Thank you for playing the game and everyone's overwhelming support! It means a lot to us as an indie dev, thank you to everyone who gave their feedback in the form of reviews.
Now that it's been exactly 7 days since we released this 7 years worth of hard work out in the world for everyone to enjoy and play, as with all releases and specially with indie games, we try to patch all the bugs and issues reported to us by the community as soon as possible.
So, we bring you the third Steam Patch note for the game following the game's launch! Following bugs/issues have been fixed:
- Fixed several typos in English (thanks for the heads up, folks!) - Fixed skipping over the junkyard miniboss trigger zone. Sorry speedrunners, but there may be bugs involved if you approach this trigger zone from the wrong side. This also makes the level line up with Opening Stage and Highway, where the trigger zones are appropriately sized. - Fix a string ID in Chinese localization, which made the game print "NULL_STRING" for one of Nurse's dialogues - Fix certain lines of text in Chinese localizations that the game's font wasn't able to display properly - Adjusted German localization - Fix a crash that can happen against Trace, in case she's defeated while there's still falling garbage blocks on the screen from her Burst Technique. - Fixed buggy camera behavior if falling down a certain pit with the Powered Walker in Ore Mines (Crash, Break Circuit) - Fixed a game crash that may happen if Trace (Patch Circuit) is defeated under certain conditions - Add a safety net to how cutscenes and dialogue boxes are handled, to hopefully catch some edge-case bugs or behavior - Added code that better ensures that Truly Healthy and Truly Energetic challenges unlock properly if playing on NG+ or Circuit Mode+ - Added code to Steam version that ensures proper syncing between Steam achievements and the game's internal challenge tracker - Fixed an issue with the Powered Walker in Crash's stage, where the mech didn't keep autofiring if attack button is held, and autofire is enabled in gamepad settings
22/07/23 edit, to add a change that had gone unmentioned: - Adjusted the game's garbage collector settings a little bit, which may help with performance on some hardware
PATCH CIRCUIT
Let us know if you find any new issues or bugs on discord/steam discussions. Stay tuned for more updates as we approach the post-launch frenzy! Follow us on our official Steam page, Twitter (@GravityCircuit), and join our vibrant Discord community as we all celebrate Gravity Circuit!
Thank you for playing the game and community's overwhelming support!
Here are some reviews that made us cry tears of joy and made us feel, that in the end it was all worth it:
"Very good action platformer. Being able to hook and throw enemies after beating them up makes for a very fun and unique mechanic. Can also pogo in this game. Really like how you can replay levels and boss fights on the same save file instead of needing to start a new save file. Highly recommended for any Megaman X/Zero fans." - lcwoo5
"This game rocks, from start to finish. Fluid controls, visually stunning, amazing music, perfect duration and it never, ever dips in its quality. It's nonstop kickass action and super fun bosses. The best Megaman wannabe that I can remember. Play it if you especially like the Megaman Zero games." - Sothe
"Incredibly polished and a great experience overall. This was my first Megaman-like game, and I was not disappointed. It's $16 and is a glowing accomplishment for a developer's FIRST GAME. Play this now, oh my God. What are you still doing here. Buy this game. Support these people. They make actual GOOD CONTENT." - Not A Heretek
"Megman but you can drop kick a robot into oblivion then pick him up and toss his exploding corpse onto his friend. 10/10 would circuit that gravity again." - Ningen04
"This scratched the Megaman itch in such a good way. Aside from the obvious Inspiration, it manages to follow the familiar formula while gameplay that feels like all it's own. The grab and throw mechanic along with the Hookshot makes it so much damn fun. And as you get better with the controls, you will feel like a ♥♥♥♥♥♥♥♥ pro once you start trying to go back through levels making speedy attempts. I love this game, worth every Penny." - Bos
"This game is a blast! I've been looking forward to this one for a while, and it delivers! Plays like a wonderful cross between Ninja Gaiden, MegaMan X/MMZ, and classic beat-em-up games! Controls feel excellent, artwork is stellar, and the music brings joy." - owensargent
And as bonus, here are some funny reviews that made us chuckle and roll over the floor laughing!
"The game is so freaking amazing, I wish I could play it twice and high-five my past self for having such impeccable taste." - Rastaanparta
"A game that doesn’t hold you back. Perfect call back to older platformers but it doenst shine away from improving in many layers of fast paced art of fight mastery. If you thought that you cant do it well….by the end of this journey you will be master senpai with 10 000 deadly fist punching through walls and enemy shields, climbing walls like a wind and doing jumps with leaps of fate. Thou I think developers released this game just because they wanted to flex out and show us how freaking rad the music is in this game. Mindblown" - Purpleetea
"This feels like if Strider and Megaman had a baby and it's just a beautiful baby." - General X
"Great Game. Every death felt like my own fault never the game's fault." - PotatoIsLove
"Who needs a buster when you can just dropkick a dude and throw him like a giant pinball" - dessicant
Show us your best memes in discord/twitter! Don't hesitate to add your own experience with the game in the reviews! Each and every single review helps indie devs.
