It's impossible to please everyone with a game, especially one with as much hype as this. When making the 2.2 update I talked to speedrunners and tried to take as little away from the existing game as possible, while still making it accessible to newcomers.
Some suggestions I heard: - Nobody likes the music - The Physics are too hard for beginners - The animations make hitboxes harder to see, and make speedrunning harder
Some suggestions I've heard since V2: - The game feels unfinished there's no music - The Physics are too easy for speedrunners - The game feels unfinished there's no animations
Here's the changes I've made: - I've reverted the physics back to pre-2.0 - I've added in some of the old sound effects
I'm planning to make the old version playable. All runs are archived while we figure out the best way to do that.
Anyway, I missed. My motivations for doing this update to begin with was to make the community happy. If it weren't for them I wouldn't have made the new maps to begin with, so I want to make sure I get this right. If you have any suggestions please join our discord and ping me anytime
https://discord.gg/ErAhEpsxUe
- Barji
Grapple 2.0 Level editor
Grapple 2.0 Level editor
I am never updating this game again
Grapple End of Life
Hi Guys,
Just an update on the new grapple levels.
I am going to be making the next set of levels over on my twitch everyday for a week starting on the 25th of June. They should release in the succeeding weeks.
I apologize for the delay, I've been completing exams and making other games.
Cheers, Barji
V 1.0.1
-Added link to speedrun.com page -Crosshair changes when hovering over something "grapple-able" -Changed Finish Colliders on level 7 and 9 -Pressing R in the Menu no longer resets it
Thanks for all of the support from the sigma chads! And all of the negatives from the beta bad speedrunners...