Grand Class Melee 2 cover
Grand Class Melee 2 screenshot
Genre: Role-playing (RPG), Strategy, Indie

Grand Class Melee 2

v1.0.13 changelog:

Ability Buffs:

  • Revenge has been renamed to Savage Speed, which now activated whenever a player does damage instead of when they take damage.


Features Added:

  • Audio and video options will now save from session to session.
  • Audio and video options will also now sync over the Steam Cloud.
  • The Interround Screen in Spectator Mode now has a timer that will automatically go to the next round upon reaching 0s.
  • The Game Speed option now has more selection.


Cosmetic Changes:

  • Cast flashes are no longer colour coded to your team, instead are now colour coded to their function.
  • Minor cosmetic changes to terrain.

v1.0.12 changelog:

Features added:

  • Crazy difficulty has been added for the AI.
  • Easy and Medium difficulties for AI have been made easier
  • Hard difficulty has been made more difficult.
  • Spectator mode, where you can watch the AI play against each other, is now available.
  • End of game prompt now confirms ending the game, so players are unlikely to accidentally skip the scoring screen.


Bug Fixes:

  • Large black spaces no longer appear on the rightmost or bottommost sections of the map
  • AI no longer get stuck on the edges of some obstacles.

Demo Now Available!



We're excited to let everyone know that a playable demo of Grand Class Melee 2 has just hit Steam! Get a real taste for what GCM2 has to offer, take the game for a test run and play the first 4 rounds of classes and abilities. Be sure to download the demo, we think you're going to love it.

To make the demo launch a bit more special, Grand Class Melee 2 will be on sale all this week! Now's a great time to get in on the action.

v1.0.11 changelog:

Ability Buffs:

  • White Spark now also destroys Scorch.


Ability Nerfs:

  • Kai bomb does not explode when slashed away.
  • Redoubt no longer blocks arrow damage.


Bug Fixes:

  • Pitch Arrow now counts as arrow damage, rather than magic damage.
  • Fixed the awkward terrain tearing problem while zooming.
  • Fixed the missing Devout sprite idle animation.
  • Fixed the Priest sprite casting animation.


Cosmetic Changes:

  • Controller diagram added to rebind screen when playing with a 360 controller.
  • 'Attack' on keybind screen renamed to 'Slash' for clarity.

v1.0.10 changelog:


Ability Buffs:



  • White Spark now can destroy some other projectiles.


Ability Nerfs:



  • Kai bomb can now be slashed away, like the flame wisp.


Bug Fixes:



  • Fixed job bugs for Europe and Asia, making the broken abilites work as intended.
  • Bottom of playfield bug fixed
  • Platemail bug fixed. The ability now works vs thrust attacks
  • Soul Strike tooltip fixed
  • Stop no longer makes abilites and weapons glide.
  • The cooldown orbs should now properly animate while Stopped.


Cosmetic Changes:



  • Players now flash their team colour when struck
  • Players now briefly flash white when one of their abilities is off cooldown.
  • Sound effects speed up or slow down depending on your Game Speed.
  • Idle animations have been added for the classes.

Grand Class Melee 2 Available Now in Early Access!



GCM2's Early Access launch is here! At long last, you can get in on this huge, hectic fight. We've got a 40% launch discount running for this first week on both singles and 4-packs! Monday's the grandest and classiest day of the week.

Grand Class Melee 2 Brings a Bigger Fight to Early Access on February 2nd!



One week today, Grand Class Melee 2 hits hard with its long awaited Early Access debut! Local multiplayer on Steam is about to get a whole lot grander and classier. 4-packs available launch day!

Be sure to follow Grand Class Melee 2, stay on top of the action as it happens! Let's get this community going. We can't wait for you to play this thing.