If you have any issues please reach out directly via Discord, Twitter, Support Email. Thank you!
GOO2 | Patch v2.0.68
We have just published another update for the GOO2 beta to fix some known issues. Thanks to all players who helped report or discover these issues:
[ v2.0.68 ] • ADJUSTED: Skybox on Whiteout region. • FIXED: Skills resetting on some player accounts. • FIXED: Vulkan region crashes. • FIXED: "Jittery" sprint on clients. • FIXED: "Jittery' aim on clients.
If you have any issues please reach out directly via Discord, Twitter, Support Email. Thank you!
GOO2 | Patch v2.0.67
We have just published an update for the GOO2 beta to fix some known issues. Thanks to all players who helped report or discover these issues:
[ v2.0.67 ] • ADDED: Pet replication for Client. • FIXED: Issue with Inventory/Item Pickup • FIXED: Enemies dropping wrong loot levels for Clients. • FIXED: Chat breaking TopDown mode. • ADJUSTED: Connection timeout variable.
If you have any issues please reach out directly via Discord, Twitter, Support Email. Thank you!
GOO2 AMA
DANK AMA We're hosting an AMA this Sunday via Discord. We really hope to see you there^^
Sunday, August 29, 2021 https://discord.gg/cY5XHC3 • 10am US Pacific • Noon US Central • 1pm US Eastern • 6pm London
GOO2 | Now Available (Beta)
We are extremely excited to announce that GOO2 is now available for download! It's been a long journey and we're happy to make this available to everyone. We truly hope you enjoy this FREE update.
[previewyoutube="IqAYf0gtMJo;full"]
More information is available via the Dankie Discord developer channel: https://discord.gg/cY5XHC3
[ACCOUNT INFORMATION] • All purchases transfer to GOO2. • All characters transfer to GOO2. • All Inventory & Gear transfer to GOO2. • All Skills transfer to GOO2. • All Ion & Credits transfer to GOO2.
[BETA] • This is an open beta so issues are to be expected. • Should you have any issues please reach out to us directly via Discord, Twitter or Support Email.
[ORION'S BIRTHDAY] We are also celebrating the 21st birthday for Orion, and what better way to celebrate than getting GOO2 into your hands to play.
[CHANGELOG] • Too immense to share here. • If interested we have the majority of the 2021 changelog on the Dankie Discord server: https://discord.gg/cY5XHC3
[KNOWN ISSUES] These include some of the most notable areas to be aware of: • FIX: Offline mode not working at the moment. • FIX: Chat breaking mouse inputs in TopDown mode. • FIX: Enemies dropping incorrect item level drops for Clients. • FIX: Health computation needs to be updated to r3. • FIX: Manual revives not currently working (only regen). • FIX: Some SFX missing parental (not affected by settings) • FIX: Various Store/UI updates are still needed.
[NEXT STEPS] We have additional patches planned for known issues. We will also be investigating any new reported issues during this time.
[DANK AMA] We'll be hosting an AMA on the Dankie Discord this weekend. We encourage everyone to join to ask any questions and discuss GOO2:
Sunday, August 29, 2021 https://discord.gg/cY5XHC • 10am US Pacific • Noon US Central • 1pm US Eastern • 6pm London
GOO PHASE 2 | Q3 2018 Development Update
We are updating the release window targets for Guardians of Orion Phase 2.
GOO PHASE 2 - OUR BIGGEST & BEST SO FAR!
This is our largest production to date and has been underway for about a year now. We knew going into this it wouldn't be easy just with the modules and content we wanted to deliver, but also the unexpected variables that can and do popup when lifting the hood.
In my opinion GOO PHASE 2 is our greatest product to date and we cannot wait to share it with all of you - but only when the time is right.
GOOD STUFF!
The good news is we've done most of the critical components already, including major aspects such as but not limited to:
1. New game engine & technology integrations
2. New FPS Module
3. Optimizations & Polish (Technical)
4. Optimizations & Polish (Rendering)
5. Completely Remastered or Rebuilt Regions
6. Harvest v2.0
7. New Player HUD
8. SFX/VFX Remastering (Enemies, Worlds, Characters, Abilities, etc)
TIME VARIABLE UPDATE
The remaining aspects are not nearly as complex as what has already been achieved, just more-so time consuming. However we have missed our targeted window and have now entered a segment of the year in which is overly saturated and populated with other amazing games. There are currently many things in motion and others that need to still be determined. There is nothing specific to announce just yet as we evaluate new release window viability between ourselves and intended partners/platform(s).
GAME PREVIEW POTENTIAL
We are planning for ways that fans can play PHASE 2 before it officially comes out. We are working on setting up a Playable Preview so those interested can experience things a bit sooner. Beyond this and closer to the official public debut will likely be a 2nd play session in the form of a Beta.
More details as we get closer and finalize key aspects.
DOING WHAT IS BEST
The sooner it's released, the better for EVERYONE so this choice is made with a heavy heart but one that is ultimately best for the game.
We want to get this out to all of you to enjoy and experience. We have been working very hard on this product and are so proud of it. This is by far the best work we've done to date and we cannot wait to show you what we have been working on so hard.
The best way to help is simply spread the word!
Encourage people to check out the game or even all of the work completed on Phase 2 so far and helping bring additional awareness as we inch closer and closer.
ORION as a game series turns 18 today! Originally announced on August 25, 2000 as a mod for the original Half-Life!
GUARDIANS OF ORION - PHASE 2
We have been in development on the second phase of Guardians of Orion for some time now! We are getting very close and cannot wait to share this with you.
This is by far our biggest and BEST release we've ever made. New engine, completely remastered content, gameplay and so much much more! We look forward to seeing what you all think. Basically a brand new game!
Guardians of Orion Phase 2's launch is getting closer and closer!
We've been making some incredible development strides and also disovering and resolving some key technical issues from Phase 1. In the end you're going to get a game that: (1) Looks Better, (2) Sounds Better, (3) Runs Better and (4) Plays better.
This is the most significant game update we've ever made and cannot wait to share it with you.
https://youtu.be/DpkjGT2bspg
We wanted to show a more direct comparison with many modules between Phase 1 and Phase 2. This video is focused on the icy region of Antar. We hope you enjoy!
While much of our focus is on quality-of-life and polish for the v2.1 update on Guardians of Orion, there is a significant amount of new, fresh and or remastered content including the Blink Module, FPS Module, Game Content and also a brand new Player HUD.
This image depicts ALL HUD elements active at once. This isn't reflective of gameplay and only to illustrate all modules of the HUD.
This is the first early work-in-progress look at that new Player HUD for GOO Phase 2 and we expect to show direct-feed video for an in depth look at it very soon - hope you enjoy!