Good Game cover
Good Game screenshot
Genre: Adventure, Indie

Good Game

achievements some (bug)fixes




achievements some (bug)fixes






achievements and some (bug)fixes




achievements and some (bug)fixes



new speed(run&gun)level, new enemy and some (bug)fixes




chicory-rockets 25% smaller
speed-boosts higher and reached earlier for all difficulties
farmlandspeedrun-level-2 - now has random-height sideways ladyfinger-rockets instead of fly's
fixed where in speed(run&gun)'s at very-high speeds one would become airborne and lesser able to jump
some minor bug-fixes

further we welcome the leek to the farmlands-family




leek(can be pushed, toppled over and jumped from)




new level, new enemies, map-level expanded and some (bug)fixes


to access the new-level one must complete the melon-boss(farmlandlevel5) first at any difficulty

the onion-projectile now only does damage after 0.6seconds
the ladyfinger-rockets and peppers (and chicory + corn) now have a cartoony-explode-animations
some enemy-hitbox-colliders now can only be triggered with the player-feet-collider at lower-angles
some other minor bug-fixes

further we welcome new enemies to the farmlands-family



corn (shoots from his mouth, and in some cases - grows until a certain-size and then pops into popcorn)

broccoli (launches random-sized-littler-broccoli-men from its head)

chicory (fly's like a homing-missile and can be jumped on and disabled different then ladyfinger-rockets)

celery (hits with its branch)


new (speed)run&gun-level, new enemy and some (bug)fixes



ladyfinger-rockets now have distance-correlated-sound-volume
fixed a bug where strawberry-animation started with the raspberry-sprite
fixed a bug where one would still end up pushed through the ground in some cases
some other minor bug-fixes

further we welcome the beet to the farmlands-family


(jumps out of the ground and if not jumped-on from above, becomes a rotating hindrance)

new level, new enemy and some (bug-)fixes


the fly can be shot better
oranges stick lesser to each other
jumping on a orange on low-angles doesn't decrease speed
fixed a bug in which sometimes if at slow speed and pushed-down directly from above one could be pushed through the ground



further we welcome the chayote to the farmlands-family


chayote(falls down from a plant when near to then obstruct the way)

new level, new enemy and some (bug-)fixes


speedrun-and-gun: speedboost increase for all difficulties except supereasy
speedrun-and-gun: when "not pressing move-right and pressing crouch" now doesn't immediately stop but decreases the speed
in early levels: more jumpflowers can be run through

(to access the new-level one must complete the rose-boss(level5) first, then the thorns will move)

further we welcome the cosmos flower to the grassflowerlands-family


cosmos flower(jumps up and down and shoots straight)

new level, new enemies and some (bug-)fixes


to access the new-level one must complete the rose-boss(level5) first, then the thorns will move

dandelion-seeds can now be shot better
fixed a bug where a raspberry could explode twice upon hitting the ground
fixed where on distance the raspberries animation caused a significant decrease in the frame-rate when on low-hardware-specifications
(fixed a bug where the save at the boss of grassflowerlandslevel4 would be loaded also in grassflowerlandslevel5)


further we welcome new enemies to the grassflowerlands-family


sunflower (shoots from its yellow-sunlight-absorbing eyes and can spit curved-shot-seeds)


callalilyflower (arrow-like-shoots from the flower-opening)


hydrangea (rolls and shoots from its flowers)


crocus (opens-closes and shoots in two directions)

new speedrun-level and new enemy and some changes/bug-fixes


speedrunning - base-speed now increases more the easy-er the difficultie-mode
speedrunning - when not having move-right-button-down - only in speedrun-levels the speed wont drop immediately to 0 but decreases - when speed is higher the higher the decrease


further we welcome the buttercup-flower to the grassflowerlands-family - who is soon set to appear in grassflowerlands


buttercup(jumps a random-height up)

speedrunning + new speedrun-level and new enemy and some changes/bug-fixes


speedrunning + new speedrun-level and new enemy and some changes/bug-fixes

top-speed slowly increases in all level-modes and can get totally mad fast - in speedrun-levels there also the base-speed increases every time when one reached a faster top-speed
in speedrun-levels one must have reached a certain speed at the end or wont make the final-jumps + time is displayed and the fastest time is saved

rolling globethristles can be shot dead and more bullets(of narcissus and trumpet-flowers) can now be shot

further we welcome the grasshopper - who is soon to hop into the grassflowerlands and the farmlands


grasshopper(jumps random-height in one direction - sometimes carries a life on its back)