Guard the Future cover
Guard the Future screenshot
Genre: Role-playing (RPG), Adventure, Indie

Guard the Future

2022.8.30 version update

New content of part I:

1. Add a tunnel scene to save the game after the end of closing.



Part II gameplay adjustment and bug correction:

1. In the previous version, after the protagonist died in the community, the bug with lost weapons was not completely repaired. This must be seen bug has been repaired again.

2. Add the prompt after the annihilation of the community NPC yaeben to avoid the situation that the player gets stuck due to confusion.



While making the game, I have to work hard for life, so the progress is slow, but there are no abandoned pits. I also hope to complete it as soon as possible.

2021.4.10 Version update

2021.4.10 version update

Part I new content:
1. Add pictures and random prompts when loading.

The second part is game adjustment and bug correction
1. Fixed the problem of community NPC blinking. This occasional bug has been fixed.
2-1 when the protagonist dies in the community, the weapon will be lost and cannot be picked up. This bug has been fixed.
2-2 when the protagonist dies in the community, NPC will appear repeatedly. This bug has been fixed.
3. Fixed the problem of wrong UI layer in some scenarios. This bug has been fixed.

Many players complain that there are few prompts, so the prompt is added when loading. On the one hand, it will not be so boring when loading, on the other hand, it can make players understand the game faster. I think it's just a small update, but I'm tired of doing it. Every little idea may contain unlimited workload. I hope what I do can give you a better experience.











20201231 version patch 2

Fixed the gun holding error when snow mountain arrived at the community.

20201231 version patch

If the old player has an archive in the old version, he will not read the new variable and make it empty without triggering the plot. It has been updated to solve this problem.

Version update on December 31, 2020

I've kept you waiting for a long time. It's a whole year since the last version, but I feel that it's only one day. I finished this version on the last day of 2020. At the same time, I wish you a happy New Year!


Version update on December 31, 2020

Part I new content:

1. Add community plots and scenes.
2. Add plots and scenes of suburban roads. (vehicle system level)
3. Add urban plots and scenes.

65% game completion



The second part is game adjustment and bug correction
1. Fixed the disorder of time and space in the bar and the revival of NPC. This bug has been fixed.
2. When snow mountain dies, there will be infinite circulation. This bug has been fixed.
3-1. The subway part has been integrated into the plot and is no longer listed as a test scenario.
3-2. The plot of the subway is slightly modified to make it more reasonable.
3-3. Metro NPC Angela will display tasks repeatedly. This bug has been fixed.
4. NPC follows the adjustment, and can't command it to move to the designated area at any time.
5. The snow mountain and the subway have joined the archive points.
6. Delete the option button in the menu bar, and the options will be made together with the UI after the functions are improved.
7. Increase the power of pistol. The damage of the previous version is obviously weaker than that of bow and arrow, which is unscientific.














2019.12.10 版本更新

原本计划十月发布版本,由于我高估了自己,或者低估了工作量,在几乎每天只睡两三个小时的情况下,收尾工作做了三个月,前后总共做了七个多月,比原定计划整整晚了两个月,以后我会更加慎重地评估开发进度,尽量准确的发布更新时间。以下是这次版本更新详情:

第一部分新增内容:
1.标题界面重制,更符合游戏主题。
2.增加酒吧剧情以及酒吧仓库场景。
3.增加遗迹剧情及场景。
4.增加濒死梦境剧情及场景。
5.增加雪山剧情及场景。
到此沙漠剧情、任务全部补完,开始向雪山转移,现在游戏完成度达到50%

第二部分游戏性调整及BUG修正:
1.任务完成后获得的武器不会再因为死亡而失去,死亡惩罚改为扣除额外弹药,保留武器。
2.降低爬梯速度,爬梯速度太快,比走路都快很不合理,所以速度下降50%。
3-1.游泳时将不再能持枪。
3-2.游泳速度下降30%。
4-1.疾跑的按键BUG修正,现在按住SHIFT可以正确触发。
4-2.疾跑不再能向后跑。
4-3.疾跑改为有持续时间,不再是无限,到达上限将有一段冷却时间。
5.酒吧前置任务中的巨型暴徒,会在玩家死亡后自动被击杀,此必现BUG现已修正。
6.拥有存档时,继续游戏还会有极微小的概率跳回标题界面,此偶现BUG现已修正。
7-1.教学关存档后立刻退出后再继续,会出现对话错乱的BUG,此必现BUG现已修正。
7-2.教学关删除部分重复对话,下调部分对话提示时间,由20秒下调至10秒。
8-1.生命UI调整,只在玩家持有武器时才会显示。
8-2.地图UI红圈在切换某些场景后会不显示,此必现BUG现已修正。
9.接近NPC时,NPC会出现抖动,此必现BUG现已修正。
10-1.有个别食物拾取后不会消失,可以无限拾取,此偶现BUG已修正。
10-2.任务道具狗粮的出现率增加,白天增加100%,夜晚增加200%。
11.近战武器添加格挡,类似只狼可以完全抵消一次攻击,BOSS战时会非常有用。
12.由于夜晚过于恐怖,远远超过预想中的恐怖程度,我自己都不太敢去,所以减少40%的怪物数量。(我的初衷并不是要做一个恐怖游戏,但如果多数玩家希望有这样的压迫感,我还会改回来。)






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