Stay tuned for more updates like these as we approach the post-launch frenzy! Follow us on our official Steam page, Twitter (@GravityCircuit), and join our vibrant Discord community as we all celebrate Gravity Circuit!
This is the second Steam patch for the game following the game's launch! Following things have been fixed or tweaked:
- Fix several typos in English text (thanks for the heads ups, folks!) - Fix a crash with level select screen when pressing the burst button while it's closing - Made it possible to do the boss portrait "recolorize" on level select screen with additional buttons: hookshot and pause, previously only the burst button worked. This allows you to rewatch cutscenes that happen within the stages after they're beaten. Requires beating the game. - Fix an issue with the game loading assets during a stage transition; may help with random crashes people are reporting - Fix one of the game's cutscenes not playing after beating a certain boss, when returning to HQ. This cutscene was rather minor, but it's quite embarrassing that we didn't realize this cutscene wasn't playing in retail builds of the game. - Fix red draining health bits being overlaid on top of "healthy" bits in player's HUD sometimes - Fixed a crash where if Chain Dasher was starting up, and the target object had despawned or gotten destroyed - Fixed an issue where game may crash if the targets picked by Screen Interrupt are not legible ones - Fixed a softlock if Hash, Bit or Blade are defeated by using Heavenly Piledrive, and sending them down to the hazards surrounding their fight arenas - Fixed an issue where a certain boss' health bar may have somewhat buggy visuals when damaging it during certain periods of time
Note: We are still looking into the issues experienced by macOS users - hang on tight!
Let us know if you find any new issues or bugs.
Gravity Circuit - Patch 1.0.4
This is the first Steam patch for the game following the game's launch! Following things have been fixed or tweaked:
- Fix several typos in English text (thanks for the heads ups, folks!) - Fixed a floating point operation issue for one of the game's shaders, which affected some visuals on some hardware (eq. defeated bosses in level select having their portraits purely black) - Fix a crash in Ore Mines (Crash, Break Circuit) stage, involving the large falling crumbling blocks - Fix a camera lock issue in City Center (Medley, Wave Circuit) stage - Fix certain section of Highway (Bit, Shift Circuit) stage not having collision, due to tiles being on the wrong layer - Fix a crash involving Medic and his tube - Fix a potential crash when the game is unloading texture memory, due to a possible race condition - Fix an issue with the Dodge Slider chip, as well as making it a bit stronger - Fix a softlock situation if boss dies after player dies, such as a bouncing enemy hitting a boss after player has died - Made Energy Absorber chip a bit stronger, and it now absorbs energy if player's hits get blocked by a shield - Fix a buggy camera connection in one of the latter stages - Fix a buggy camera connection in Ore Mines (Crash, Break Circuit) - Fix a crash if Blade spawns ice blocks during his boss fight, and those ice blocks break in a particular manner upon his defeat
Note: We are still looking into the issues experienced by macOS users - hang on tight!
Let us know if you find any new issues or bugs.
Gravity Circuit – Finally OUT NOW!
Prepare to experience the adrenaline-fueled world of Gravity Circuit, a flashy and action-packed 2D platformer developed by Domesticated Ants and published by PID Games.
The highly anticipated game is available now on PC, PS4/PS5, and Nintendo Switch.
Brace yourself for an unforgettable journey as you guide Kai, a lone operative war hero armed with the enigmatic powers of the Gravity Circuit, through a post-apocalyptic realm teeming with sentient robots.
Gravity Circuit pays homage to the console classics of yesteryear, channeling the spirit of beloved titles like Megaman. Immerse yourself in a world where action and platforming prowess collide with breathtaking precision.
As Kai, you'll navigate treacherous terrains, vanquish formidable foes, and unravel the mysteries of a shattered world. Brace yourself for a nerve-wracking and challenging gameplay experience that will put your skills to the ultimate test.
Retro-Inspired Bliss: Immerse yourself in a mesmerizing blend of 8-bit nostalgia and futuristic aesthetics, as Gravity Circuit transports you to a pixel-perfect universe where every frame feels like a work of art.
Lightning-Fast Gameplay: Get ready to embrace breakneck speed and showcase your lightning-fast reflexes as you navigate intricate levels, executing daring jumps, and mastering gravity-defying maneuvers.
