Genre: Sport, Strategy Golf Club Architect
Update 0.30.1
Fixes
- Fix putting not working due to data file missing from build.
Update 0.30.0
Features
- Players now pay a small fee to use the practice nets.
Updates
- Updating putting system to a completely new approach, putting is more accurate and less laggy.
- Updated golfers putting accuracy to be less accurate.
Fixes
- Fixed issue with players taking drops after having putted the ball into a cup.
- Fixed props not randomly oriented in course generation.
- Fixed collision missing from obstacles since last putting collision fix.
- Fixed player walking into the cup.
- Fixed ball in hole sound not playing if player is walking to the ball when the ball goes in.
- Fixed player taking a drop if ball goes in the hole while they are walking to it.
Update 0.29.2
Fixes
- Fixed players not choosing any sensible shot when there is no fairway.
- Fixed players hitting the ball into the water if fairway is painted below water level.
- Fixed some occurances of players getting stuck walking on the spot.
Update 0.29.1
Fixes
- Fixed player shots not going very far in flat course.
Update 0.29.0
Features
- Added a toggle that lets you snap props, paths, fences, etc to a grid.
- Added ability to curve shots.
Updates
- The default shadow resolution is now set to high.
- Updated the clubhouse model.
- Updated player shot aiming colliding with trees. It's now walkable obstacles and terrain only.
- Updated bulldozing to refund 50% of the item cost when user placed.
Fixes
- Fixed massive performance issue that scaled with the amount of fairway placed on the course.
- Fixed players close behind another golfer "blocking" their shot due to being in a dangerous position.
- Fixed players taking shot in incorrect direction after loading a save game.
- Fixed some collision meshes not being correctly cleaned up.
- Fixed unnecessary ball splash particle systems being instanced.
- Fixed lots of incorrect collisions happening when putting.
- Fixed lots of memory leaks.
- Fixed player blocking other player if too close when shot is really short.
Update 0.28.0
Updates
- Updated golfer AI to avoid areas near water.
Improvements
- Improved golfer AI to disregard areas near tee when choosing somewhere to hit.
Fixes
- Fixed starting hole practice, saving before taking tee shot, loading and completing the hole causing the player to hang.
- Fixed bottom bar incorrectly reenabled when loading a game where a player golfer is currently practicing.
- Fixed time not always fitting in top bar.
- Fixed fir tree not locking ground height.
Update 0.27.0
Features
- Added a new mouse control option that lets you increase the screen edge threshold that moves the camera horizontally.
Updates
- Updated quick load so that it now loads the most recent save overall. Not just the most recent save of the current course.
- Golfers now leave when it gets too dark to play (currently 8 PM).
- Golfers now comment when the it's starting to get too dark (currently from 19:30)
- Identical successive commands are no longer added to the command history.
- Updated golfer AI to avoid areas near water.
Fixes
- Fixed loading saves not working correctly.
- Fixed navigation not being updated when height painting.
- Fixed too much navigation being updated in all scenarios.
- Fixed errors that occurred when golfers left the course.
- Fixed grass not appearing in loaded games.
- Fixed unable to place feature bridges.
- Fixed height lock not set when placing props not reset when bulldozing them.
- Fixed not all height tools playing rumble sound effect.
Update 0.26.2
Fixes
- Fixed loading saves not working correctly.
Update 0.26.1
Fixes
- Fixed course generation broken on older hardware.
Update 0.26.0
Updates
- Update shot arc to show rollout.
Improvements
- Improved AI target shot choice for normal and chip shots.
- Massive performance improvement for terrain rendering and greater draw distance.
Fixes
- Fixed ball rolling slowly forever on surfaces.
- Fixed exception thrown in beauty system when player reports their thoughts on the course.
- Fixed exception thrown in hapiness system when player reports their thoughts on the course.
- Fixed ball rolling slowly for long periods due to incorrect ball-on-ground test.
- Fixed navigation issues causing players to slide along apparently invisible edges.