Grow: Song of the Evertree cover
Grow: Song of the Evertree screenshot
PC PS4 XONE Switch Steam Gog
Genre: Puzzle, Role-playing (RPG), Simulator, Adventure, Indie

Grow: Song of the Evertree

UPDATE: Winds of Change



Builderkin have made some important improvements you should know about:



  • many frame rate related optimisations
  • increased stability due to memory usage reduction
  • resolved a number of subtle memory leaks
  • save file size optimisations, and speed increase of autosave.


Builderkin says this is very important for console players, but PC players will also gain a lot from this.

Builderkin also thought you should be aware that:



  • they have increased the spawn chance of mining nodes in caves
  • the Inn interior lighting has been updated
  • they've Reduced extreme darkness of Fungi biome colour palettes
  • platforming difficulties reduced, especially in Song Fragment Vaults 3 / 6 / 7
  • they have added the ability to remove customisation items from nature reserves
  • lost items are now a little easier to find


Coppertop would like you to know that he is hungry, and is now accepting some new tasty items...



  • Added ancient coins to alchemy
  • Added NPC tokens and building tokens to alchemy


Navikin has made some adjustments...



  • ...and now your Flying Companion can travel around town at night


Shopkin and Itemkin have teamed up to bring you:



  • a new storefront that sells NPC customisation removal items at the Inn
  • items that allow removal of NPC customisation items for...

    • hair
    • hair dye
    • facial hair
    • blemish
    • accessory (eg glasses)
    • hat



Additionally, Itemkin has some new goodies for you to enjoy...



  • Lots (and lots!) of new wallpapers
  • Some very special new clothing and hats


Elderkin has advised us that...



  • Something is afoot in Where-Ever. You should investigate!



Sightings of a local legend have emerged... What could it be?!

We managed to get Photograkin to stop long enough to provide us details on Photo Mode...



  • Player can now choose their facial expression
  • The number of selfie poses has been massively increased
  • Selfie poses will set a default expression, which can now be overridden by the player
  • Option to selectively Hide/Show tool in hand


And lasly, in true Fixerkin fashion, there's A LOT of fixing going on:



  • Fix for relationships not reaching 5 hearts
  • Resolved issue with 'Blueprint Bonanza' unlocking
  • Fixed issue with some achievements not being retroactively recognized as unlocked
  • Fixed issue on bridges where NPC's would get a little... lost
  • Fix issue resulting in the player holding an invisible object
  • Fixed issues with DailyEvents not triggering, or triggering much later than expected
  • Resolved issue where 'daily event cooldown timer' was being ignored, allowing daily events to trigger back-to-back
  • Fix for invisible chest in Pallas' cave sequence
  • Fixed some unexpected chest behaviour causing instability
  • Fixed a rounding error, ensuring Book Harmony UI and Harmony Stone UI report the same numbers
  • Clear 'Completed Quests' List on Reset
  • Fix for rare crash when processing interact item hud
  • Fix exception when automated sleep operation is executed first
  • Resolved control issue on arcade game; now uses generic interact, so it's more easily operated on PC
  • fix for glitch causing arcade music to play outside of arcade game
  • Fixed issue with loot tables being incorrect for certain gacha machines
  • Updated the text on the expert token items to reflect Dream Job re-roll
  • Fix for the dirt mound showing in UI previews of flower objects
  • Refactored fishing loot table so it respected the building quest requirements
  • Fixed issue where player gets stuck in 3 areas of meadow cliff geometry
  • Fixed issue where player gets stuck in flour mill interior
  • Minor stalagmite position adjustment to stop potential player stuck issue in 2 caves
  • Fix for player getting stuck in rocks in Everkin Village
  • Fix for Player able to get under the water at the edge of the world
  • Fixed an issue with adopted critters persisting through a new save from a previous game session
  • Adjusted duration of RepairDocks and HarmonyStone timed tutorials to get Coppertop to chill out a bit
  • Ensure sliding puzzles contribute to puzzle complete stat
  • Ensure tool wheel is correctly closed if state changes
  • Fixed cursor selection within daily updates
  • fix for npc relationships incorrectly showing renamed npc names
  • Resolved issue where player got stuck in the Alchemy Tutorial
  • Fixed issue with world stats not correctly counting districts
  • Strange Seeds no longer display 'pending work' icon on tree view
  • Resolved issue with 'build building' goals not triggering when expected
  • Prevent district blockers from being interacted with until docks repair has been started
  • Fix call-to-action particle effects on first day not tracking correctly when leaving/entering or saving/loading
  • Nature reserves don't spawn flowers/shrubs/trees until they're slotted



As always, we hope you enjoy!

The Fabulous Grow Steam Stream Feature Event

Greetings Grow community ːsteamhappyː

We have an exciting opportunity to share with you.



