Hot Sales and Free Gifts in the Gem Store This August
Free Gift: Black Lion Chest Key
We're kicking off our August sales with a gift for you: one Black Lion Chest Key. This free goodie will be available until August 12, so don't forget to log in and claim it from the Gem Store! During this time, you can also stock up on Black Lion Chest Keys at an amazing 30% discount. Don't miss out!
Discounted Items
Black Lion vouchers are back at a 10% discount! Use these special items to easily choose from a massive selection of fashionable cosmetic skins and novelties. The following vouchers are discounted from today until August 19: Black Lion Backpack and Glider Vouchers, Black Lion Glider Vouchers, Black Lion Chair Vouchers, Black Lion Outfit Vouchers, Black Lion Held Toy Vouchers, Black Lion Musical Instrument Vouchers, and Black Lion Weapons Vouchers.
What's in Stock
Add a fresh splash of color to your favorite items with our returning dye kits! Starting August 9 and continuing for the next few days, the following dye kits will be 20% off:
Darkest Abyss Dye Kit
Bloodstone Dye Kit
Flame Dye Kit
Sacred Dye Kit
Winter Chimes Dye Kit
Frost Dye Kit
Glint's Winter Dye Kit
Jormag Dye Kit
Soo-Won Dye Kit
Upcoming Sales
Players can claim one free Communal Boost Bonfire from the Gem Store between August 13 and 19. Share the warmth and light with friends all summer long with a 20% discount until August 19.
We've made several quality-of-life improvements to Communal Boost Bonfires, and these returning items will be available in the Gem Store going forward. Read more about the updates in the July 16 release notes.
Fill up your stylish stable for Guild Wars 2®: Janthir Wilds™! Beginning August 16, select mount adoption licenses, mount select licenses, and mount packs will be on sale at a 20% discount, including:
New Horizons Mount Adoption License
New Horizons Mount Select License
Desert Racer Mount Adoption License
Desert Racer Mount Select License
Reclaimed Bonds Mount Adoption License
Reclaimed Bonds Mount Select License
Shiverpeaks Mount Pack
Cozy Wintersday Mounts Pack
Exo-Suit Mounts Pack
Canthan Cuckoo Springer Mounts Pack
Available Now in the Gem Store!
Log into Guild Wars 2 and press 'O' to access the Black Lion Trading Company for these great offers and more!
Homestead Essentials: Living in Janthir Wilds
Greetings, Tyrians! Gather around the fire and settle in as we chat with Andrew Gray and Joel Eckert, two of the designers working to bring you one of the newest features in Guild Wars 2®: Janthir Wilds™. Today, they’ll conjure a magical doorway and take us on a tour of Homesteads.
With the launch just a few weeks away, we're excited to answer some essential questions that will help you on your journey to turn a plot of land into a home. In the next few weeks, be sure to check out our social media channels for inspiring homestead designs, and join us soon for a livestream where we'll explore Homesteads even further. For now, we'll be covering some of the general Homesteads information that you'll need to know.
Q: How do I get my homestead?
A: The story of Guild Wars 2: Janthir Wilds will introduce you to the plot of land that you will tend to and claim as your homestead.
Q: How do I access my homestead?
A: Once your homestead is unlocked, you'll have access to a Summon Conjured Doorway Mastery skill. Any character on your account can conjure a doorway and simply step through into the homestead.
Q: Can friends visit my homestead?
A: Yes, you can invite your party members to your homestead via your conjured doorway. Players who are not in a party can use the door to request a party invitation from the door owner, and the owner interacting with the door will initiate the instance-transfer countdown. You can even give your visitors permission to help decorate your homestead!
Q: Can I return to my original location (the place I entered from) when I exit my homestead?
A: Yes, you'll find a familiar instance exit button on the lower right of your screen that will return you to your previous location. This will even persist across sessions, so if you log out and log back in to your homestead to take advantage of the homestead's resting bonus, upon logging back in, the instance exit button will return you to your last open-world location. This will not persist if you visit another instance, though.
Q: What can I unlock for my homestead?
A: As you progress your Homesteading Mastery, you'll unlock more rooms within your homestead to decorate. You can also unlock improvements to your lumber mill, mine, and farm facilities. Because upgrades and spawns for your personal story home instance carry over to the homestead, you can also collect various gathering nodes, convenience features, and characters like the hungry cats.
