Fixed - Quest Items don't unlock for Client that was not in session and had saved previous progress
Fixed - Crash after exiting the game with heavy objects in hands
Fixed - Error When Host walks near Tribal Arrow stuck near Cartel
Fixed - Crash for Client with opened Crafting when Host quits game
Fixed - Crash when quitting game after moving stacks in Storage Box
Fixed - Crash for Client when dying from Sanity Tribe
Fixed - Savage changing ownership directly after/during Stone Throw freezes
Fixed - Corrupted save with death at start
Fixed - Tribes can be stuck after spawning to a Fire with three Players near
Fixed - Charcoal Furnace has a smoke effect and wood icon after going far away when it's fired up and going back when it's off
Fixed - Mud Forge slot disappears for Host when he goes far away from empty Forge near Client and goes back
Fixed - Doubled Dryers after loading save
Fixed - Jaguar and Puma spawner cooldown should be longer
Fixed - Water Sip Hydration should always be 40
Fixed - Items are not stacked properly after Client opens Host's Storage Box for the first time
Fixed - Physics of items is significantly different for players
Fixed - Unclickable Quit prompt if Client tried to Quit game at the same time as Host
Fixed - Host’s respawn point is set to save point when loading game
Fixed - Some texts in menus are cut off in certain languages
Fixed - Items taken by Player via expand with full Backpack are dropped with Backpack’s scale applied
Fixed - Items and constructions are still 'in use' for other Players if Player looking at them paused game
Fixed - Obsolete message in infolog on Player connect/disconnect
We have reached out to Steam Support to help us fix the issues with disconnections. We have potential fix for invisible Tribes but it needs more internal testing. Thank you for being patient!
Thank you for your support!
Patch: V.1.5.3 Hotfix Notes
Hey everyone. Hotfix Patch: V.1.5.3 is live now!
Fixed - No Save&Quit option in Multiplayer games
Fixed - Sometimes Client progress was not loaded properly(rejoin was needed)
Fixed - Items(also Quest Items like Grappling Hook etc.) disappear after reload if the owner changed between saves
Fixed - Saving inventory in case of Client disconnect does not work
Fixed - Player always sleeps full time even if waking up earlier
Fixed - No cooldown on Sanity penalty when coop dies
Fixed - Weapon skills don't level up for Clients
Fixed - Killed Tribe Camp can generate combat music for Players
Fixed - Nutrients depletion is too high
Fixed - Tribes can spawn near Clients
Fixed - Logs between 2nd Ayahuasca location and Anaconda Island are not present in Survival on saves from before v 1.5.2
Fixed - Mud Forge can stop working when metal is melted far away from Players
Fixed - AI attacking passed out Player gives no damage
Fixed - No warning that player can't load save from Story in co-op
Fixed - Message 'nick: [SAVED GAME]' in chat should appear after saving the game
Fixed - Bridge ghost in Story mode
Fixed - Water Filters are not working briefly if different Players pured water and inserted Bowls
Fixed - Player is unable to rotate the camera with Backpack open on PS4 Dualshock controller
Thank you for your support!
Patch: V.1.5.2 Hotfix Notes
Hey everyone.
Hotfix Patch: V.1.5.2 is live now!
Fixed - Performance issues (Unity change from 2018 ver to 2019)
Fixed - Bows cannot be used when switched from Spear after using Watch
Fixed - Tribes are sometimes invisible to some Players
Fixed - "Host left" message screen shows when Player gets DC but Host is still in game
Fixed - Crash when loading save some saves
Fixed - Mud Forge unlocks only from iron ore stone
Fixed - Metal Items dmg rebalanced to feel more powerful
Fixed - In Survival logs that would spawn after Dream_2 are missing
Fixed - Palm/Banana leaves should be harvested to Small Leaf Pile
Fixed - No Stone Ring unlock in Harbor
Fixed - Player can climb the Tutorial Rope after it snaps
Fixed - Cannot interact with Construction Triggers if they are inside Ambient Zones
Fixed - Birds have weird flight patterns
Fixed - Hammock is on the ground in 1st Dream
Fixed - Mud Forge does not unlock if different Player picked up Mud and mined Iron Ore
Fixed - Mud Water Collector does not unlock if different Players unlock required unlocks
Fixed - Mia's Notebook is hanging in the Air in 1st Dream
Fixed – Bowl icon appears in crosshair after certain action
Fixed – Icon of meat stays for Client if meat is taken from the slot/fire burns out before meat is cooked
Fixed – Charcoal Furnace progress stops for owner if away before finishing burning
Fixed – Left analog stick not working on PS4 Controller
Fixed – Crash when Tribe stomp on a Host Spike Trap he dies only for a Client
Fixed – Crash for Host when Tribe Patrol spawned near Bamboo Bridge
Fixed – Bamboo bow model gets duplicated and fliped after checking smartwatch
Fixed – Crash when walking around at Anaconda Island
Probable fix for low FPS
Probable fix for - Player can spawn at Tutorial location and stay there
Thank you for your support!
