Gold Hunter cover
Gold Hunter screenshot
Genre: Simulator, Indie

Gold Hunter

Version 0.6438 Alpha

Level Design

■ Object "atm" has now lights

Added

■ Added camera for item "goldpan01"

Changed

■ Changed exit location for vehicle "excavator02"
■ Changed weather settings, less weather of rain variations
■ Changed movement speed for hydraulic parts for vehicle "excavator01"
■ Changed movement speed for hydraulic parts for vehicle "excavator02"

Troubleshooting

■ Fixed error with not showing message, if gold nugget was found with item "metaldetector01"
■ Fixed error with get stuck with camera after switched to item camera
■ Fixed error with not show money in inventory while sitting in vehicle
■ Fixed error with sometimes gold stuck under item "goldpan01"
■ Fixed error with items falling through ground, if player move away from item
■ Fixed error with vehicle "lowloader01" falling through the ground
■ Fixed error with vehicle "trailer01" falling through the ground

Improvements

■ Improved movements for vehicle "excavator01"
■ Improved movements for vehicle "excavator02"

Savegame

■ Current weather will be now save

What's planned for Next Updates?

■ Interactive Tutorials
■ Multiplayer Issues
■ Loan
■ Company System
■ Chain System
■ Conveyorbelt
■ Funnel
■ Mini Dump Truck
■ Consume & Connect (more info in roadmap)





Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access

Discord https://discord.gg/goldhunter


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Version 0.6437 Alpha

Changed

■ Changed size to remove voxel with item "excavatorshovel01"
■ Changed size to remove voxel with item "excavatorshovel03"

Troubleshooting

■ Fixed error with gold balance

Savegame

■ Fixed error with item "excavatorshovel01" can not drop material after loading a savegame
■ Fixed error with item "excavatorshovel03" can not drop material after loading a savegame

What's planned for Next Updates?

■ Interactive Tutorials
■ Multiplayer Issues
■ Loan
■ Company System
■ Chain System
■ Conveyorbelt
■ Funnel
■ Mini Dump Truck
■ Consume & Connect (more info in roadmap)




Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access

Discord https://discord.gg/goldhunter


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Version 0.6436 Alpha


Multiplayer

■ Changed loading function to find voxel data for clients

■ Fixed sync rotation error if item "excavatorshovel01" attached to vehicle "excavator01"
■ Fixed sync rotation error if item "excavatorshovel02" attached to vehicle "excavator01"

■ Fixed error with client can not detach item "excavatorshovel01" from vehicle "excavator01"
■ Fixed error with client can not detach item "excavatorshovel02" from vehicle "excavator01"
■ Fixed error with client can not see the decal on ground for item "excavatorshovel01" while attached to vehicle "excavator01"
■ Fixed error with client can not see the decal on ground for item "excavatorshovel02" while attached to vehicle "excavator01"

■ Improved sync rate for vehicle "excavator01"

Functionality

■ Changed function for add inventory item, only can add item that not contains any items

Changed

■ Changed loading function for player data, hopefully it fixed the issue
■ Changed volume for item "mold"

Troubleshooting

■ Fixed error with can freeze item while attached to a loadingbay
■ Fixed error with can attach item to a target loadingbay, if origin has the same item name
■ Fixed error with can sometimes not interact with buttons in item camera
■ Fixed error with can not add volume to item "excavatorshovel01" after detach and attach again
■ Fixed error with can not add volume to item "excavatorshovel02" after detach and attach again

Savegame

■ Fixed error with not save smooth data


What's planned for Next Updates?

■ Interactive Tutorials
■ Multiplayer Issues
■ Loan
■ Company System
■ Chain System
■ Conveyorbelt
■ Funnel
■ Mini Dump Truck
■ Consume & Connect (more info in roadmap)




Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access

Discord https://discord.gg/goldhunter


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Version 0.6435 Alpha

Localization

■ Added localization "russian"

Level Design

■ Added object "atm" to building "scrap yard"
■ Added object "atm" to building "workshop"

■ Fixed some reported map issues

Multiplayer

■ Fixed client error with can sometimes not interact with quick slots
■ Inventory will be now saved for clients
■ Player location will be now saved for clients

■ Changed function to load voxel data for clients

■ If client disconnect with active slot with item, the item will disappear

■ Fixed error with has no starter items for clients
■ Fixed error with the gold balance and get 0 oz (there was in issue with the new difficulty system)
■ Fixed sync error with show lights for item "washingplant02" for clients
■ Fixed error with sometimes not destroy session after leaving a multiplayer session
■ Fixed error with not drop held item if player leave the session
■ Fixed error with client can not detach item "excavatorshovel01"

Added

■ Added loadingscreen between map join and spawn info (no more sky view under map)

Functionality

■ Added function to attach item "bucketlid01" to item "bucket04"

