Weekly Update 3: Gameplay Video + Last week's progress
Hi there!
After long silence here is the next update. Worked on to improve new dungeon map mechanics, it took some time, but I think it became very good. Last week I uploaded a gameplay video with it. With these developments the release date postponed to June, I am really sorry for it, but I try to bring the best from the game.
Here are some of the last week's new features:
Winter chapter level chooser and battle locations.
New hexa type: Vendor. You can trade items with him.
A new enemy: exploding bug. It will explode upon death or if it reach close enough to your heroes.
That's it for now, thanks for reading!
Weekly Update 2: Dungeon map reloaded
Hey everyone, just finished the redesign of the level chooser and dungeon maps, and organized into one unit. It's fit much more functional for the game and I think it's more beautiful too, hope you will like it!
Trying to finish the game in next 2-3 weeks.
That's it for now, thanks for reading!
Weekly Update 1: In-game intro
Hey everyone, just finished the in-game intro, what you can watch here:
https://youtu.be/NlhREhGP9Qk
Now continue working on talent trees and dungeon maps.
Plan to finish the game in the next 3-5 weeks, so stay tuned.
(You can add Guards of the Gate to your wishlist and follow the progress
on Steam)
Thanks for reading!