Co-op Mode Update - Patch Notes
Hey everyone. Co-op Update : V.1.5 is live now!
https://youtu.be/HTk3ELHEeBM
Cooperation added to Survival Mode
Cooperation Mode - up to 4 players
Players are able to help other Players who passed out
Turkish language added
Player is able to take leeches off from Co-op’s body
Game is saved on Host's chosen Slot
Players can now respawn after death in Co-op Mode
Items are dropped on the ground upon death
Co-op lose sanity when other Player in the session dies
Player will lose some of health after respawning
Campfire and Stone Ring are now built with 8 Stones and 4 Big Stones instead of 12
Logs and Long sticks no longer despawn
Pot removed from 1 location. Now present only in Cartel
Fixed - Slots in constructions are lost if Player uses "insert" from expand on item that is in another slot
Fixed - Partially completed ghosts of Mud modular constructions were not cut off by Roofs
Fixed - Bowls are lost if under Water Filter/Collector destroyed by Player/Tribe
Fixed - Unnecessary collision on Roof ghosts on Sheds
Fixed - South American Rattlesnake's collision elevates Player during the attack
Fixed - Spearman can attack Player through Mud Roof
Fixed - Wound slot in inspection does not turn green when aimed at with Bandage/Dressing
Fixed - Pot in Cartel is sometimes under the Grill instead of on top
Fixed - Liquid conflict when adding dirty water to Mud Water Collector filled with rain water
Fixed - Lab tent in WHA Camp has trigger on Survival mode
Fixed - Top stick in Doorways is easy to miss when building them
Fixed - Construction can be build inside Frame Wall/Roofs if their ghosts were previously snapped to higher floor
Fixed - Death hint when Player dies with Insomnia is missing
Fixed - Large and Small Planting Box had collision on ghosts
Fixed - Tribesmen spawned to burning fire attack Ayahuasca Cauldron and Hammocks
Fixed - Improper animation of shaking off Bees
Fixed - No Bow stretching animation for Hunter
Fixed - Bamboo Frame ghost has different rope material than finished Bamboo Frame
Fixed - Most items from stack thrown out from inventory don't get dropped in same place
Fixed - Dryer changes scale slightly after ghost is completed
Fixed - Ignited Torches return for a moment to vertical position after Player stops blocking
Thank you for your support!
Dev Notes - Green Hell Coop Mode Date Reveal! - 07.04.2020 - 10 am PT !
We are excited to announce that Green Hell Coop mode will be available on April 7,2020!
Here is our Teaser Trailer: https://www.youtube.com/watch?v=XO2RiMPsL-E&feature=youtu.be
Breakdown:
Cooperation mode will have a max of 4 players under 3 gameplay types: invite only, Steam Friends, and public. Players will be able to invite others to their session via Steam overlay or via friends list.
The only difficulty that won't be available for Coop is Perma Death Mode (but thats no surprise!)
We heard your requests for more diversity among your Jake's and we are happy to announce we will be altering the hair & beard colors and styles (in addition to the T-shirt colors) so perhaps you'll feel a little less like a clone 😅
In game chat and gamer tags above Players head will be implemented as well.
Finally! Turkish Translation will be added to Green Hell!
Some menus (main menu, pause menu) will be a bit redesigned and adjusted for multiplayer purposes. Same goes for splash screens: Death, Pass out, Sleep.
New voiceovers - You will hear Jake for your character but every other Players voice will be a new one! :D
Players will be able to remove leeches from another Player (it is cooperation after all :) ) but you will not be able to add leeches to another player, so don't ask! 😛
Last but not least! Sifner and his trail guides will be working on tidying the Discord server in the weeks leading to launch, which will include adding voice channels for cooperative play, and some rules & adjustments to ensure that this transition to a post Coop world goes smoothly.
Dev Notes
Adventurers!
For this Developer Notes, I'd like to share some information about cooperation mode and Nvidia GeForce NOW.
COOP MODE!
Our work on Cooperative mode continues at a steady pace. Our in game Cooperative Jake testers are playing daily, updating the development team about balance, bugs, crashes and (of course) the fun factor.
Green Hell cooperative mode will have no in game voice capabilities but will employ in game text chat. The Official Green Hell discord will implement an array of voice lobbies for gamers to utilize when cooperative mode is live, so keep an eye out for Sifner to bring up those channels (and the associated rules) in the future.
Cooperative mode will be handled in both 'public' and 'private' game lobbies.
GEFORCE NOW
GeForce NOW is a streaming service from NVIDIA, which is a similar service to Google Stadia, Microsoft xCloud or PlayStation Now.
Last week GeForce Now ended their beta phase, making it available to all interested parties (including here in Poland!)