■ Item tooltip in inventory now show also max volume
■ Item tooltip in inventory for item "goldbar01" show weights if already weighed

Audio

■ Fixed sound start again before ends if transfer volume with item "excavatorshovel01"
■ Fixed sound start again before ends if transfer volume with item "excavatorshovel02"
■ Fixed sound start again before ends if transfer volume with item "excavatorshovel03"

Troubleshooting

■ Fixed error with can not move after exit a vehicle
■ Fixed error with rescue items in pause menu
■ Fixed error with can not attach items at loadingbay "front" for vehicle "lowloader01"
■ Fixed error with can sometimes not attach item "minersmoss" to item "washingplant02"
■ Fixed error with show 3 decimal places in some situations (only show if under 0.01 value)

Savegame

■ If player was in vehicle, after enter vehicle again, the character doesn´t change the vehicle rotation anymore

■ If savegame loaded the vehicle "excavator01" changed startup physic to reduce collision issues on start

Disabled

■ Disabled item "excavatorshovel02" and replaced with item "excavatorshovel01" (known issue, fix comes on later updates)

What's planned for Next Updates?

■ Interactive Tutorials
■ Multiplayer Issues
■ Loan
■ Company System
■ Chain System
■ Conveyorbelt
■ Funnel
■ Mini Dump Truck
■ Consume & Connect (more info in roadmap)




Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access

Discord https://discord.gg/goldhunter


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Version 0.6434 Alpha

Localization

■ Added more localizations

■ Update localizations for "french"

Inputs

■ Fixed error with can not use inputs 1-5 for french keyboard layout (AZERTY)

Voxel

■ Fixed error while switch between character and vehicle sometimes voxel does not update rendering

Multiplayer

■ Changed function to load voxel data for clients

■ Fixed error with not show logo on some vehicles
■ Fixed client error with can not dig in chunk area while searching gold with item "metaldetector01"
■ Fixed error with clients has no clothes in inventory

■ Inventory will be now saved for clients
■ Player location will be now saved for clients

■ If client disconnected and had a active quick slot active with item, the item will be dropped

Activated

■ Activated different difficulty levels (easy, normal, medium, hardcore) If you load an old savegame, difficulty is "normal"

Added

■ Added starter items to each difficulty

Reworked

■ Reworked light ambiente for object "fireplace01"

Functionality

■ Added progress animation if a confirm widget appears

■ Attached item can now directly added to inventory, don´t need to detach before

■ Added function to reduce weather sound volume inside vehicles

■ Items that are attached to a slot will be now also detected at the workshop, don´t need to detach before

Changed

■ Changed collision for item "weighingscale01"

Audio

■ Reduced audio volume for object "fireplace01"

Troubleshooting

■ Fixed wrong weight for item "bucket04"

■ Fixed error with get wrong max volume for item "shovel01"
■ Fixed error with get wrong max volume for item "shovel02"
■ Fixed error with get wrong max volume for item "shovel03"

■ Fixed error with not reduce fall speed for small items
■ Fixed error with wrong light rotation from item "headlight01" while shovel is active as quick slot
■ Fixed error with can not exit vehicle after pressed ctrl

■ Fixed error with not update animation of fill value for item "meltingcrucible01" after smelting
■ Fixed error with not update animation of fill value for item "meltingcrucible02" after smelting

■ Fixed error with item falling after freeze item inside item "container01"
■ Fixed error with item falling after freeze item inside item "container02"
■ Fixed error with item "minersmoss" get sometimes not dirty

■ Fixed error with get multiple starter items
■ Fixed error with can already move while widget at start from main map still open
■ Fixed error with wrong error messages on loading a savegame
■ Fixed error with crash on detach item "minersmoss" if attached to item "washingplant02"
■ Fixed error with can rename items with custom name without using item "labeler01"

■ Fixed error if item has attached items and falling through the sellingbay at building "goldsale"

Improvements

■ Improved progress visibility for interaction key

Savegame

■ Items after loading a savegame ignore voxel collison
■ Attached items after loading a savegame ignore voxel collison

What's planned for Next Updates?

■ Interactive Tutorials
■ Multiplayer Sync Issues
■ Loan
■ Company System
■ Chain System
■ Conveyorbelt
■ Funnel
■ Mini Dump Truck
■ Consume & Connect (more info in roadmap)



Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access

Discord https://discord.gg/goldhunter


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Version 0.6433 Alpha

Localization

Added more localization for language "french"

Changed

■ Changed weather to normal

Troubleshooting

■ Fixed error with show more then 2 decimal places for cash
■ Fixed error with items falling through building "house" while has attached items
■ Fixed error with can not open physical doors if character walk backwards

Improvements

■ Improved lights at main menu, character better visible

What's planned for Next Updates?

