Grey Hack cover
Grey Hack screenshot
Genre: Simulator, Indie

Grey Hack

Update v0.7.3617a / [Nightly] Update v0.7.3808a

Changelog



Fixed bug that caused firewall exploits only worked with the main router and not with other devices from the local network.
(Bug 682 - Firewall exploits doesn't work)

[Nightly] Update v0.7.3805a

Changelog



- Added method import_code. It imports the contents of the text file indicated on the path parameter. This method is useful for all the code of a program to be distributed between several different files and also to avoid the limit of characters allowed by text file.

Example:

//main.src
import_code("/home/user/my_module.src")
print("bye")


Content of my_module.src

//my_module.src
print("hello!")


Result after compiling main.src and launch it
#Output
hello!
bye

[Nightly] Update v0.7.3801a



The nightly build is open to everyone featuring new hidden missions around the world, in addition to other secrets and more!

Note that the Nightly version is unstable, may contain game breaking bugs and the savegame can be deleted frequently. So It is not recommended for new players.

The nighly build is designed to help report bugs and provide feedback while the version is finished.
In this branch the updates will be frequent, of the order of several per week.

Important: Changing to the nightly build removes the savegame from the Single Player mode of the Public build and vice versa. Multiplayer mode progress is not deleted even if you switch from one build to another.

Visit the official Discord of the game for more information, support and the latest news from the nightly build.

Changelog



- Added 16 hidden missions; 8 Hidden, 8 Karma, 2 reserved for white and black hats respectively. During the Nightly build more missions will be added.

- Added 4 new direct missions and updated the internal system that manages them. Since direct missions were not initially within the scope of this nightly, there are improvements and new pending missions reserved for future updates.

- Added new type files; chat-logs, PDFs and images.

- Added first batch of lore in the game that you can find over the network.

- Renewed Mail program.

- Added option in Mail program to attach files.

- Added option to use custom wallpapers, go to Settings>Appearance to know how to install them.

- Improved ScanLan.exe to be visually consistent across all resolutions and UI scales.

- Added method import_code. It imports the contents of the text file indicated on the path parameter. This method is useful for all the code of a program to be distributed between several different files and also to avoid the limit of characters allowed by text file.

- Now you can also open the users panel by clicking on your username in the upper right corner of the screen.

- Bug fixes and general code improvements.

NOTES:
- Trace system and npc admin backups disabled temporarily.
- For testing reasons, direct missions of a higher level than the one you have can be accepted.

Nightly Build Access


Go to your Steam library, right click on Grey Hack and choose Properties. You’ll see a tab for BETAS.

Click on that, and then in the box enter the code: nightlybuild

That done the dropdown box above should become active, and you can now select 'nightly'.

Thanks for your support and feedback!

Update v0.7.3616a

Changelog



- Fixed major regression bug that prevented the missions status from being saved when exiting the game in Single Player mode, causing the accepted missions unable to be solved when starting the game again.
Multiplayer mode was also affected when restarting the server.

- Fixed Bug 676 - Can't complete starter mission after replying with correct password. (Affected by the error mentioned above)

NOTE: The fix applies to missions accepted from now on. Missions prior to this patch will still not work.

Update v0.7.3614a

Changelog



Fixed bug that prevented e-mails from being sent from an npc account, making it impossible for the "Funny Game" social engineering option to work.

Update v0.7.3613a

Changelog



- Fixed Bug #674 - Firewall exploits are generated that require a non-root user on the router/switch.

Note: The fix also applies to Firewall exploits previously generated to this patch, although in the description of the store it could still shows "non-root" as permissions obtained but they are "guest".

Nightly Build: Sneak Preview 03

Hi people,
I'd like to update you on the latest news in the Nightly Build.

As I mentioned in the previous reports, this Nightly Build will feature new hidden missions around the world, in addition to other secrets, as well as the development of karma and the reputation of the player.

The system of direct missions, provided by hackshops, has also been completely rewritten to improve its stability and allow a greater variety in these missions.
New direct missions will be added that will only be available at different reputation levels, leaving the currently existing missions for the lower levels. The difficulty of the missions will increase according to their level, and may involve access to several different networks to complete them.

Besides the hackshops, the web pages of the police stations will also provide direct missions, where you can also report the crimes you have discovered in indirect missions while exploring the world, obtaining as a reward money and positive karma.

Unlike indirect missions (Hidden, Karma) that require the player to investigate and meet clues that lead him to the next step in the mission, direct missions require a specific objective for his resolution.

Speaking of other things, some secondary features have been added by popular request.

Now you can use your own wallpaper. You need to add the images you want in a folder on your real computer, preferably with a maximum size of 1920x1080 if you use a 16:9 monitor. Then in the game, from the Appearance application it will be enough to choose the image from the same dropdown where the game's default images are.

Also with the revamp of the email program, the possibility of attaching any type of file to emails has been included to be able to send them to other players.

The Nightly build will be publicly available in approximately 3 weeks. For debuggers, as usual, it will be available a few days before.

More news soon!

Update v0.7.3612a

Changelog



- Fixed bug in the generation of some networks, causing crashes in the scripting system when performing simple commands such as nmap towards these networks.

- The users of the new bank accounts generated from now on are alphanumeric. (related to the previous bug)

- Fixed bug in aireplay when introducing the bssid with some value in lowercase, causing the command to get stuck after find the router.

Nightly Build: Sneak Preview 02



Hey hackers!
I'd like to update you on the latest news about the next version of the Nightly Build.

As I mentioned in the previous report, this Nightly Build will feature new hidden missions around the world, in addition to other secrets, as well as the development of karma and the reputation of the player.

At this moment, the development tool for the creation of these missions is finished. This will allow me to be able to include varied missions quickly, making it only necessary to focus on the design of the mission, since once the design is finished, its inclusion in the world is carried out in a matter of minutes.

At the moment there are 10 new missions created, and this number will increase in the coming weeks until reaching the approximate number of 40 missions for the publication of the Nightly Build to continue increasing during the Nightly public development.

To implement these new missions, the mail system has been rewritten, and incidentally the mail client has also been renewed so that its use is more comfortable and stable, also allowing the player on some occasions to respond specific phrases to certain emails.

In addition to the missions, there are already fragments of lore and a definitive background (context) for the world of Grey Hack, where players can learn about it in the various PDF files that they will find on the network. This lore will sometimes be directly and indirectly related to the new missions.

At the moment I still can not give a specific date of when the nightly build will be accessible, but its development is going well, without blockers or technical problems, so we are closer every day.

More news soon!

Update v0.7.3611a

Changelog



- Guest users can no longer launch computer.connect_ethernet and computer.connect_wifi methods.

- file.set_owner and file.set_group methods respect the file permissions instead of always requiring the root user to be able to execute these methods.

- Fixed internal crash in the terminal when trying to copy empty text, spamming the game log.

- Fixed bug that caused websites that were inaccessible due to changing IPs to continue to appear in web searches.