Using GeForce Now players can launch selected games from their Steam collection on any PC, Mac, TV or Android phone. You won't have to worry about performance as the image is streamed directly from the NVIDIA cloud. You don't even have to re-buy a game you already own - GeForce NOW connects to the Valve platform and will utilize that library directly.
Because it's still in it's early days, GeForce Now does not work with all Steam games currently.
However.
NVIDIA has chosen an array of interesting games to be amongst the first cloud based offerings and we are pleased to announce that Green Hell has been chosen to be amongst this list of starting titles, making it one of the first Polish games to be offered on the service.
Green Hell within GeForce Now will allow you to survive the dangerous Amazon jungle even on a non-gaming laptop. Details of the free GeForce Now package, as well as information about the optional subscription, are available here : https://www.nvidia.com/en-us/geforce-now/
Dev Notes
Adventurers!
Two weeks passed since the last Dev Notes!
We are working hard to polish the mechanics within our Coop work. The current issue involves spawn rates of items for all players in a session.
Keep those bug reports coming!
Reminder for those reporting bugs: Before you write a new thread/Discord post, please check if there wasn’t something similar posted recently! Keeping the same issues or similar issues in the same thread will help us establish the severity/scope of the issue.
When new issues appear out of the blue, remember to verify steam files and reload the game to ensure it isn't a temporary glitch. If the issue persists report it in already existing or new thread in bug reports on Steam, Bug Channel on Discord. How to write a bug report: - write how to reproduce the issue - include as much relevant information as possible: Is it survival or story mode? Which difficulty? How old is the save? Add screenshots!
If the issue occurs only on one of your saves and no one had the same problem, send us an email with your saved game.
Here are instructions: https://steamcommunity.com/app/815370/discussions/1/1776010325116391886/
What issues we are aware of: -Bamboo Bridge is already built on some saves -Rain inside shelters (only visual issue) -Mud mixer resets after walking away -Issue adding items to Stack over Stack limit, creating secondary issue in Storage. -When Player places a ghost on top of a Mud Roof it gets properly cut off under it. -Once Player inserts items into the ghost those parts of the ghost are visible and have collision. -Coal stays in the air after destroying the Frame under the Mud Charcoal Furnace. -Player cannot shoot through Stands, Smokers, Racks and Walls. -Sometimes Sanity tribesmen are spawned in T pose. -Weird camera position return after vomiting. -Camera looks up when Player goes to sleep. -No Fever or Poison reduction info in the Info Log and Effects of Consumption. -Cannot sort Storage Box. -Maggots become huge when their decay timer runs out. -Igniting a torch with low stamina ignites it after stamina regenerates.
Dev Notes
Happy New Year Adventurers!
We hope you had a great time with your New Year festivities and are now properly rested! 😉
We are revved up and moving ahead on Co-op at full speed.
Here is the screenshot of our QA Team in Co-op Mode:
Lately we've been seeing many questions about the upcoming cooperative mode: mainly about sleeping and co-op story mode.
Sleeping: When a player sleeps time will not speed up- energy will rise but much slower. Only when all Players lay down at the same time, the time will speed up to the timing you're familiar with from singleplayer.
Sandbox Survival mode is the only mode that will have cooperative gameplay. The overall balance to that mode will be adjusted so that the game is sufficiently challenging to engage all players.
Patch: V.1.3.2 Hotfix Notes
Hey everyone.
Hotfix Patch: V.1.3.2 is live now!
Fixed – Puma/Jaguar runs around trying to reach Player that is standing on a higher floor
Fixed – Animal droppings spawn rate is too small
Fixed – Storage Box on higher floors have collision under the Roof
Fixed – Bamboo Fishing Rod sticks out above the Roof if placed on Weapon Rack under the Roof
Fixed – Cannot Place Roofs above Weapon Rack
Fixed – Bamboo Dryer/Smoker/Bamboo Smoker can be placed under a Roof
Fixed – Constructions placed on Roof can block snapping of Frames on the sides
Fixed – Stuck in crouch if overweight happens in crouch mode
Fixed – Caiman can kill Player standing on the roof
Fixed – Items left on the Roof can drop through it when Player moves far away and returns
Fixed – Wall cannot be placed again after destroying Mud Fireside Wall in the middle Frame after reloading
Fixed – Cannot interact with water in rivers/waterfalls in area next to Airport
Fixed – Leaf roofs covered half of Shed on the floor
Fixed – Items from Storage Box can sometimes disappear
Fixed – Mud Ceiling of Shed that is placed above ground level has too small raincutter
Fixed – Hard to insert topmost Banana Leaf into Banana Roof on Shelter built on a floor
Fixed – Player is able to stack items inside Storage Box on top of each other after rotating them
Fixed – Items disappear when a stack of them is thrown into full Storage Box
Fixed – 3 balance spawners in the air near Grappling Hook
Fixed – When raining fire goes out under roof placed only on higher floor