And, finally, you can unlock decorations through the handiworker discipline, which is a refined, account-wide crafting ability.
Q: Can we control where unlocked nodes spawn?
A: Things like resource nodes, cats, and chests are placed in predetermined areas to ensure they all function properly.
Q: Where do homestead decorations come from?
A: Handiworker is the new crafting discipline that will be used to create decorations. New decorations are unlocked via Mastery points spent in the Homesteading Mastery line.
Q: Tell me more about handiwork, the new personal version of guild scribing.
A: Handiwork functions very similarly to scribing, but it is designed and balanced for a single player to be able to craft things on their own. There is a material cost for each copy of a decoration that you craft, but the prices for personal decorations via handiworker crafting are significantly lower.
Q: Why is handiworker crafting part of a Mastery line and not leveled like other crafting disciplines?
A: Since your homestead is account bound, we also wanted your handiworker crafting discipline to be account bound. We also wanted to create a stronger synergy between the content of Guild Wars 2: Janthir Wilds and your homestead, so, rather than reaching higher levels of the crafting discipline by crafting more decorations inside your homestead, you'll instead do so by playing the rest of the Guild Wars 2: Janthir Wilds content and earning regular experience points.
Q: How do I decorate my homestead?
A: A "Decorate" button on the heads-up display or the skill panel will activate decorating mode.
In this mode, players have access to various skills on the skill bar for placing new decorations, modifying already placed decorations, or removing decorations. Additionally, you can enter a flying mode that allows placement of items anywhere a player normally cannot reach.
We'll be demonstrating homestead decoration live on Twitch this Friday, August 2, at noon PDT (UTC-7). Join us to catch the placement tools—which include a Toggle X-Ray Vision skill and flying mode—in action.
Q: How do the characters on my account interact with the homestead?
A: When you exit to the character selection screen while inside your homestead, the character you were playing will be visible in your homestead as an NPC while you play other characters. These NPC versions of your characters default to one of three predetermined locations in the homestead, based on whether they are soldiers who wear heavy armor, adventurers who wear medium armor, or scholars who wear light armor.
Soldiers are found around the main homestead structure and the entry area near the portal.
Adventurers are found on the far side of the river near the main homestead building, in a wilder area.
Scholars are found in and around a secluded cave away from the main homestead, which is perfect for concentrating.
If you approach any of these logged-out alternate characters, you can ask them to follow you and lead them elsewhere. When you're ready for them to stay put again, you can ask them to stay, and they'll stop following.
Q: Will all of the characters I leave in the homestead when I log out show up? Can I control which ones show up or disable them?
A: All characters left within the homestead when you log out will be visible when you're playing other characters.
Q: Can we control the appearance and dyes of mounts in the stable? How are those chosen?
A: Mounts housed within the mount stable will have the same skin and dye settings used by the player character that is currently accessing the homestead. The skiff's dye and skin are controlled by the same means.
Q: Will there be a livestream to show off Homesteads?
There will be a livestream! As we mentioned above, we'll be showing off the design elements and finer details of the Homesteads feature on our Twitch channel, on August 2 at noon Pacific Time (UTC-7). We hope to see you there!
Prepurchasing any edition of Guild Wars 2: Janthir Wilds before the expansion launches will grant you the "Homesteader" title, the Whispering Serpents Pauldrons skin, and a box with your choice of one Serpent's Wrath weapon skin.
Visit the official store page for full details on the items included in the Standard, Deluxe, and Ultimate editions.
Game Update Notes: July 30, 2024
07/30/2024—July 30 Release Notes
Festival of the Four Winds
On behalf of Queen Jennah of Kryta and the Captain's Council of Lion's Arch, you are cordially invited to participate in the return of the Festival of the Four Winds!
High atop the Labyrinthine Cliffs, our Zephyrite friends have been working in tandem with Lion's Arch to host an incredible variety of fun vendors and events to entertain visitors from all across Tyria. This celebration of unity and peace between our cultures is more important than ever before, and we hope that you will join us in the festivities.
In this spirit of cooperation, Queen Jennah has personally overseen the reopening of the Crown Pavilion, featuring a variety of challenges for Tyria's finest to test their mettle!
Transportation to the festivities couldn't be easier! Special hot air balloons are now stationed in each nation's capital city. Visitors can also sail directly on the ship from Lion's Arch.
