Guacamelee! 2 cover
Guacamelee! 2 screenshot
PC PS4 XONE Switch Steam Gog
Genre: Platform, Hack and slash/Beat 'em up, Adventure, Indie

Guacamelee! 2

Steam Remote Play + Guacamlee! Series 80% Off!

Hey there Guacamaniacs!

If you've visited Steam in the last few days, you may have noticed the launch of a new feature: Steam's Remote Play. Basically, it lets you play local multiplayer games online!

Now seems like a great time to remind everyone that both Guacamelee! STCE and Guacamelee! 2 support 4-player local co-op -- a great reason to give Remote Play a try! To encourage people to do just that, we've put both games on sale for 80% off (along with the rest of the Drinkbox catalogue)!



Guacamelee! STCE
Guacamelee! 2

We hope you have a blast!

Guacamelee! 2 One-Year Anniversary + Mexiverse Fiesta!

Woah! It’s been a whole year since Guacamelee! 2 burst into the world kicking and screaming. To celebrate, the game and all its DLC are 60% off until Aug 26!

Guacamelee! 2
DLC 1: Three Enemigos Character Pack
DLC 2: Proving Grounds (Challenge Level)



As always, you can get the Guacamelee! 2 Complete bundle instead, which includes everything above, plus the OST.

Guacamelee! 2 Complete Bundle



Most incredible of all is the Mexiverse Fiesta that was recently hosted by MOTHER BASE and made possible by Leadman Games. The festival was held at a luchador-themed bar in Mexico city to celebrate the game, and is the source of the images you’re seeing in this post!



A huge thank you to everyone who helped make Guacamelee! 2 a success! We’re incredibly honored and touched by the response the game has received, and we can’t thank everyone enough for playing and sharing it.

Adios for now!
-The Drinkbox team

Photo credits (in order): @pepe_op, @3DJuegosMX, @happymusarana, @LaComikeria, @memohiervas, @ResetMX

Guacamelee! Owner’s Discount: Last Chance!!

Happy Steam Summer Sale everyone! The sun is shining, birds are singing, and all our games are 50-70% off!



What’s more, if you already own Guacamelee!, you can get Guacamelee! 2 at an even deeper discount using one of these complete-the-set bundles!

Guac STCE + Guac 2 Bundle
Guac Gold + Guac 2 Bundle

But, it’s not all sunshine and rainbows. When the Summer Sale ends, these Guac 1+2 bundles will be discontinued. If you want those extra savings, you have the next 2 weeks to do it, so please be forewarned!

Thanks for playing our games!
-The Drinkbox team

Guacamelee! STCE FREE, and Guacamelee! Franchise Sale!


Hey Everyone!
We’re excited to announce that for the next 48 hours we are giving away Guacamelee! Super Turbo Championship Edition for FREE!

Along with that, Guacamelee! 2 and its DLCs are on sale:
- Guacamelee! 2 = 40% off
- Guacamelee! 2 DLCs = 50% off

IN ADDITION: For owners of Guacamelee! STCE (now free!), you can get Guacamelee! 2 at 60%+ off through the Guacamelee! 1 + 2 complete-the-set bundle!

There’s never been a better time to pick up Guacamelee! 2, so avaca-don’t miss out on these deals!

Lunar New Year + 'The Journey to Guacamelee 2'

Hello everyone, a couple of quick updates:

  • Guacamelee! 2 is on sale now as part of the Lunar New Year Sale. Happy Lunar New Year!
  • We've created a new "complete-the-set" Guacamelee! 2 bundle containing the game plus its OST and all DLC content! This has been set up so that (in Steam's words): "If you already own some of the products in the bundle, purchasing it will allow you to 'complete the set', paying only for the products you don't already own while still receiving the full bundle discount on each of those products."

Last but not least: Drinkbox Concept Design Lead Augusto Quijano recently wrote up some of his thoughts on his experience working on Guac2, along with a few examples of ideas that *didn't* quite make it to the final game. Read on below if you're curious to hear more.

--- ːsteamhappyː Warning: Light spoilers ahead! ːsteamhappyː ---

Learning to Guac: The Journey to Guacamelee 2



¡Hola amigos! This is Augusto Quijano, Concept Lead at Drinkbox Studios. In case you don’t know anything about me (you probably don’t!) I’ve been working in the games industry since 2009, focusing mainly on concept art/design and animation. I was born and raised in Mexico, and moved to Canada after high school to pursue a degree in Animation. Shortly after graduating, I joined the team at Drinkbox Studios, and pitched the crazy idea of making a game based on luchadores, which ultimately became Guacamelee!

