■ Fixed error with transfer volume ■ Fixed error with destroy vehicle after sell at scrap yard
Version 0.6411 Alpha
Info
■ Player receive a notification one hour before a store will be close
Localization
■ Added localization "german" (part 1/2)
Help
■ Added missing help inputs for a lot of items ■ Added interactive tutorial for item "safe01"
Level Design
■ Fixed some reported map issues ■ Prepared new road width for upcoming road design
Multiplayer
■ Fixed error with show wrong color after bought a vehicle for clients
Activated
■ Activated option "fill status color" to change the color
Functionality
■ Add function to reduce fall speed for item "goldbar01" ■ Add function to reduce fall speed for item "goldflake01" ■ Add function to reduce fall speed for item "goldnugget01" ■ Added hitch for vehicle "pickup03"
Changed
■ Changed design for playername above character in multiplayer ■ Changed exit locations for vehicle "campervan01" ■ Changed detection for find gold with item "metaldetector01", now only find in forests ■ Changed inventory attach location for item "shovel01" ■ Changed inventory attach location for item "shovel02" ■ Changed inventory attach location for item "shovel03" ■ Changed inventory attach location for item "shovel04" ■ Changed inventory attach location for item "bottle01" ■ Changed inventory attach location for item "bottle02" ■ Changed inventory attach location for item "bottle03" ■ Changed inventory attach location for item "hammer01" ■ Changed design for fill indicator ■ Changed prices for a lot of items
Troubleshooting
■ Fixed error with attach item "goldbar01" to other items after weight with item "weighingscale01" ■ Fixed error with attach item "goldbar01" to other items after weight with item "weighingscale02" ■ Fixed error with transfer volume to item "mold01" while item "goldbar01" not removed ■ Fixed error with skip time with item "tent01" while not open ■ Fixed show wrong light icon for vehicle hud ■ Fixed error with drop item if focused an other item which is freezed ■ Fixed error with attach items to other items, if not payed for it ■ Fixed error with freeze item "tent01" while unrolled ■ Fixed error with spawn vehicle at vehicle store while another vehicle is blocking ■ Fixed error with dig outside of the parcel ■ Fixed error with show head from character inside vehicle
Improvements
■ Improved performance while driving vehicle "campervan01"
Savegame
■ Added save variable "held actor" to attach again held actor after loading a savegame ■ Fixed error with save character rotation after loading a savegame ■ Added save variable "last camera" for character after load a savegame ■ Fixed error with not save progress for voxel data after using a metal detector on parcel
Removed
■ Removed function "autosave" for creating a new game, it´s already inside options
Version 0.6410 Alpha
Help
■ Fixed error with refresh help input panel for item "minersmoss"
Inputs
■ Fixed error with show progress for input "E" while item attached to other item
Level Design
■ Fixed reported map issues
Activated
■ Activated textbox "discord" for bugreports
Changed
■ Changed light "headlight" intensity for vehicles ■ Changed light intensity for object "streetsign01" ■ Changed worker speed for item "highbanker01" ■ Changed worker speed for item "washingplant01"
Troubleshooting
■ Fixed error with attach items to other item while freezed ■ Fixed error with calculate wrong total price on screen for basket area ■ Fixed error with not showing error message, if player did not have enough money ■ Fixed error with switch between character and actor cameras ■ Fixed error with show correct type of bugreports if player sorted by type ■ Fixed error with not kill timer for attach items ■ Fixed error with show weight on item "weighingscale01" ■ Fixed error with show weight on item "weighingscale02" ■ Fixed error with show wrong outline color ■ Fixed error with show outline while in third person mode in vehicle ■ Fixed error with interaction with world items while widget open ■ Fixed error with not show popup message, if player sended bugreport
Improvements
■ Improved camera system
Savegame
■ Fixed error with show fill value smelting progress after loading a savegame ■ Added save variable "engine" for vehicles to savegame ■ Added save variable "handbrake" for vehicles to savegame ■ Added save variable "lights" for vehicles to savegame ■ Added save variable "indicators" for vehicles to savegame ■ Added save variable "beacon" for vehicles to savegame
Version 0.6409 Alpha
Changed