We look forward to seeing you at the festival! —Captain Ellen Kiel
Complete the (Annual) Four Winds Customs meta-achievement to earn the Beach Trunks, a new leg armor piece appropriate for seashore fun.
Last year's meta-achievement reward, the Zephyrite Headband, can now be purchased from the festival reward vendors.
A new Sandswept weapon set is now available. You'll receive your choice of a weapon by progressing the (Annual) Four Winds Customs meta-achievement and the (Weekly) Four Winds Festivities achievement.
Last year's Sun-Grown set can now be acquired from the weekly festival rewards vendor.
The long-awaited Zephyrite short bow, torch, and warhorn are now available from Blessing of the Four Winds containers. Once you've unlocked one of these weapon skins, you can also acquire its upgraded Sun-Blessed form from a Zephyrite Weapon Enchanter.
Contents of the Zephyrite Supply Boxes have been updated, including three new weapons crafted by a traveling weaponsmith.
Added a new Mini Sea Turtle to the festival reward vendors in Labyrinthine Cliffs and Crown Pavilion.
A new event has been added to the Labyrinthine Cliffs seaside. Help the Zephyrites prepare for the treasure hunt by filling water balloons at the shore and sending them to the upper docks by kite basket.
Updated the trading prices at the Bazaar of the Four Winds.
Added new festival guild hall decorations:
o Krytan Garden Column
Elonian Bazaar Shade
Beach House Spiral Stairs
Skimmer Rental Post
Various issues have been fixed to ensure a safer and more pleasant festival for all participants.
The Festival of the Four Winds will be available for three weeks, from July 30 to August 20. Enjoy the festivities!
HotFix 7/30
Bug Fix:
Enabled "/PetalThrow" emote.
Celebrate Joyful Moments with This Flower-Flinging Emote
"/PetalThrow" Emote Tome
Nature can tell us a lot about beauty and fragility persevering in hard times. This sweet arrangement of pastel flowers will bring a bright and beautiful reminder to people that life is worth celebrating. The "/PetalThrow" Emote Tome is available for 400 gems.
What’s in Stock
Doze your summer away with these excellent discounts! Starting August 2 and continuing for the next few days, select chairs will be 20% off, including the Peaceful Shrine Chair, Tranquil Moon Chair, Glacial Chair, Jackal Chair, and more. Don't miss out!
Available Now in the Gem Store!
Log into Guild Wars 2 and press 'O' to access the Black Lion Trading Company for these great offers and more!
The Festival of the Four Winds Returns Today!
The Festival of the Four Winds has arrived! This annual celebration, orchestrated by Her Royal Majesty Queen Jennah of Kryta, heralds the joy of summer with tons of excitement throughout Tyria. The festivities are in full swing across two locations—the Crown Pavilion in Divinity's Reach and the Labyrinthine Cliffs—where players will be able to join in on the festivities until August 20.
Both the Labyrinthine Cliffs and the Crown Pavilion welcome adventurers of all levels, ensuring that even newcomers can dive into the festivities without hesitation. Read on for a rundown of the activities you can participate in during the festival and the rewards you can earn!
Where to Go
The Labyrinthine Cliffs can be accessed via Lion's Arch, and the Crown Pavilion can be accessed in Divinity's Reach. Check your in-game mail for an Invitation to the Festival of the Four Winds and double-click the item to teleport instantly to your desired location.
What to Do
When you enter the Labyrinthine Cliffs, you will arrive in a whole new area! This beautiful explorable zone is located on the Tyrian coast. You can navigate this map using the various aspect crystals: wind, sun, and lightning. There are activities all over the map, so keep your eyes peeled!
Experience the thrill of finding treasure with fellow players by participating in the treasure hunt meta-event, or try your hand at one of the races! The Skimmer Slalom and Flying Dolyak adventures will offer you the fun you need in this beachy location. There are also sky crystals all over the map that you can find to complete achievements.
If you decide to head to the Crown Pavilion, you will discover many other activities! Join other players in defeating the greatest enemies of Kryta in the Boss Blitz event. But worry not; these are not real beings. They are merely Queen Jennah's watchknight soldiers.
Face off against the strongest individuals in Tyria. Talk to one of the fight managers to join the queue, and you will be transported to a one-versus-one arena—the Queen's Gauntlet! Cheer on your friends or show off your skills to the world.
