[Patch note Ver.1.40] Reduction of game load and overall adjustments
Ver.1.20h > Ver.1.40 - Reduced resource load - Fixed some graphics issues - Added loading images - Fixed display problems with overall score - Adjusted sound volume - Adjusted the movement of some enemy characters - Fixed an issue that caused the game to crash when certain conditions were met - Fixed some issues with the game concept - Strengthened the blade of the "Kirisame Blade" (Blade size is variable with blade energy) - Additional game performance enhancements - Reduced the load that occurs under certain conditions - Implemented continue function for all the machines.
[Patch note Ver.1.40 beta] Fixed minor issues(2)
This version is a beta version that may contain bugs. You can join the test by going to the Steam client's Game Properties > Beta tab and selecting "beta - Beta version".
Ver.1.40 beta > Ver.1.40 Beta2 - Fixed a problem that caused the game to crash under some conditions.
Ver. 1.31 beta > Ver. 1.40 beta - Fixed issues on game concept. - The blade of the "Kirisame Blade" has been strengthened. (Blade size is variable with blade energy)
[Patch note Ver.1.40 beta] Fixed minor issues(2)
This version is a beta version that may contain bugs. You can join the test by going to the Steam client's Game Properties > Beta tab and selecting "beta - Beta version".
Ver. 1.31 beta > Ver. 1.40 beta - Fixed issues on game concept. - The blade of the "Kirisame Blade" has been strengthened. (Blade size is variable with blade energy)
[Patch note Ver.1.31 beta] Fixed minor issues
This version is a beta version that may contain bugs. You can join the test by going to the Steam client's Game Properties > Beta tab and selecting "beta - Beta version".
Ver. 1.20h > Ver. 1.31 - Fixed issues on game concept. - Fixed issues on Zangekill.
[Patch note Ver.1.30 beta] Overall game improvement
This version is a beta version that may contain bugs. You can join the test by going to the Steam client's Game Properties > Beta tab and selecting "beta - Beta version".
Ver. 1.20h > Ver. 1.30 - Fixed issues on game concept. - Additional improvement on gameplay. - Reduced the load that occurs under certain conditions. - Implemented continue for all ship.
[Patch note] Ver. 1.20h Improved game stability
Ver. 1.20f → Ver. 1.20h Fixes in this version: - Fixed several issues when using the "KAMUI" - Added bonus elements to some enemy characters - Fixed an issue that caused the ending to be skipped.
[Patch note] Ver. 1.20f "KAMUI"
Ver.1.10a → Ver.1.20f
The collaboration ship "KAMUI" is now available!
A new ship from the vertical scrolling STG masterpiece "KAMUI" has been added with its BGM.
Graze Counter GM features the "Nexalts" from this title. Both of these collaborated ships will be opened under certain conditions, so please try them out!
Other fixes in this version: - Added text strings in the name entry - Added name re entory. Press and hold the R stick at the main menu to go to the re-entry screen - Added high scorer accolades page - Added loading image - Fixed a display bug in the total score - Adjusted the sprite size of some bullets - Adjusted DEF values of some enemy characters downward - Fixed some enemy character explosions - Changed "ZANGEKILL" effect.
[Patch note] Ver.1.10a Additional fixes and implementations
Ver. 1.01e > Ver. 1.10a Made some additional fixes and implementations to improve the gameplay.
- Fixed some UI issues. - Added risky blade bullets for some enemies. - Adjusted the contact damage of some middle size enemies. - Added "ZANGEKILL(斬)" bonus to some middle size enemies. - Fixed an issue on some enemy characters' death. - Added a warning to the surprise attack before the stage 2 boss. - Fixed an issue with the timer (score subtraction) during boss battles. - Reduced damage from collision with stage 4 boss (from 128 to 101) - Fixed an issue with the stage 5 boss, and added a time limit (timer) from the start of the battle. - The attack pattern of the final form of the last boss was partially changed. - Fixed other minor display issues.
[Patch note] Ver.1.01e Minor adjustments
Ver. 1.01d > Ver. 1.01e - Adjusted auto-bomb activation life value from 100 to 200. - Fixed an issue in the 4th boss. - Fixed an issue in the 5th boss. - Fixed a part of the last boss. - Added play-results to the ending. - Fixed some bugs in Kirisame Blade, and added a result instead of an ending. - Added a function to start from the first stage without going through the main menu by pressing BACK+L or R+START in Pause menu.
[Patch note] Ver.1.01d Fixed minor issues.
Ver.1.01c > Ver.1.01d - Added the current version to the main menu screen. - Fixed an error with the dialogue in STAGE:06 in English version. - Fixed an issue in the boss battle of STAGE:04 under certain conditions. - Adjusted some hidden bonuses. - Fixed other minor issues.