Guacamelee! was a labour of love and a big success for us at Drinkbox, and we’ve spent the past couple of years working on a sequel. Now that it's out, I thought it’d be fun to look back on what we’ve learned -- or thought we’d learned -- since we started.

When I think back on the early days of Guacamelee, it always seems to be as weird and wild as the talking chickens in the game itself. We were just so excited! For me it was that naiveté that made me feel invincible. That, and an overwhelming sense of nostalgia about my home country. Guacamelee takes place in a fantastically absurd version of Mexico, and is meant to show all of its color, glory, folklore and, you know, that Mexico is more than cartel wars and cactus shade nappers.

When creating the original game, we had to figure out a lot of problems, like making a combat system inspired by wrestling, enemy variety, platforming challenges, a visual lexicon to keep the game clear yet colorful, and many other challenges. Many things were tried and dropped. Thankfully, the game resonated with all of you, and we were so happy all of that effort meant something for the players. So when the idea to do the sequel started to become a reality, it was like smelling that pulled pork sandwich at 5 a.m. at your friend's wedding. We jumped at that torta.



If life can teach you something, it’s that the more you learn, the more you realize how much more there is left to learn! I was feeling confident that my naiveté entering into the development of the first game would not be an issue on the sequel. "We've done this before". All of the major problems were solved already, we've even done a successful sequel before (shoutout to Mutant Blobs Attack!) -- how naive of me...

Turns out Guacamelee 2 was quite a challenging project! We realized we needed to make the game better, more engaging, finer tuned. And, in the end, I think we succeeded. The experience has better flow, it's ambitious but stays grounded, it's bigger but better paced, the upgrade system has more depth, the art direction was taken up a notch. For the untrained eye these changes might be a bit invisible, but these were complex problems and -- ok sorry, I'm tooting my own trompeta.

I want to share some examples, though, of things we couldn’t figure out that got left on the cutting room floor. Not all of our shots are going to be golazos, but failed bicycle kicks are still very entertaining. So, for your enjoyment, here’s a behind-the-scenes peek at a few of our failed ideas from Guacamelee! 2.

Cabezón’s Pontoon

We had an idea to have a waterfall as a point of no return, featuring a studio favorite: Cabezón in his pontoon. I did a quick flash animation to illustrate the story beat for it.



We had planned to cut Pueblucho out of the map here, but later we realized it would be better (and metroidvania-er) to have the Darkest Timeline version of Pueblucho as a place the player could revisit. Sadly Cabezón's pontoon was relegated to a dialogue mention, but his love for boating is still a core character trait in our hearts.

The General, Coscorrona Sisters and The Handler

The bosses in Guacamelee are quite extravagant characters, and their complex nature makes them very challenging to design. Before our beloved Muñeco came to dazzle us with magic tricks, or Cactuardo teamed up with the Bird-who-must-not-be-named, we had The General, the other Coscorrona Sisters, and The Handler. Well we never really "had" them. We couldn't make them fully work for one reason or another...

General Huesitos




General Huesitos was a dead dictator who stole an enormous golden machete from a giant. He died when a cannonball smashed into his face. I love that visual, but for various reasons he didn't make the cut. Only his machete did (as Muñeco's melee weapon of choice).



Coscorrona Sisters

The third Boss in the game was the hardest to design, as they needed to play a role in parts of the story which were still taking shape. Eventually we settled on Zope as an antagonist for the Chicken Illuminati, having teamed up with the monstrous Cactuardo. But, that didn't stop us from endless trial-and-error with his design.

Before we had settled on the Zope/Cactuardo pair, we experimented with the idea of a pair of boxing twin sisters who could transform into Giants. They were the Coscorrona sisters. Later in production we rescued one of them for Coscorrona, the grappling trainer!



Oh, and there was a third Coscorrona sister, who died after overusing her ability to transform into a giant.



Cactuardo and The Handler

We experimented with Cactuardo too -- a character who himself had been concepted then set aside in Guacamelee 1! At first we were toying with the idea of a mystery handler in charge of him.



Eventually, as I mentioned, Zope took the role of Cactuardo’s partner, and helped us tie up the narrative with the Illuminati subplot.



I hope you enjoyed some of the behind the scenes images in here, and I truly hope you enjoy playing Guacamelee 2! I'm very proud of what the team has accomplished and on a personal note I'm thrilled to have a game with a Latin American protagonist and cast.

