1) Fixed a bug with airplanes that did not drop bombs in some cases. 2) Fixed glazing in the A-20G aircraft. 3) Added a new operation into the DLC Final Offensive. 4) Added the ability to disband a battlegroup. 5) Information about the operation features has been added to the operation selection menu. 6) Added the ability to forcibly disband platoons in reserve with low parameters. 7) The algorithm for disband of broken platoons was changed and a reserve of personnel was added to the troops command groups. 8) Changed user manual.
New expansion Graviteam Tactics: Strong Point
The overall objective of the 60 A September operation in conjunction with 40 A, advancing enveloping Voronezh from south, is to encircle Voronezh and destroy the enemy Voronezh group, followed by reaching the river Don at Star.Semiluki, where to gain a firm foothold and capture the crossings. The enemy defense was based on strong support points, one of which was vlg.Gubarevo with adjoining garden and svfm.Opornyy punkt. The enemy concentrated heavy artillery and mortar batteries, using a vantage flanking position of svfm.Opornyy punkt. Which allowed the enemy to successfully defend Voronezh with limited infantry forces.
Two operations of 16 turns for each of the parties (Gubarevo, September 15-17, 1942).
Precisely recreated area of over 45 sq. km in the bend of the Don river, village Gubarevo.
Historical organizational structure of units at the time of the offensive.
1) Changed the algorithm for selecting a charge and angle for indirect fire. 2) Added support for the autumn season. 3) Fixed a bug with the rejecting fire in the automatic targeting mode.
Update 03/26/2020
1) Added winter camouflage for the sFH 414 (f) howitzer. 2) The position in the list of operations is stores between the game starts. 3) Added indication of the troop strength for battalions and battle groups. 4) Changed the Kalinovka battlefield. 5) Added a separate wreckage for the Sdkfz 231 armored car. 6) A number of minor errors have been fixed.
New expansion Graviteam Tactics: Grim of Death
In the April 1942 the Soviet command conducted regrouping of the forces at the Pogost-Konduya front. This area was occupied by 8 A units, which were to conduct a local operation to capture the area of village Vinyagolovo with a further development of the offensive in the direction of Belovo and gaining the rear of the German 28 Corps, which was defending on the southern shore of lake Ladoga. The German command was expecting an attack in the Vinyagolovo area since the beginning of April. In this area the defense was held by 96 ID with a total strength of more than 8 thousand people, having brought together over 10 battalions from various units.
Two operations of 34 turns for each of the parties (Vinyagolovo, April 9-13, 1942).
Precisely recreated area of over 45 sq. km in the bend of the Mga river, village Vinyagolovo.
Historical organizational structure of units at the time of the offensive.
1) Added self-propelled gun StuG ausf B. 2) The algorithm for attacking aircraft has been adjusted. 3) The algorithm for moving vehicles out of the trenches has been slightly changed. 4) Added saving / restoring the target display mode. 5) A number of minor errors have been fixed.
Update 01/21/2020
1) Added higher resolution winter textures for the Stug III F/8, PzIV G tank and PzJager I 2) Fixed errors in PzIII J tank turret armor 3) Changed the battlefield Stepanovka-Marinovka. 4) Changed the main game operation (Stepanovka-Marinovka) - transferred to a hexagonal grid. 5) Changed Krasnaya Polyana battlefield. 6) Changed Korotich (winter) battlefield.
Update 12/28/2019
1) Added button for separate indication of current targets and paths. 2) Added locking of deep trenches for Flak36 gun. 3) Fixed a bug with the display of some unit names in the quick battle editor. 4) A number of minor errors have been fixed.
Update 12/09/2019
1) Fixed a bug with the shift of the interface in some cases when selecting a unit in 3D. 2) The direction of the signs of troops entrenchment on the operational map automatically changes when it contacts the enemy. 3) Added dialogue confirming the exit to the operational phase of the game from tactical battle mode. 4) The algorithm for reproducing ambient sounds has been adjusted. 5) DLC Against the Tide was updated and expanded. 6) Added the OOB of the SS tank divisions in the quick battle editor. 7) A number of minor errors have been fixed.
Update 10/30/2019
1) Added the “fog of war” feature, which hides the territory captured by the enemy in the operational phase. 2) Fixed a bug leading to the abandonment of some guns. 3) Fixed a bug leading to the indication of 0 ammunition after leaving the truck. 4) The sounds of howitzers QF3’’ and M30 are separated by names. 5) A number of minor errors have been fixed.