This year, you can also help the Zephyrites at the Labyrinthine Cliffs seaside by preparing for a treasure hunt! Fill water balloons at the shore and send them up to the upper docks by kite basket.
Rewards
As you take part in the festivities, you can progress the Annual Four Winds Customs meta-achievement to earn a new leg armor piece—Beach Trunks, perfect for some seashore fun! A new Sandswept weapon collection is also earnable by progressing the Annual Four Winds Customs meta-achievement and the weekly Four Winds Festivities achievement. You can locate these rewards in the achievement panel under Festivals.
Participate in various activities to earn festival tokens! Trade them at the festival rewards vendors in the Crown Pavilion and Labyrinthine Cliffs for exclusive items like the new Mini Sea Turtle, guild hall decorations, and much more! You can also look forward to the long-awaited Zephyrite short bow, torch, and warhorn, which can be found inside Blessings of the Four Winds containers. The Sun-Blessed versions of the weapons can be purchased from Zephyrite weapon enchanters.
We look forward to seeing you at the festival!
Possible game access interruption on July 30.
Possible game access interruption on July 30. Please be aware that on July 30, there may be a temporary interruption in game access for those using Steam accounts due to a Guild Wars 2 data transfer. We are working with Steam to make sure this process happens quickly, and that there are no further disruptions. Thank you for your patience.
The Return of Raiding and Convergences in Janthir Wilds
Hello, Tyrians!
We are less than a month away from the launch of Guild Wars 2®: Janthir Wilds™, and while there's plenty to be excited about for the August 20 release, players can also look forward to the newest raid and Convergence going live in our first major update in November. You will be able to explore a mysterious mountain region, and as you ascend the mountain, you'll face off against opponents who won't go down without a fight. Players will also get to choose how to encounter these fights, in either a 50-player Convergence event or a 10-player raid wing—our first new raid in five years!
Our team is currently hard at work developing this new raid, so while we can't share all the details yet, we can provide an overview of what to expect and explain why we are reintroducing raids, along with some insight into what players can hope for in the future!
The Return of Raiding
In the past, raids were self-contained instances with their own stories, built for 10-player groups. Our goal with the upcoming raid is to allow players to experience the story in a way that works best for them. The raid will be integrated into the main storyline, and players who might be hesitant to join a raid group will be able to enjoy their own personal narrative. The 50-player version is built as a Convergence, similar in structure to those found in Guild Wars 2: Secrets of the Obscure™. Those participating in the 10-player raid will find the story to be more heroic, with a focus on the formidable enemies they face rather than the NPCs involved in the narrative.
While there will be some differences between the 50-player and 10-player versions, the team has recognized the importance of maintaining a sense of continuity between both experiences. We look forward to watching players discover and master these mechanics in each setting.
With the introduction of our new raid encounter, some of you might be wondering if we will continue to create raids in the future. The short answer is "maybe." Raids require a significant amount of development resources, but only a small subset of players engage with the 10-player group instanced content, which is part of the reason it has been five years since our last one. This new raid serves as a test to see how we can support raids moving forward.
Originally, we attempted to solve the cost problem with raids through Strike Missions, a new game mode designed to be a bridge between players and raids. This time, instead of trying to give players "bridge" content in the hope that it leads them to raids, we're just giving them the raid content from the start in the form those interested in it really want. Players who want a 10-player, instanced, mechanics-heavy version can play that, and the players who prefer a large-scale, open-world experience with fewer barriers to entry can also experience the content that way.
Meanwhile, integrating raid content into the story lets us fit its development into our annual release schedule. We aim to extend story assets to support raids and gauge players' reactions to raids that have been integrated into the story.
Sometime after the raid's release in November, its challenge mode will become available. Additionally, players participating in the 10-player raid can anticipate a legendary mode, offering a highly coveted purple title.
Convergences in Janthir Wilds
The kodan cubs huddle closely around the village's Claw, their eyes wide with awe and excitement as he begins to recount a harrowing tale. It's a story of bravery and strategy, in which a band of fifty fearless Tyrians embarked on a daring mission as they ascended the mountain. As the tale unfolds and you take up the challenge in this encounter, you will find a strong ally in your warclaw mount, which will aid in this new adventure!