¡Órale!

Happy Holidays from Drinkbox

Hey everyone! Happy Holidays from all of us at Drinkbox studios to you, your family and friends.



It's been an exciting year with the team releasing Guacamelee! 2 and hopefully more excitement to come with some secret projects we're working on! If you've been waiting to pick up one of our games, just a heads up that they're currently on sale. ːsteamhappyː

Thanks for all the support!!!
Drinkbox

Guacamelee Franchise Sale ON NOW! Proving Grounds DLC released!



Franchise Sale ON NOW!!



We're excited to announce that the entire Guacamelee! franchise is ON SALE NOW as today's Daily Deal! Guacamelee! 2 is available at 25%-off, while the original Guacamelee! is available at a whopping 85%-off.

IN ADDITION: An extra bundle discount of 10% is available through the new Guacamelee! 1 + 2 complete-the-set bundles.

If you've been holding out, now would be a good time to pick up Guac 2 (or the original game)!

New DLC: The Proving Grounds



The new Guacamelee! 2 'Proving Grounds' DLC pack has just been released! You can read more about it here:https://steamcommunity.com/games/534550/announcements/detail/1718582731873447792]Proving Grounds Announcement
All Guacamelee! DLC, including the Proving Grounds, is currently on discount as part of the Franchise Sale.

Have fun! ːsteamhappyː

New DLC out today, and more to come!

Hi everyone! It’s been a few months since the launch of Guacamelee! 2, and we’re super honoured by the critical reception and the support from our fans. We haven’t just been kicking back and frantically refreshing review sites though - we’ve been busy since August, and today we’re finally ready to show off some fun new extras!

The ‘Three Enemigos’ Character Pack - out TODAY!





As of right now, you can purchase this character pack to play Guacamelee! 2 as three of the game’s beloved bosses - El Muñeco, Uay Pek or Jaguar Javier. Each new character skin has unique gameplay pluses and minuses to change up your playthrough, as well as associated achievements you can earn.




‘The Proving Grounds’ Challenge Level - coming early December!



And next month we have something even bigger:

This DLC pack introduces a new challenge level, The Proving Grounds - a floating temple and home to the god Tiempochtli, where luchadores have gone since the beginning of time to sharpen their skills. Your five lucha trainers team up to guide you through a series of challenges, and each trainer is ready to award you with a character skin that lets you play the game as that trainer. Like the Enemigos, their costumes have unique gameplay attributes suited to the trainer’s specialty. Flame Face does higher and higher damage the greater your combo grows; Uay Coco’s magic lets him execute many special moves, but his body is extra-vulnerable to damage (and he makes for a pretty adorable ‘chicken’).




We set our designers loose to fill the level with 15 ridiculously fun challenges that push the limits of Juan’s capabilities in new ways. Once you’ve mastered them and earned gold medals across the board, you’ll meet Tiempochtli and receive one final (secret) character skin reward.



We can’t wait to hear what you think of it! :g2heart:

Fall sale update & new Guacamelee! Series bundles

Fall sale!
Quick PSA: Guacamelee! 2 is now 15%-off as part of the Steam fall sale! Our older titles are also available at fall-sale discount prices. Also:

New Guacamelee! Series Bundles


We've created a couple of new complete-the-set bundles that give owners of Guacamelee! Gold / STCE an extra 10% discount on Guacamelee! 2.

Bundle discounts combine with other sales, meaning Guac2 is available at roughly 25%-off for owners of Guac1 during the fall sale. Please note that these new bundles may only be available for a limited time, although we expect to keep them around until at least the end of the year.

We'll have more Guac2 news very soon!!

Guacamelee! 2 - updates released, last chance for launch discount!

First off -- thanks from all of us at Drinkbox for the huge support of the launch of Guacamelee! 2. We're thrilled to finally have it out there and be hearing from so many players and press who've enjoyed it!

We've been busy over the last week responding to questions and support issues. If you ran into any bugs, the ones we've fixed are being listed in the Patch Notes thread. We're still working on some further updates.

We also wanted to remind anyone who was still planning on picking up Guac 2 that the launch discount, as well as the coupon for players of the original game, both expire tomorrow (Aug 28) at 10am Pacific / 1pm Eastern / 5pm UTC! Get it while you can!

To those who've already picked it up -- thanks again and we hope you're having a blast. ːbigheartː