gRally cover
gRally screenshot
Genre: Racing, Simulator, Sport

gRally

v1.1.6.27 of 24 dic 2021

Improvements:



  • In live rallies the dirt is mantained until the service park;
  • Sky and clouds;
  • Unity 2020;
  • Tyre detach;
  • Vegetation (v1.3.4.0);
  • Microsplat stuff;
  • Reflections;


Fixes:



  • Recce;
  • Showroom window issue;


Adds:



  • Ambulance on some crossroads (safety first);
  • Baitoni Bondone stage;
  • grally:// uri to open gRally directly with the procedural stage selected;

v1.1.6.10

v1.1.6.10 of 15 Apr 2021


Improvements:



  • Sky and clouds;
  • Unity 2020;
  • Tyre detach;
  • Vegetation (v1.3.4.0);
  • Microsplat stuff;

v1.1.6.9

v1.1.6.9 of 12 Apr 2021


Improvements:



  • Sky and clouds;
  • Unity 2020;
  • Tyre detach;
  • Vegetation (v1.3.4.0);

v1.1.6.6 of 13 Feb 2021

Adds:



  • Ambulance on some crossroads (safety first);


Improvements:



  • In live rallies the dirt is mantained until the service park;

2nd Birthday Update

Happy birthday gRally!!!



To celebrate this important date we released a new build with the last INFINITY feature and not only... (take a look to the changelog :))

For us, this release is very important because we consider it not a the final target but the opposite: it's the foundation to start racing together over many and many different stages.
3,2,1... Wait!!!

We forgot something... If you want to keep on touch with us, you can go to our Discord server https://discord.gg/c7dbDn2.

Ok.. 3,2,1.. Go!!!!



[previewyoutube="E4ZHVz2aDoM;full"]

Full changelog v1.1.0.0 of 21 May 2020


Adds


- Procedural Stages;
- G1: digital gear indicator;
- G2: digital gear indicator;
- Physics on signs;
- Surface sounds;
- 30" time penalty if you recover the car;
- Stage surfaces on roadbook stage;
- Management of controllers settings files (save and load);
- Car paint on live rallies;
- RPM lights on Logitech wheels (tested on G29);

Improvements


- Updated to Unity 2018;
- Rendering fluency;
- Reflections;
- Sky clouds;
- Ambient light;
- Car engine sounds;
- Updated PhysRoad v3 material with ruts and groove;
- External camera stuttering;
- Setup check on live rallies;
- Dust particles shader;
- "Select replay file" message if any replay file isn't selected;
- Replay list;
- Replay camera stuttering;
- Replay file (pack that save livery, date time and other geo settings);
- Replay camera management;
Procedural Stage improvements:
- Dynamic collider to trees and objects;
- Live rally with procedural stages;
- Wrong distance at startup;
- Procedural stages from url;
- Crossroad meshes;
- Procedural stage world position;
- Replay cameras;
- Improved vegetation mask;
- Jumps;

Fixes:


- Car damage texture now works;
- Crash after exiting stage;
- Errors on F2 - Sky panel;
- Removed not necessary UI elements in pause screen during replay;
- Setups management on live rallies;
- Showroom colors presets;

Procedural Stages in action: video preview

Following the last blog post we prepared an "ingame" video with some procedural stages in action.

[previewyoutube="pDyq9FBHFvY;full"]

Stay tune for the next days

Two Zero Two Zero … Two Years

Hi guys,
just a quick but important news to celebrate the 2nd birthday of gRally (21st of May).
We'll invite you to read what we prepared for this event.

2nd gRally birthday blog post

We hope you'll find interesting and enjoy the news.

See you on rally!!!!

v1.0.18.12

v1.0.18.12 of 07 Apr 2019


Fixes:

  • Ansel is now working both on Replay and Recce;
  • Fixed sky light colors issue;
  • Physics on hay bales at Los Marteles;
  • Issue on gModsCreator to update existing workshop item;

Adds:

  • Added "Custom" color grading mode with a default setup;

Improvements:

  • Improved controller axis detection during the calibration;
  • Improved physic reactions when tyres change surface types;

v1.0.17.13

v1.0.17.13 of 21 Feb 2019


Fixes:

  • Removed duplicated stages if more version on disk;
  • Removed second moon;
  • Fix #683 for the trimonitor issue;
  • Drive UI shown on Pause on certain stages;
  • Path check on gArena;
  • Dynamic dirt issue on G2;

Adds:

  • Video config: for multi monitor setup you can set which monitor runs menu and the simulation;
  • Tyre choice now changes dinamically the tyre 3d model;
  • First and experimental Ansel implementation;
  • Controls config: Smoothness parameter for force feedback;

Improvements:
<*>Showroom graphics;
<*>Vegetation: now billboards rotate and don't fly away when you're near trees;

v1.0.16.18

v1.0.16.18 of 24 Dec 2018


Improvements:

  • FileSystem management improved to manage Steam Workshop;
  • New logic to manage the path;
  • gModsCreator to manage Steam Workshop;
  • Baked physics collision (the new stages manages this);

Adds:

  • Debug collision grid;
  • Workshop stages;
  • Workshop cars;
  • Workshop codrivers;
  • Workshop liveries;

Fixes:

  • Time, cloud changes on Replay mode;