■ Changed light "headlight" intensity for vehicles
Troubleshooting
■ Fixed error with attach items to other item while freezed ■ Fixed error with calculate wrong total price on screen for basket area ■ Fixed error with not showing error message, if player did not have enough money
Version 0.6408 Alpha
Level Design
■ Fixed some reported map issues
Troubleshooting
■ Fixed error with not respawn at current location with vehicle ■ Fixed error with detect blocked vehicle at vehicle location for vehicle store ■ Fixed error with detect gold at the gold store ■ Fixed error with attach items while focused item freezed ■ Fixed error with show just 99% of smelting progress ■ Fixed error with go over 100% while smelting process ■ Fixed error with incorrect camera location if switched between character and item cameras
Improvements
■ Improved collision for attached items on vehicle, reduce frame drops while driving (rework not yet done)
Savegame
■ Fixed error with continue smelting after loading a savegame
Removed
■ Removed camera for each vehicle at the vehicle store
Version 0.6407 Alpha
Inputs
■ World Map can be closed now with input "ESC" and input "M" again ■ Fixed error with detect key press for inventory slots 1-5 (maybe)
Level Design
■ Fixed some reported map issues ■ Changed lighting system ■ Changed view distance for some trees and plants
Functionality
■ Add function to calculate automatically the distance between vehicle and attached trailer while teleporting
Changed
■ Changed transfer for item "bottle01" to not stack collected gold ■ Changed transfer for item "bottle02" to not stack collected gold ■ Changed transfer for item "bottle03" to not stack collected gold ■ Changed volume for item "goldnugget" ■ Changed calculate location if player drop an inventory item from shortcuts ■ Changed texture for inventory quick slots
Animation
■ Fixed error with transfer material until animation not finnished
Troubleshooting
■ Fixed error with continue interact while focus changed ■ Fixed error with delete item "bottle01" after sell gold ■ Fixed error with delete item "bottle02" after sell gold ■ Fixed error with delete item "bottle03" after sell gold ■ Fixed error with get settings if player open multiple widgets ■ Fixed error with can pickup item if item freezed ■ Fixed error with interact object "dumpster01" ■ Fixed error with count mileage for distance between teleports ■ Fixed error with disable noclip function for character while active as passenger ■ Fixed error with move up for attached trailer if player reset at current location ■ Fixed resolution issue in main menu ■ Fixed error with not update price values after start smelting ■ Fixed error with destroy skeleton mesh for animation if item container cleared ■ Fixed error with can not dig into claim after loading a savegame ■ Fixed error with use volume from temp chunk for other items
Savegame
■ Fixed error with get last location for item "tent01" after loading a savegame
Work in progress (WIP)
■ function switch between sp and mp and back ■ translations ■ interactive tutorial ■ gold panning ■ excavator01 ■ excavator 02 ■ improve performance
Version 0.6406 Alpha
Help
■ Fixed error with show wrong control help panel for vehicles ■ Fixed error with not show control help panel for vehicle "buggy01" ■ Added more inputs to control help panel for vehicles ■ Added more inputs to control help panel for items ■ Added missing inputs to control help panel for item "goldtable01" ■ Fixed error with show wrong messages while attach items to other items
Level Design
■ Changed glass material for object "sign opening hours" ■ Fixed some reported map issues
Voxel
■ Changed some voxel settings
Multiplayer
■ Fixed error with interact vehicles that not for sale as client ■ Fixed sync error with item "worklight02" for client
Functionality
■ Added missing collision for vehicle "campervan01"
Changed
■ Changed interaction inside vehicle, now only possible in first person mode ■ Changed collision for buttons for item "goldtable01" ■ Changed bounds calculation to fit items into other items ■ Changed exit locations for vehicle "pickup03" ■ Changed exit locations for vehicle "pickup04"
Animation
■ Added animation for item "shovel01" ■ Added animation for item "shovel02" ■ Added animation for item "shovel03"
Audio
■ Fixed error with turn off sound "smelting" if smelt process stopped or paused
Troubleshooting
