losses from what I have tested now. The actual change is that the mid-battle autoresolve safe rules are now accounted for in the simulation. Some people were saying autoresolves were too harsh, so this should help.
- When you repeatedly capture bases in battle, the exp and resources gained declines each time. Removes a grindy exploit for infinite exp and resources if battles where you can't take any damage. It has a minimum, so you can still grind it for forever if you want, but I wouldn't bother.
- The text for Syncwatch implied it doesn't work when the syncwatcher is the one being attacked, but it does, so I just changed the text.
FIXED: - Item/weapon tooltips could get stuck on screen. Found some cases and fixed them. If it still happens, mouse over another item to reset it.
- Using Switch without moving cost a movement point incorrectly. Not anymore. Also fixed the UI so that when you have bonus moves applied via Boost, it still shows them after Switching, and correctly deducts them if you move, Switch, then move again.
I think that was it. Please let me save the changes this time. I did have a full list of things the Gloves Off Move actually does, I will post in a comment later, behind schedule here at Offy D corp unfortunately so gotta go.
Enjoy!
Patched 1.07 -> 1.071
FIXED: - It was possible to get 'autoresolve safe' in a battle if you had allies helping and they all died. This was due to bad programming from me - the 0 remaining allies fed into some equations and caused a divide by zero error, which gave the player infinite simulated combat power! You could use this to theoretically win any battle, as long as you sacrificed an ally party during it. Now, sadly, you have to do it the regular way. But still, sacrifice your allies anyway, just for fun!