A new amazing track for Zinkerth planet it's ready. The second of 3 tracks.
It's a very fast circuit with many different ways and a ipnotic cave section.
BUGFIXING
Fixed Fenril car near camera view .
Fixed splitscreen Player 2 showing the wrong car preview
New post processing stack better quality better performance.
New Arsenal menu with a complete list of all powerups.
New DropBomb powerups deploy 3 bomb instead of one.
New track Zinkerth 2
New track selection menu
New secondary weapon preview with description
New planets preview
GRAL patch 0.7.1 hotfix
GRAL patch 0.7.1 hotfix
A small hotfix for patch 0.7.1.
Fixed bug that prevent you to select color style of your team in the car selection menu.
Fixed SplitScreen Player 2 car preview showing Player 1 car preview.
Thank you for your feedback and stay toned next patch with a new map is on the way!
Be Fast! Be Tough!
GRAL Team
GRAL patch 0.7.1
GRAL changes in patch 0.7.1
IT'S TIME FOR A NEW TRACK!
A new amazing track on a complete new Planet. The first of 3 new tracks.
It's a very fast circuit with jumps, parabolics and screwed section!
BUGFIXING
Fixed car camera view order (near, far, front).
Fixed a wrong visualization of the ghost in time attack mode.
Fixed missiles crashing on the track.
Fixed AI now is more competitive.
Fixed AI powerups usage.
Fixed starting grid in reverse mode.
Fixed issue changing texture quality
Fixed issue AI selecting your own car team.
Fixed missile warning behavior
Changed car camera view angle for the near view.
New windowed mode with aspect ratio 16:9 (Alt+Enter to switch from full screen to windowed mode)
New ranking menu botton at the end of the race.
New loading screen generic.
New car preview in the lobby.
New reset tutorial botton in gameplay menu.
New end race system. You don't have to wait other players to finish the race (no more 60sec countdown)
New and better behavior of searching missiles (heatseeker, seekeremp, bsg)
New air physics. Now cars fall down using physics. No more air accelleration. (WIP next patch will complete this update)
New engines sound when in air.
New starting system (WiP). We changed it a little bit. Now you have to tap the botton when the engine rpm are in the correct range to perform a Quick Start! Too low rpm will result in a normal start and too much high rpm will result in a burning start with a lot of smoke from your tire but a slow start!
New the team UI pannel now show you the face of your teamate.
Tutorial has been improved with new messages.
GRAL Patch 0.7.0
GRAL changes in patch 0.7.0
GRAL IS EVOLVING
As you know, GRAL is evolving and changing a lot from its first release. New features have been added, bug fixes, radical changes in the physics system, performance improvements, support for steering wheels and much more to come. All of this involved a great test period to verify that everything worked correctly and that the game was still well balanced.
As always, your advice has helped us to better understand where we should act to give you a unique experience and always guarantee maximum enjoyment.
Continue to leave us your feedback and reviews of the game so you can make GRAL better with each update!
IMPORTANT: INCOMING STYLE'S COLORS RESET!
With this patch the color scheme saved for your Style will be reset as we have moved to a new, more advanced and accurate system. We apologize for making you lose your rescues but we are sure that you will create new captivating liveries to show off with your screenshots!
BUGFIXING
Fixed issue for menu very slow response.
Fixed reset position when flying out on the right side of the ice tunnel.
Fixed random weird positioning the car on start line.
Fixed some LOD switching in Radio Station.
Fixed reflection in Ice Pipe, Radio Station, Crystals Valley.
Fixed collisions in Crystals Valley and Exchange port. (Thanks Jagged)
Fixed issue for physics on the Phoenix car.
Fixed missing translation for sharing botton in timeattack menu.
Fixed Fenril and Sharp Arrow wrong style visualization during customization and in race.
New starting system. Now you have the chance to make a quick start. Keep the engine speed at the right rpm and get a burning start! (WIP)
Improved the settings panel. New video presets and greater custom control of settings.
New FX. Now we have a spark effect if we collide with walls!
New air control system and physics.
New wrong way check and respawn.
New drift system. More stable and controllable check it and leave a feedback!