■ Fixed error with delete item "tent01" with item "hammer01" ■ Fixed error with save setting "vsync" in options ■ Fixed error with disable item marker under item if held character by options ■ Fixed error with can not move with mouse around when game was in background ■ Fixed error with show more as 2 decimal numbers in inventory ■ Fixed error with spawn chunk while search gold with item "metaldetector01" ■ Fixed error with no weight for item "goldbar01" ■ Fixed error with wrong calculation for item "smeltingfurnace01" after opening while smelting ■ Fixed error with wrong calculation for item "smeltingfurnace02" after opening while smelting ■ Fixed error with set smelted material if change to 100% ■ Fixed error with vehicle "trailer01" falling through the map after loading a savegame
Improvements
■ Improved collision for item "washingplant01" ■ Improved collision for item "highbanker01"
■ Improved first person camera for character ■ Improve time until attach items to vehicle
Savegame
■ Fixed error for inventory items if savegame loaded ■ Fixed error with attach items to other items after loading a savegame ■ Fixed error with load items at correct location
Disabled
■ Disabled auto turn in place, makes interaction more easier
Version 0.6405 Alpha
Info
I know no gold panning and excavator, but check the changelog below and you know why :)
Help
■ Added control help for inventory items while attached
Level Design
■ More rework on map
■ Added sign for each building with open hours ■ Added item "boundarypost01" around each claim as border
■ Fixed some reported map issues ■ Fixed error with wrong texture while digging on claim "golden promise"
Multiplayer
■ Fixed error with show server in serverlist (still issue, if server closed, client can see the server) ■ Fixed error with not rendering world if client enter a vehicle ■ Fixed error with set collisions for clients ■ Fixed error with show correct location for items after join as client
■ Fixed error with attach beacons to vehicles for clients ■ Fixed error with refresh control help panel for clients
■ Fixed error with transfer sounds for clients ■ Fixed error with show wrong vehicle prices for clients
Activated
■ Activated setting "item marker" in option "general"
■ Activated input "F2" to toggle Help Control Panel ■ Activated input "F3" to toggle Player HUD
Reworked
■ Reworked function to skip day, now you can select the hours to skip and more
Functionality
■ NPC in buildings go sleep after the opening hours
■ Added function to drop selected inventory slot by hold "E"
■ Added function to show item marker on bottom while held item (makes interaction more easier)
■ Added function to play multiple sound files for each item
■ Added function to toggle stand for item "worklight02" ■ Added function to move stand for item "worklight02"
■ Added function to door "trunk" for vehicle "pickup04"
■ Added function to show single values of item "goldbar01" at gold store ■ Added function to show single values of item "goldnugget01" at gold store
■ Added function to attach item "beacon01" to vehicle "pickup02" ■ Added function to attach item "beacon02" to vehicle "pickup02" ■ Added function to attach item "beacon03" to vehicle "pickup02"
■ Added function to attach item "beacon01" to vehicle "pickup03" ■ Added function to attach item "beacon02" to vehicle "pickup03" ■ Added function to attach item "beacon03" to vehicle "pickup03"
■ Added function to attach item "beacon03" to vehicle "buggy01"
■ Added function to attach item "beacon01" to vehicle "buggy02" ■ Added function to attach item "beacon02" to vehicle "buggy02"
■ Added function to attach item "beacon01" to vehicle "truck01" ■ Added function to attach item "beacon02" to vehicle "truck01"
■ Added function to refill products in store after next day
■ Added missing door function for building "gold store"
■ Added light functions for vehicle "buggy01" ■ Added light functions for vehicle "buggy02" ■ Added light functions for vehicle "pickup02" ■ Added light functions for vehicle "pickup03" ■ Added light functions for vehicle "pickup04" ■ Added light functions for vehicle "truck01" ■ Added light functions for vehicle "campervan01"
Changed
■ Changed collision for all buildings ■ Changed collision for fences on the map
■ Changed volume for item "mold01" (now you can fill 100% from item "meltingcrucible01" inside)
■ Changed function to limit distance between character and interact focus
■ Changed collision for item "table01" ■ Changed collision for item "table02"
■ Changed opening hours for building "main store" ■ Changed opening hours for building "vehicle store" ■ Changed opening hours for building "gold store" ■ Changed opening hours for building "scrap yard"