The Power of the Gravity Circuit: Unleash the extraordinary abilities bestowed upon Kai by the Gravity Circuit, a mysterious force that grants him control over gravity itself. Use this power to overcome obstacles, solve puzzles, and obliterate enemies.
Challenge the Clock: For those seeking an additional thrill, Gravity Circuit offers an opportunity to test your mettle as a speedrunner. Race against the clock and compete for the fastest completion times, cementing your place among the elite.
Captivating Soundtrack: Immerse yourself in the immersive soundscape of Gravity Circuit, where the dynamic and atmospheric music by Dominic Ninmark enhances every moment of your heroic journey.
With just one day remaining, the countdown to the launch of Gravity Circuit is reaching its climax! Get ready to be propelled into a gravity-defying experience that will push your skills to the limit in this action-packed 2D platformer.
As the release draws near, the anticipation builds, preparing you to enter a post-apocalyptic world teeming with sentient robots. With captivating visuals, mesmerizing soundtracks, a nostalgic art style, and energetic gameplay, Gravity Circuit promises an unforgettable gaming experience.
NOTE: The demo will be removed at 17h30 CEST tomorrow.
Stay tuned for more updates as we approach the last 24 hours to launch! Follow us on our official Steam page, Twitter (@GravityCircuit), and join our vibrant Discord community as we eagerly await the launch of Gravity Circuit. Get ready to defy gravity and embark on a thrilling journey when the game releases in just 2 days!
Get Ready to Defy Gravity: Only 2 Days Until the Launch of Gravity Circuit!
The countdown has officially begun! In just 2 days, Gravity Circuit will launch, propelling players into a gravity-defying experience like never before. Brace yourself for an action-packed 2D platformer that will test your skills and push you to the limit.
As the release draws near, the anticipation builds. Prepare to enter a post-apocalyptic world teeming with sentient robots, where the fate of humanity rests in your hands. With its captivating visuals, nostalgic art style, and energetic gameplay, Gravity Circuit promises to deliver an unforgettable gaming experience.
The team at Domesticated Ants, led by solo developer Antti, has poured their passion and dedication into every aspect of the game. From the meticulously designed levels to the mind-bending gravity mechanics, every detail has been carefully crafted to ensure a polished and exhilarating adventure.
NOTE: The demo will be removed at 17h30 CEST.
Stay tuned for more updates as we countdown to the final 2 days. Follow us on our official Steam page, Twitter (@GravityCircuit), and join our vibrant Discord community as we eagerly await the launch of Gravity Circuit. Get ready to defy gravity and embark on a thrilling journey when the game releases in just 2 days!
🎶Unleash the Sonic Power: Dive into the Sound and Music of Gravity Circuit!🎶
Gravity Circuit's sound and music have been a long time in the making, evolving over the course of the project. Inspired by the iconic Megaman series, the game pays homage not only to its gameplay but also to its legendary music. In fact, Megaman served as one of the inspirations for Dominic Ninmark, the composer, to start making music in the first place.
The friendship between Dominic and Antti, the game's dev, runs deep. They have known each other for a long time since they were just teenagers, and their creative collaboration has resulted in the development of the characters and the game's captivating soundscape. Their mutual inspiration fuels their artistic journey, driving the evolution of Gravity Circuit on multiple levels.
Each character in Gravity Circuit has their own unique introduction jingle and theme, carefully designed by Dominic in collaboration with Antti. As you progress through the game, you'll be greeted by different stage songs that are yet to be unveiled to the public, creating curiosity and enticing players to experience the full spectrum of the music by immersing themselves in the gameplay.
Character-specific melodies, both common and adapted for each stage, infuse the game with a sense of identity and cohesion. While snippets of these melodies can be found in the demo, or on twitter, etc., the complete experience awaits those who venture further into the game. The intro jingle is already a part of the game's soundscape, building anticipation for the unique stage jingles that will accompany each character.
Here’s what Dominic Ninmark had to say about the launch in 7 days:
"I’m very excited but also a little bit nervous. It feels unreal that the game is finally releasing, a game that is very near and dear to me, and that has occupied my mind for nearly a decade now."
The exceptional soundtrack of Gravity Circuit will be available for purchase separately on Steam. Featuring nostalgic and banging tunes, it captures the essence of the game and promises an immersive auditory experience that will resonate with fans and newcomers alike.
The general vibe of the game's music can already be felt by the community through the captivating trailers released so far. These glimpses into the sonic world of Gravity Circuit showcase the dedication and talent poured into creating a memorable and engaging sound experience.