■ Interactive Tutorials
■ Multiplayer Sync Issues
■ Loan
■ Save and load inventory data in multiplayer for clients
■ Different Modes (Easy, Normal, Hardcore)
■ Company System
■ Chain System
■ Conveyorbelt
■ Funnel
■ Mini Dump Truck
■ Consume & Connect (more info in roadmap)




Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access

Discord https://discord.gg/goldhunter


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Happy New Year

The year 2024 is now drawing to a close. We can look back on a successful year.
A lot has happened this year and we would like to summarize it here.

The biggest milestone this year was the switch to Unreal Engine 5, which was finally completed. There were also a total of 33 updates this year, which was an update every 1.5 weeks on average. Since the switch to Unreal Engine 5 is complete, there will not only be updates in the future that contain
mostly bug fixes, but also new features and functions that will be added to the game.

The next major milestone is already being worked on from January, namely the “Consume & Connect” update. Many will already be looking forward to the update and another base will then find its place in the game. This update will then include fuel consumption for vehicles, as well as electricity and water consumption. In addition, gas consumption will be added for melting and much more.

The update is expected to be released at the end of January or beginning of February.

Until the big update, the regular Friday updates will continue, but will be smaller. This will allow us to focus on the big upcoming update and still provide you with small updates.

Well, that's all for now.

The whole Gold Hunter team wishes all players a happy new year.


Roadmap: Trello Roadmap
Discord: Join now!

Version 0.6432 Alpha

Inputs

■ Camera switches for items and objects also moved to radial menu "interaction secondary"

Multiplayer

■ Improved sync interval while held item as player, makes more smoother

■ Clients can now also use claim location for the player or vehicle reset

■ Fixed client sync error after spawn sometimes not see items at correct location
■ Fixed client sync error as passenger not see the opened or closed gate from gold store

■ Fixed client error with set sometimes wrong collisions for items
■ Fixed client error with can sometimes not interact with quick slots

Functionality

■ Default clothes can sold but receive $0
■ Default item "tent01" can sold but receive $0

■ Added item "tent01" as default inventory item, to make sure you can sleep

■ Added function to all vehicles to release throttle if driver exit the vehicle
■ Added function to toggle password visbility for session join

Troubleshooting

■ Fixed error with can go sleep while not bought item "tent01"
■ Fixed error with can sometimes not use swap function for inventory
■ Fixed error to clear data for inventory slots
■ Fixed error with get fatal error or freeze while loading a new game, now savegame name required
■ Fixed error with has no textures at first start
■ Fixed error with blocked view in first person mode with item "helmet01" while sitting inside a vehice

What's planned for Next Updates?

■ Interactive Tutorials
■ Multiplayer Sync Issues
■ Loan
■ Save and load inventory data in multiplayer for clients



Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access

Discord https://discord.gg/goldhunter


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Version 0.6431 Alpha




Activated

■ Activated item "goldflake01" as inventory item
■ Activated item "goldnugget01" as inventory item

Functionality

■ Added function to show ghost for all submeshes while focus any attachable slot

■ If any widget open, mouse will be at center

Changed

■ Changed voxel size if remove dirt from item "excavatorshovel03"

Troubleshooting

■ Fixed mesh error for item "dumpster01"
■ Fixed error with can not delete all items inside item "dumpster01"
■ Fixed error with can not delete item "dumpster01" with item "hammer01"
■ Fixed error can go sleep while not bought item "bed01"
■ Fixed error with sometimes can not adjust parts from item "worklight02"

Improvements

■ Improved performance
■ Improved voxel loading speed while driving

Disabled

■ Disabled transfer material from voxel to item "shovel04" (this item only for item direct transfer)

What's planned for Next Updates?

■ Interactive Tutorials
■ Multiplayer Sync Issues
■ Loan




Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access

Discord https://discord.gg/goldhunter


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Winter Sale & Free 2 Play Weekend

We have some good news for you.

So far this month we have released many updates and with each update the game is getting better and better. The focus is of course on bug fixing, but we've already added some new features to the game and there are many more features planned.

Here you can find our roadmap: Trello Roadmap

But now we would also like to give the community a little Christmas treat.
The game can currently be purchased in the Winter Sale with a 20% discount.

We are also offering everyone the opportunity to play the game for free at the weekend.
This will be a kind of “Free 2 Play” weekend, in the form of a demo/playtest.

So everyone can have a look at the game and become a prospector themselves.
At the event, you will be able to test all functions except for the multiplayer. This will not be activated during the Free 2 Play weekend for organizational reasons. In future events the multiplayer will be activated, but we will need more planning and this event was a spontaneous Christmas surprise.

The event will start on Friday, December 20, 2024 at 2 pm and the event will end on Monday, December 23, 2024 at 7 pm. All times are Central European Time.

So, that's it for now and on that note, we wish all players a great week and a Merry Christmas.