■ Changed a lot of exit locations of vehicles
Animation
■ Added particle effect to item "oillamp01"
Audio
■ Added missing footstep sounds for building "main store" ■ Added missing footstep sounds for building "gold store" ■ Added missing footstep sounds for building "gas station" ■ Added missing footstep sounds for building "clothing store" ■ Added missing footstep sounds for building "city hall" ■ Added missing footstep sounds for building "workshop" ■ Added missing footstep sounds for building "scrap yard"
■ Added sound "water" for item "highbanker01" ■ Added sound "water" for item "washingplant01" ■ Added sound "trommel" for item "washingplant01"
■ Added sound "water" for item "goldtable01" ■ Added sound "shaking" for item "goldtable01"
■ Added sound "smelting" for item "smeltingfurnace01" ■ Added sound "smelting" for item "smeltingfurnace02"
Troubleshooting
■ Fixed error with detect non paid items ■ Fixed error with random location offset for inventory items while attached to character
■ Fixed error with start smelting while not all parts are closed ■ Fixed error with continue smelting gold while cover open
■ Fixed error with template "select" for example if you change graphic settings
■ Fixed error with attach item to another item if slot already in use
■ Fixed error with can attach not whitelisted items to quick slot
■ Fixed error with sell items at building "scrap yard" ■ Fixed error with delete attached items if item sold
■ Fixed error with wrong texture for item "minersmoss01 small" ■ Fixed error with wrong texture for item "minersmoss01 normal" ■ Fixed error with wrong texture for item "minersmoss02 small" ■ Fixed error with wrong texture for item "minersmoss02 normal" ■ Fixed error with wrong texture for item "minersmoss03 small" ■ Fixed error with wrong texture for item "minersmoss03 normal"
■ Fixed error with items falling through the map after attach
■ Fixed error with lost item "mold01"
■ Fixed error with autosave if turned off
■ Fixed error with can not interact while active inventory slot ■ Fixed error with clear origin volume after transfer to target volume
■ Fixed error with clear timer after drop item ■ Fixed error with not showing interact button at player hud
■ Fixed wrong rotation for gate at building "gold store"
■ Fixed height for item "tent01" if unrolled
Savegame
■ Fixed error with save settings in options ■ Fixed error with attach items after loading the savegame
■ If you lost item "goldbar01" under the gold store, check the ground again, maybe it is now there :) ■ If you skip the day, you skip every time 8 hours
Level Design
■ Added more street signs for locations
Multiplayer
■ Fixed error with show vehicles at vehicle store for clients
■ Removed trade widget in multiplayer until it will activate again
Functionality
■ Added more status types for bugreports
■ Added missing inventory icon for item "goldbar01"
Changed
■ Changed teleport location for "main store" (the teleport point is before the store, because when closed you can not leave this area)
■ Changed collision for lever for item "smeltingfurnace01" ■ Changed collision for item "mold01" ■ Changed collision for item "weightningscale01" ■ Changed collision for item "weightningscale02"
■ Changed damping for item "goldbar01" ■ Changed damping for item "mold01"
Troubleshooting
■ Fixed error with bouncing items ■ Fixed error with spawn charactor without clothes ■ Fixed error with wrong calculation at gold store ■ Fixed error if focus changed and item get wrong material
■ Fixed error with skip day for item "tent01" ■ Fixed error with skip day for vehicle "campervan01"
■ Fixed error with attach item "beacon01" to vehicle "pickup01" ■ Fixed error with attach item "beacon02" to vehicle "pickup01"
■ Fixed error with remove items from item "waterbasin01" ■ Fixed error with remove items from item "waterbasin02" ■ Fixed error with remove items from item "waterbasin03" ■ Fixed error with remove items from item "waterbasin04"
Savegame
■ Fixed error while loading savegame and items falling through the map
■ Fixed error with save status, if vehicle "truck01" attached to vehicle "lowloader01"
■ Fixed error with save variables for item "tent01"
■ Fixed error with duplicated characters after loading a savegame
■ Fixed error with item "mold01" lost after loading a savegame
Disabled
■ Disabled load game from pause menu until fixed with the crash
Work in progress (WIP)
■ gold panning ■ excavator 01 ■ character customizer ■ error with save some inputs ■ improve performance