Golden Moon cover
Golden Moon screenshot
Steam
Genre: Adventure, Indie

Golden Moon

Golden Moon Update v1.3

Bug Fixes:

Removed camera boom input lag, Added a version of fall damage that didn't break the game ((hopefully) will die if you fall past vector speed of [y]-1751>)) -

In The Works:

Working on a checkpoint system with a "load last checkpoint" button attached to the level selector-

Removed:

Anubis from Afterlife Maze. Reason, (To difficult)

Added:

Underworld FC Ur Board Game Keys - Additional Ankh health pickups to the following locations* - Oracles in the following locations;




  • Tutorial -
  • Underworld -
  • Underworld C2 -
  • Underworld FC* -
  • Afterlife* -
  • Afterlife FC* -
  • LOA -


The Oracle contains information such as Key/Ankh locations, gameplay directorial hints, and possible AI or obstruction details.

ː8bitheartː Thanks for playing! ː8bitheartː

Golden Moon Update v1.2

Bug Fixes: (Thanks Egyptian-Enthusiast!)

  • Added chase timer reset after 8 seconds for A.I. getting stuck in a positive chase loop-
  • Removed Elevator damage bug- (Caused by crush plane underneath elevator being lifted by the doors)


Overworld:

  • General Lighting Improvements-
  • Added Smoke to generators and improved campsite dialogue timing-


Underworld:

  • General Lighting Improvements-
  • Removed "invisawalls" previously forcing players to take the side-pathways-


Underworld C2

  • Fixed Walkway camera collision issue previously causing the player to effectively be "tunneled"


Underworld FC

  • General Lighting Improvements-
  • Reduced damage taken from final pit-


Afterlife

  • Fixed some sound issues caused by A.I. Anubis setting off traps like the goofball it is-
  • General Lighting Improvements-


Afterlife C2

  • General Lighting Improvements-
  • Added Correct or Incorrect notifs for quiz section-


Ancient Library:

  • Elevator damage fix-
  • General Lighting Improvements-
  • Added Osiris to his rightful place in the Final Treasure Room-

Golden Moon Update v1.1

A.I. Improvement



  • Changed Animatronic Anubis in every level to teleport the player upon contact to a designated location earlier in the level and subtract only -25 health.


Overworld:



  • General Lighting Improvements-
  • Added Dialogue to the Nurse, and Campsite Manager-
  • Made Keys "More Visible"-


Underworld C2



  • General Lighting Improvements-
  • Added door switch to inside of mummification room-
  • Upper level key location hitbox has been extended
  • Added 1 new key location


Underworld FC



  • A.I. Positional Adjustment


Afterlife C2



  • Floor spikes Adjustment to -25hp/ teleport the player to the start of the tunnel entrance-


Credits



  • Added Scott Tucker to "Proofreading" (Thanks!)