New UI pannel. It shows you your teammates position and health during the race.
Tutorial! We implemented a message system that will help you understanding the mechanics of the game the first time you start it.
GRAL update is out again! Patch v.0.6.2
Another update! Design your livery in the Hangar!
New Style Zulfur for the Dragon Breath car from planet Zulfur and the Style Ice for the Fenril car from the Icy Planet.
Now you can customize up to 3 colors for each style and design your unique livery!
Remember you can use the key combination " C + numpad number from 0 to 5 " while racing to cicle camera views and make awesome screenshot like this!
Make a screenshot and post your car style!
New patch update! Patch v.0.6.1
Small bug fix update and a new style for the Phoenix Car. It replace the old style 02 livery.
Do you like it? Show us your style, pimp your car!
More to come with next update!
GRAL pimp your car patch is out! V.0.6.0
GRAL Early Access Release v.0.6.0 is now live!
Thanks to your advice and recommendations we have solved several bugs and further improved GRAL.
This patch activates the GRAL HANGAR where you can customize your vehicles.
We will add new styles, new decals and new features from time to time to allow you to customize your cars more and more.
With this first patch you can choose between two liveries (styles) for vehicles of the Platinum and Iridium classes. Each style allows you to customize up to 3 colors that characterize the livery.
Once you have configured your style you can choose it in the select car menu before the race.
Remember that if you are playing in team mode, your whole team will compete with the style chosen by the Leader.
With the next patch we will also insert the styles for the cars of the Titanium class and we will make some improvements to the already present styles.
Several graphic improvements have been made and some performance problems related to some tracks have been solved.
Let us see how you painted your cars, take a screenshot (F12) and share it on Steam and on the GRAL Facebook page.
GRAL Early Access Release v.0.5.0 is now live!
GRAL Early Access Release v.0.5.0 is now live!
We're doing our best to fix as many issues as possible for the next patch.
Here is the full changelist from patch 0.4.0:
Gameplay:
NEW LoneWolf MODE !!! Race alone against 16 opponents! No team! Only you on your car against everyone! Will you be fast and tough enough?
Select the Team MODE in the Lobby inside the race configuration pannel.
NEW weapon selection for the Moissan team (WIP)
NEW weapon selection for the Treezon team (WIP)
Performance : we have improved overall performance, better and more stable FPS (WIP)
Improved Heatseeker missile navigation (WIP)
Improved Heatseeker incoming warning : Now there is a warning message and a sound alarm that warns you when a missile is approaching.
Improved SeekerEMP combo missile navigation (WIP)
Improved sharing power-ups system: now you can discard a shared power-ups you received. Simply use the sharing button and the power-up you want to discard to free your slot. The power-up will still be available to your teamates.
Levels:
Improved performance and loading time
With Titanium Tiers you can "cut" some curves and jump on track with no penalty!
Improved reflection quality and lighting.
Visual:
Improved the Lynk Sink Drive Notify System with a 3 line event info.
A new better Lobby menu and a faster and clear race configuration UI.
A new car selection menu.
GRAL patch v0.4.0 is now live!
An update to GRAL has been released. The update will be applied automatically when you restart GRAL. The major changes in patch v0.4.0 include:
Halloween theme!!!
For Halloween all teams have a new primary weapon! A powerfull rocket pumpkin!!! :D
The Second one is the classic Plasma Gun.
Added the weapon selection!
Now you can chage input controller by simply hit a key or button on the controller you want to use.
More options in the graphics control panel to play with. (Draw distance, V-sync, bloom quality etc.)
Added the audio control panel in the option menu.
Loading screen now correctely report your best lap for the loading track.
Added vibration when you are drifting (light vibration), when you are respawning and when you jump out of the track!
Fixed the missile incoming alert. Increased the distance at which the alert is activated. In addition, a graphic element has been added to the UI that indicates the approach of missiles heat seeker.
More stable FPS in Radio Station and Red Canyon.
Quick Fix value is changed from 50 to 100.
Energy Drainer is now more effective.
And many other fixes !
AND... A FANTASTIC NEW TRACK ! Try it now! Make your best lap and share it on facebook to challange your friends!