We've released a new update to Groove Gunner! This update allows the BPM of custom songs to be expressed as a decimal, allowing for songs to be more easily and accurately mapped when the number of beats per minute isn't an exact whole number. This will make it much easier to account for small timing differences or a drift in tempo with live performances or studio recordings that didn't use a metronome.
New Release - Japanese Language and Bug Fixes
Changes
Japanese translation of the main game is now complete!
Some Spanish translations were added or fixed.
Fixed color sliders showing incorrect values.
Remove erroneous double target in Searching for Freedom.
New Release - Bug Fixes and Song Editor Improvements
Changes
Fixed an issue with bullets spawning. A bullet spawning at the moment audio playback started could be spawned twice resulting in incorrect play stats.
In the song editor we now force software cursor to avoid the cursor not showing in certain cases (namely in Linux).
In the song editor, pressing space to start/stop song should work even when other UI elements have focus.
Song editor now shows bullet/target grid by default when you create a new song.
Frame rate is now limited in the song editor and matches the frame limit you have set in the game.
Fixed a bug where you could hit back on song selection quickly after enter song selection causing both a song preview to play and the main menu music to play at the same time.
Fixed an issue with leaderboards rendering before results are populated.
Fixed a bug where the game would soft-lock if you tried to import an invalid zip file to custom songs.
Separate Shield Settings.
Added the option to adjust each hand's shield separately.
Minor bug fixes.
February 20 Patch Notes
Updates
Auto Groove Cam - Angles have been changed to only use fixed angles or first person angles. Some of the automated angles weren't showing the grid and it was hard to tell what the player was shooting or blocking. The angle change delay was also lengthened to cut down on visual noise and confusion.
Skipping Animations - There is now text at the bottom of the player stand telling you when you can hold a trigger to skip some animations. The functionality was always there but we forgot to tell players!
When selecting your color preference on first play, the buttons now have a selected state that is less confusing for selecting your preference.
Got rid of a redundant rank score text during end of song. There were 2 numbers displaying the same value.
February 13 Patch Notes
Added description to the global leaderboard.
Added description to the ranking screen when rank wasn't improved to explain why.
Watch the Community Play
Groove Gunner just released, come watch the community play!