How would you like to have 15-30 minutes of your Grow gameplay featured on our official Grow: Song of the Evertree Steam page at https://505.games/grow

This is your opportunity to get featured in front of the Grow community! If you are exciting to learn more or you have a friend who would love this opportunity then read additional details below.



The Fabulous Grow Steam Stream Feature Event:

Submissions for this event will occur between February 2 and February 13 at 12PM PST. ✍️

Rules:

  • Record your Grow gameplay. Only the person who submits for the event can play/commentate the gameplay.
  • You can show your face and provide commentary, but both are optional. Commentary should focus on Grow, but feel free to introduce yourself and bring up relevant topics. All commentary must be in English. Above all, have fun with the experience.
  • Video must be at least 1080p quality or better and 15-30 minutes in length.
  • You can create a custom overlay for your stream with your cam and gameplay. However, you can also just show gameplay or your cam with gameplay.
  • In the overlay you are permitted to have one of your social media handles, but this is optional.
  • Please no cussing or inappropriate behavior during the stream.
  • Please no featuring other brands during the stream.
  • All participants must be at least 18 years old.
  • All submissions must be uploaded to YouTube.
  • To submit your video for this event share the link to your video in the multimedia channel in the official Grow: Song of the Evertree Discord Server and include the following comment with your entry: "Submission for the Fabulous Grow Steam Stream Feature Event"
  • All participants consent for their gameplay to be featured within the official Grow: Song of the Evertree social accounts and Steam page.



After the deadline we will review all of the submissions and pick our favorite submissions to be featured. We will then request the necessary video files to compile the selected participants into a collaboration Stream that can be featured on our official social channels and at the top of the Grow Steam page.



Prizes:

  • Your choice of 5 games from the 505 Games Steam collection (List will be provided to winners)
  • A massive community shout out on social



Best of luck to all participants and please spread the word to anyone who you feel would love this opportunity to be featured.


(We browse all community fan art and photo mode images shared online that are tagged #GrowEvertree - we loved all the images shared above by: @thewritingj, @C1everGirl, @gds_mr_nras, @CatsCosyCorner, @StefanieMcMaken, @pamama_kuppi, and @LaSimilicious - Please keep sharing!)

UPDATE: Care and Prosperity



New features and improvements:



  • Builderkin have expanded the variety of caves you see on worlds
  • Traderkin has setup a new trade area. Where-ever shall you find it...?
  • Traderkin has expanded shop inventories
  • The Everkin have expanded the range of items they will trade Everkoin for.
  • World Seeds can now be released as soon as they are planted
  • Coppertop is now accepting a new range of tasty treats that can be used for Alchemy
  • Builderkin have upped the decoration placement cap per a town area (this will be a PC only update)
  • Builderkin should stop making some bad decisions about where they build town objects
  • Puzzlekin says the puzzles shouldn't be puzzling anyone anymore!


Fixes:



  • The Reportkin have been working to get Stats on worlds reporting correctly
  • Updates to Book lighting in various environments (was too dark/too bright in some areas)
  • Front end being too bright when exiting certain areas of the game
  • Player getting stuck in places (various fixes here)
  • Updates to Nature Reserve cameras for keyboard and mouse users
  • Some updates to grass clipping and character clipping
  • Updates to seating positions being offset on some chairs and couches
  • Pallas should stop following you around the world 😄
  • Fix for Arralyn bakery quest not completing if she is assigned to bakery before quest begins
  • 500 miles achievement no longer includes Kazumi travel
  • NPC laugh lines fixed
  • Community garden looks more 'garden-y'
  • Fixed an issue where screenshots didn't always match the actual save location
  • Fixed issues where planters were spawning under ground
  • Total time played will display correctly now
  • Big trees should be choppable!
  • Reduced the size of the Everkid talk interact
  • Chests and other items in caves don't reset any more
  • Other fixes (everkid sized (aka little) fixes that are too long to list)


We hope you enjoy!

Hot Fix #2


Patchkin here, with another batch of fresh fixes!




  • Fixed up...



    • Flora and Aeric are now adhering to personal space rules.
    • The Builderkin have let me know that all known issues with Flora have now been resolved.
    • Sometimes getting some sleep made not just your eyes, but the game, close. Worry no more! Going to bed now provides only a good night’s sleep.
    • Book got a bit TOO excited in helping you out with Building town. You will now get currency when you start the tutorial and can afford the house of Kathleen's dreams
    • Some puzzles were rather.... puzzling to solve. This should now be fixed.
    • For those of you that were moving faster than Book in getting Kathleen assigned to a house - it's ok now. Book is moving at YOUR speed.


  • Don't forget, if you experience any problems you can jump onto our Discord channel; Get involved in the community! Chat to a real Everkin (or person...)!


    It really helps us get solutions out faster, too!


Patchkin