1.Added achievement system.
2.Added removed equipment function.
3.NPC in Heroic Difficulty has been reduced from 12 to 10.
4.Optimized the difficulty of some levels.
5.The battle size of "Achilles' heel" increase.
6.Weaken the Catapult.
Resource optimization and increase
1.Increased the head picture of some people.
2.Optimized the image of the Tactical Mobile,White Elephants and so on.
3.Optimized campaign map, now looks more realistic.
4.Optimized the movements of Athena,Iason and so on, now the movement is more fluent.
5.Optimized the initial movement of the Giant Shield Soilder. Now He and the Spear Soilder can be better distinguished.
6.Optimized Red Dragon penetration during attack.
7.Optimized the performance of the model of Copper Feather Bird and Boy.
8.Optimized the model of Water God,Water Elemental,Water Element Guard, now they are more easily distinguished.
DLC"Gods and Kings: Standard Edition" publish !
"Gods and Kings: Standard Edition" has a lot of new plots and levels compared with the game itself (free version), and it can drop some new cards and equipment. It can also randomly get purple cards with more than the quality of purple cards from "Wish", including Athena, Apollo, Ares, Diana, Achilles, Monkey King and so on.
In addition, the English Version of the Early Access has been launched, although not yet perfect, but has been basically playable.
The basic edition of "Gods and Kings" has been launched
The game is still in the testing stage, there are still many imperfections. Welcome to trial it and put forward your suggestions. Standard Edition has been tested internally and will add a lot of Levels and cards. It is expected to be launched in January 2019. English Version also is in the process of verification, please look forward to it! Your support means a lot to us.
Xuanjin Studio