Our Grave Kickstarter was 5 Years Ago and We Haven't Finished, Here's why Part 1&2
We are happy to announce that we have a video series to talk about the development of Grave. We will be announcing a giveaway after the last video is released so stay tuned!!
https://www.youtube.com/watch?v=tMDnlTpN3yk
https://youtu.be/Aqm4za1Shhs
Community Management Here, Updates to Come!!!
Hi guys,
I’m Josh Turner aka Deaths Crowbar and I am the new Community Manager at Broken Window Studios. I was hired to help care for and inform our community.
I know there hasn’t been a lot of management lately. We would like to apologize for this. We know many of you purchased the game and we did not support it properly. Unfortunately, as a small team on a budget, it has been hard for us to take care of everything and thus have had to focus on certain areas of development, thankfully though now that I have been hired I can help with the community. I hope I can help with this and alleviate some of your concerns.
A little bit about me, I am 22 and have been working in the Gaming Industry for 5 years. I started as a journalist and moved up to PR and community management at the site I wrote for. I have been working and speaking at conventions since 2016. I am currently finishing up my senior year at Southern Arkansas University getting my Mass Comm degree.
If you have any questions, feel free to ask me anything.
Also, we have an important news update!
Grave VR will be getting an update soon. This will include a bunch of new features and content. Expect the update in the coming weeks.
I know that some of you who purchased the game had questions or concerns and we value the input we receive from the community. We want to apologize for the lack of updates and say that we are working to correct that, which is why you'll be getting a whole new set of playable content totally free of charge, as well as added features including steam achievements and trading cards.
I will be active on the forums so feel free to post there!
HOTFIX: Version 1.01 is live!
Hey all, we got a few bug reports and are going to be making a few fixes this week to account for them. Here's what we did this build:
FIXES:
-Fixed a bug in survival mode where some users started out in the wrong waves.
-Added a 32 bit version of Grave VR
We'll let you know as we make more updates but please let us know anything you have an issue with in the discussions and we'll get on it ASAP!
Enjoy Grave VR for Halloween, and look out for more content soon!
Hey all, we're still in a daze from launching the game and are really looking forward to seeing what you think. We had to crunch double-time to get the game ready in time for Halloween, but we have a fun set of new features planned for the coming days and weeks. We're going to be updating the game with additional, totally free levels for both Story Mode and Survival Mode, as well as additional features, compatibility and unlockables. There's a lot to play right now, but there will be even more coming soon!
Thank you and we hope you enjoy playing Grave VR! HAPPY HALLOWEEN!
Grave VR Delayed Until October 31st
Hey all, we know that you're excited to play Grave VR, but after 2 weeks of all-nighters to get ready for our Halloween launch, we feel that the game needs a little bit more polish to provide the best value and truly be a great experience. We were originally slated for an October 25th release, but we don't want to keep saying "one more day" and being unable to hit the goal. We need to take a little bit more care and attention to detail and rushing it out the door wouldn't do it justice.
We know that many of you want to play the game this Halloween. In light of these circumstances, we've decided to push the release date to the morning of October 31st at 12:00am. This gives us enough of a buffer to make sure we can hit the deadline and not have to rush anything, but will still give you a full day to play during Halloween. While we'd be happy for you to be already playing Grave VR, we think you will appreciate the extra attention the next 4 days will allow us to give.
Thank you very much for being patient and we look forward to scaring you on the 31st!
Exploding computer = small delay for Grave VR! In a few hours Grave VR will be yours!
Hey all, we apologize to everyone who was eagerly awaiting the release of Grave VR that the game isn't out no the 'shelves' yet. At zero hour we had a PC failure that caused us a substantial setback on being able to properly test and complete the build in time for the 26th at 3am. We've since taken care of the hardware issue and just need to make sure the build is at top quality. To make sure we aren't cutting things too close, we're pushing the release one day to 6am on October 27th.
Thank you very much for your patience! We are committed to getting the game ready for Halloween and can't wait to show you all the hard work we've put in. We think you'll be legitimately scared while playing Grave VR and we are making a solid stab at trying to make this the scariest game available for the HTC Vive. You won't want to miss out and good things come to those who wait!
Thanks so much for understanding and please let us know if we can help in any way or answer any questions about the game. Please also make sure to check out our sticky FAQ in the discussions if you don't know what Grave VR is all about!
Grave VR is releasing October 26th at 3am PST, Witching Hour!
Hey everyone! We needed a tiny bit more time to get Grave VR ready to go so we are slated to release Wednesday morning, October 26th at 3am on the west coast, the "Witching Hour!" We want to make sure the game has all the pieces together for launch and this gives us just a little extra time to make sure everything is polished off.
When the game releases it will have a one-week introductory discount of 10% off, so make sure to give Grave VR a taste for Halloween! You won't regret it.