Thank you for playing our demo! your feedback means a lot and helped us direct the game to it's release. The Demo will be deactivated as of January 17th.
The game will be available January 31st 4PM UTC / 8AM PST.
It would help a lot if add GogMagog to your Wishlist as well as join our Discord and share your feedback!
- Single A Games
Demo Update - Bug fixes and balancing changes
Dear players, We are hard at work on the game making sure it is a fun experience for everyone.
Things we changed this time around: - Snipers should spawn on a larger interval, making sure they don't fire at the same time. Hint: dash has an invulnerability time frame where nothing can hit you, just saying. - UI interaction flows should be noticeably faster and more explanative. - Added an Exit Game button on some screens (that doesn't mean you should press it) - Added a Deck View button on some screens. - Jack of all trades increases damage by 40% instead of 20%. - Changed text of multiple cards and upgrades to explain better their intention - Explosion upgrade per impact upgrade has it's effective explosion radius increased. - Some enemies (go find out) will now pass through Energy Shield.
Bug fixes: - Numerous font errors and text issues fixed. - Fixed a bug where Burning Bush was not obtainable in the level up rewards. - Fixed a bug where Music Volume would not change. - Fixed a bug where you could upgrade a card even when it's upgrade slot was not visually enabled. - Fixed a bug where enemies would not interact properly with Energy Shield