Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie
Grim Dawn
Modding Tools Now Available with V1.0.0.3!
With our latest game update, you can now delve into Grim Dawn's development tools and create your own content! The potential here is tremendous and we here at Crate are excited to see what the community comes up with.
The Modding Tools Guide is included in your installation folder, but can also be downloaded [URL="http://www.grimdawn.com/guide/settings/modding.php"]here[/URL]. We highly recommend that you check it out if you are interested in modding Grim Dawn as it contains some important information on getting started.
Good luck and enjoy!
This update also includes some changes to the game. For the full list, visit the [URL="https://steamcommunity.com/app/219990/discussions/0/357284767236367019/"]forum[/URL].
Grim Dawn V1.0.0.2 is live!
The latest update to Grim Dawn includes a tuning pass on Devotion and Ultimate difficulty and some great new reasons to hunt down Nemesis bosses and Treasure Troves.
For the full list of changes, visit the [URL="http://steamcommunity.com/app/219990/discussions/0/385428458160223947/"]forum[/URL].
Grim Dawn has Released!
It's been a long road to release, but we are finally here!
We would like to thank all of our early supporters (on our website, the Kickstarter and here on Steam). You have helped make this project bigger and better than we even dreamed when we first set out to create it.
Though the release is now a part of history, this does not mean that we will not continue to support the game. You can still look forward to more updates, modding tools, Survival Mode and a full Expansion.
Thank you again, and we hope that you enjoy the game!
- Crate Entertainment
Grim Dawn Leaves Early Access This Thursday (02/25/16)!
Grim Dawn exits Steam Early Access for full release this Thursday, February 25th!
The latest build also features a new story trailer, which plays upon starting a new character or you can also view it on [URL="https://youtu.be/mZXyxZK28QY"]YouTube[/URL]
Build 31: Voice-Overs, Intro and Polish Pass is now Live!
After all these years, we have finally arrived at the finish line. Build 31 marks the last pre-release build for Grim Dawn, and it is here! We are proud of the work the team has put in to bring you the game and we hope that you enjoy the culmination of our efforts.
With this update, we have polished nearly every aspect of Grim Dawn, from performance and environments to class balance and itemization. You can now play through the main storyline with fully-voiced NPCs and start a new character with our animated intro. Achievements have also been unlocked for the achievement hunters out there.
As always, we will be monitoring the forums for any unexpected issues, which we plan to address in upcoming hotfixes as we prepare to take Grim Dawn out of Early Access.
For the full list of changes, visit the [URL="http://steamcommunity.com/app/219990/discussions/0/405692224240703742/"]forum[/URL].
Build 30: Balancing Pass and Bug Fixing is now Live!
Starting off 2016 with a bang, another big update has arrived with Build 30.
Following the game's Content Complete update in December, we can finally start looking at the finer details and focus on improving what's there rather than what we still have to add. The result of that is Build 30, the balance and bug fixing pass.
This update is heavy on Mastery changes, but there is plenty to find in the Itemization and Devotion department, as well as a few bug fixes.
For the full list of changes, visit the [URL="http://steamcommunity.com/app/219990/discussions/0/451850849178983222/"]forum[/URL].
Build 29 is live! Grim Dawn is Content Complete!
It is with great excitement that we announce today the release of Build 29! With this major update, Grim Dawn has now become Feature and Content Complete! This is a tremendous milestone for the game and we are proud of the work that has gone into bringing it this far. We could not be more thrilled to share it with you.
What Content Complete means to you, the players, is that you now have full access to all of the game’s content, items and difficulty modes. Nothing is blocked off, no quests remain that cannot be completed. There is no cruel Clone of John Bourbon awaiting you at the end of the line to tell you that you must wait for the next update. Starting today, you have the full experience from start to finish.
With Build 29, the finale of the story is now accessible. You can venture into the Necropolis and thwart the vile plans of the Cult of Ch’thon as they seek to resurrect the Herald of Ch'thon and usher in the end times. But that is not where things end. After defeating the final boss, you can restart the game on Elite and, eventually, on Ultimate difficulty, where the greatest challenges await. Also included in this update is our second Roguelike dungeon: the Bastion of Chaos. Only the bravest adventurers should seek out this pit of despair in the deepest reaches of the Void. Finally, with the level cap increased to 85, you have a chance to discover over 500 new Unique items, including Empowered Epics and over 240 pieces of Legendary tier equipment.
Looking to the future, Build 30 will be released in early 2016 and will include balance changes, bug fixes and polish to all aspects of the game as we prepare to take Grim Dawn out of Early Access around February.
We hope that you enjoy the update and wish you a Happy and Safe holiday season!
- Arthur Bruno and the Team at Crate Entertainment
For the full list of changes, you can visit the [URL="http://steamcommunity.com/app/219990/discussions/0/451848854984517208/"]forum[/URL].
Build 28: Devotion and Act 4 Part 1 is now Available!
Hearken to the call! The time has come to leave the confines of Homestead, pass through the Darkvale gate and venture on through the unforgiving wilds of the Asterkarn Mountains. Within the desolate Fort Ikon, further mystery awaits and troubling events unfold...
Along with this stretch of new content, ending in a new boss battle, we're also rolling out the much awaited Devotion system. The level cap has also been raised to 60.
Devotions provide a new layer of skill customization, changing the feel of character progression, greatly expanding build diversity and adding hours of theory-crafting! Devotion points are earned by restoring broken or corrupted shrines found throughout the world and then spent among a giant sky map of constellations. Each constellation has its own lore, adding to the flavor of the world, stat bonuses on each star and the potential to unlock Celestial Powers, which are attached to your class skills and triggered in different ways. Access to higher tier constellations is unlocked by accumulating devotion among five different affinities: Chaos, Order, Eldritch, Primordial and Ascendant.
The remainder of Act 4, which will take you into Necropolis and then down into the final dungeon, is virtually complete and just awaiting polish work and animation of the final boss. It should roll out near the end of the year.
We hope you enjoy the new content and are very excited to see people's reactions to Devotion, which we've all enjoyed playing with and believe adds a lot of new depth and fun to Grim Dawn.
For the full list of changes, visit the [URL="http://steamcommunity.com/app/219990/discussions/0/485623406938906581/"]forum[/URL].
Build 27 Hotfixes live!
In our continued effort to provide you with a smooth Early Access experience, we have released 2 hotfixes to Build 27 recently, which include fixes for various crashes, bugs and balance updates.
For the full list of changes, stop by the [URL="http://steamcommunity.com/app/219990/discussions/0/520518688951232537/"]forum[/URL].
Build 27: Shaman Mastery and Balance Update is now Live!
We are proud to announce that Build 27, the release of our 6th and final Mastery, is has just gone live.
With this major update, you may now create class combinations using the wild Shaman class, master of storms, beasts and savage two-handed weapon combat. This build also includes an extensive look at game balance, changes to itemization and the addition of two new areas to explore.
But that's not all Build 27 has to offer, visit the [URL="http://steamcommunity.com/app/219990/discussions/0/521643320360579082/"]forum[/URL] for the full (massive) list of changes.
There are still many exciting things left on the horizon for Grim Dawn as we push towards Content-Complete this year! Future updates will include the Act 4 Finale, a second Rogue-like Dungeon, Legendary items and the Devotion system!