BONUS INFO: As the release of Gravity Circuit draws near, a lot of people in the community discord have been inquiring about the prices on various platforms. So, the general Steam price is going to be 16,99 USD/EUR (regional prices may vary as usual), and the soundtrack itself will be only 4,99 USD/EUR.
As you all already know that the game will be released on PlayStation, Switch, Epic Store, GOG and excitingly also on Linux and Mac! All those prices will be announced on the relevant platforms. Hint: Go on the game’s Twitter (@GravityCircuit) and Discord.😛
Stay tuned on our official Steam page for more updates and announcements from Dominic Ninmark too, as we eagerly anticipate the launch of Gravity Circuit and the availability of its incredible soundtrack.
From One Dev's Vision to Reality: Gravity Circuit's backbone!
As the result of an extraordinary journey undertaken by the studio Domesticated Ant Games. On 13th July, players will finally go on a gravity-defying adventure like no other.
Behind the scenes, the development of Gravity Circuit has been a labor of love. Led by a solo developer from Finland, the game's creation showcases the immense passion and dedication poured into every pixel and line of code. The journey began with a vision to deliver a true indie gaming experience, inspired by classic console platformers like Megaman and many others.
We had a lot of people in the community discord asking about the studio and the dev. This is what Antti, game dev from Domesticated Ant Games had to say about that:
"Gravity Circuit's development is a global effort, with a diverse team spanning multiple countries. From the creative talents of Dominic Ninmark, the composer and character designer, to the artists who contributed to the captivating in-game visuals, the collaboration has brought together a range of skills and perspectives. While the core group responsible for the game consists of a dedicated few, including myself, Dominic, and a small team of artists, additional members such as porting staff, play testers, and promotional artists have also played crucial roles in bringing Gravity Circuit to life."
The development process was far from easy, with countless hours of meticulous design, refining gameplay mechanics, and perfecting pixel-perfect art. The studio's unwavering commitment, attention to detail, and sheer determination have shaped Gravity Circuit into a polished gem that captures the essence of challenging retro-gaming while introducing innovative twists.
The story-telling prowess of Gravity Circuit is a testament to the developer's vision. In a post-apocalyptic world inhabited by sentient robots, you will follow the lone operative war hero, Kai. Harnessing the mysterious powers of the Gravity Circuit, Kai embarks on a quest to save his fellow robots.
Fun Facts about the characters in-game:
Ray, the Optic Circuit
Ray is named after the laser ray inside optical CD drives
Trace, the Patch Circuit
Trace is named after program tracebacks, with her title referring to program patches
Blade, the Cooler Circuit
Blade is named after the fan spinning inside a CPU cooler
Cable, the Power Circuit
Cable is named after... Every computer needing a power cable
Bit, the Shift Circuit
Bit is named after bitshifting, a programming concept
Medley, the Wave Circuit
Medley has her title derived from waveforms that are used to describe audio in computers
Crash, the Break Circuit
Crash has his title based on program crashes, as well as the 'break' keyword used in programming
Hash, the Cipher Circuit
Hash has his name and title derived from cryptography, specifically hash tables and code ciphers
Stay tuned for more updates as we approach the launch of Gravity Circuit. Follow us on our official Steam page, Twitter (@GravityCircuit), Discord, and join the enthusiastic community eagerly awaiting the game's arrival. Get ready to defy gravity and embark on an unforgettable adventure that celebrates the spirit of indie gaming!
Get ready to embark on an exhilarating journey through a post-apocalyptic world filled with sentient robots! We are thrilled to announce that the release date for Gravity Circuit has been confirmed.
On 13th July 2023, you'll be able to experience the heart-pounding action and challenging gameplay of this gravity-defying platformer.
As Kai, a lone operative war hero harnessing the mysterious powers of the Gravity Circuit, you'll navigate treacherous terrains and face off against formidable enemies. Prepare to push your skills to the limit as you conquer intricate levels, execute precise jumps, and unleash the gravity-warping abilities that will set you apart.
Gravity Circuit combines the best elements of classic console platformers with its own unique twist, offering an art style that blends nostalgia with futuristic aesthetics. The meticulously designed levels, pixel-perfect graphics, and a captivating soundtrack by Dom will immerse you in this unforgettable gaming experience.
Whether you're a fan of fast-paced action, challenging gameplay, or simply looking for a dose of nostalgic fun, Gravity Circuit has something for you. Don't miss out on the opportunity to embark on this gravity-flipping adventure. Save the date, 13th July, and get ready to defy gravity!
Stay tuned for more updates and announcements as we approach the launch of Gravity Circuit. Follow us on our official Steam page, Twitter (@GravityCircuit), Discord and join our vibrant community as we countdown to the thrilling release!