Listen closely as the village's Claw weaves the narrative—each encounter promises unexpected challenges and thrilling surprises.
During your encounters with these enemies, you might observe a noticeable shift in difficulty compared to what you experienced in Guild Wars 2: Secrets of the Obscure. We've fine-tuned these bosses to present a more advanced challenge than in previous Convergences, necessitating coordinated efforts from all party members to secure victory.
Completing Convergences in Guild Wars 2: Janthir Wilds will award players with essences that can be used to craft legendary gear. And, yes, these essences will be compatible with the legendary Obsidian armor available in Guild Wars 2: Secrets of the Obscure, as well as the new legendary spear and legendary backpack arriving in the quarterly updates for Guild Wars 2: Janthir Wilds. Essences from Convergences will be renamed "rift essences" (with three rarities) to streamline the rewards.
We hope you enjoyed hearing about some of the post-launch content coming to Guild Wars 2: Janthir Wilds. We'll see you in Tyria!
Prepurchasing any edition of Guild Wars 2: Janthir Wilds before the expansion launches will grant you the "Homesteader" title, the Whispering Serpents Pauldrons skin, and a box with your choice of one Serpent's Wrath weapon skin.
Visit the official store page for full details on the items included in the Standard, Deluxe, and Ultimate editions.
Don a Magical Cape and Go Fishing with the New Ocean's Heart Fishing Rod
Magical Cape
Your glimmering heart beats with a renewed sparkle! The cosmos has granted you a new addition to your magical attire—a cape made with shimmering silk and the power to change the world. This cape is the perfect companion to the Magical Outfit and is available for 500 gems.
Ocean's Heart Fishing Rod Skin
This fishing pole is the perfect love letter if you yearn for the endless sea. Adorned with breathtaking mystic sapphires, it will be mesmerizing for both fellow fishermen and all sea critters. This azure skin is available for 600 gems.
What’s in Stock
Turn the tide with our amazing discounts. Starting July 26 and continuing for the next few days, select unique weapon skins will be 20% off, including the Colossal Greatsword Skin, Arcane Marksman Pistol Skin, Heretical Scholar's Staff Skin, Dragon Spirit Focus Skin, Ravensoul Greatsword Skin, and more! Jump into the fray with your favorite skins.
Returning This Week
A little change is always a great way to spice things up! Transmutation Charges, Total Makeover Kits, Self-Style Hair Kits, and Name Change Contracts are 20% off from today until July 30.
Available Now in the Gem Store!
Log into Guild Wars 2 and press 'O' to access the Black Lion Trading Company for these great offers and more!
Janthir Wilds Unleashed: The Enhanced Warclaw Mount
Last week, we laid out the basic premise of the story in Guild Wars 2®: Janthir Wilds™, including an introduction to the lowland kodan who live in the Janthir isles. This week, we thought we'd take a closer look at the area you'll be exploring, plus another fuzzy denizen of the Janthir region: the warclaw, which the lowland kodan call "journeykin."
Arriving at the Lowland Shore
Your first forays into Janthir will take place in the Lowland Shore map, where you'll be able to explore and get to know the locals without the time or coordination pressure of a large-scale map meta-event. We designed this map to give everyone a change of pace from the epic scale of content you'll find in maps like Inner Nayos in Guild Wars 2®: Secrets of the Obscure™. Instead, you'll be experiencing the lifestyle of the lowland kodan colony that calls the area home. Try training with spears with the locals and racing with the local salmon as you enjoy the natural beauty of the area.
Into Janthir Syntri
As you push deeper into the wilds, you'll encounter more reminders of the region's dangerous reputation. Deep forests transition into sulfurous swamps that give way to volcanic terrain. Ruins left by the ravages of time and a bloodstone crater speak of the White Mantle occupation in the time of the original Guild Wars ®. The barrier between this world and the Mists has grown thin in Janthir Syntri, resulting in magical storms called Mists Tides that sweep the area. And strange creatures, known to scholars of Tyria's past as titans, have begun appearing in greater numbers.
Warclaws in the Wilds
While in Janthir, you'll have the opportunity to forge a bond with a warclaw mount and train a new Mastery line that grants your warclaw new skills in PvE maps! The warclaw is a highly mobile mount that can navigate with precision and agility over all kinds of terrain, and it also boasts some unique combat and exploration abilities:
Chain Pull: Deals damage and pulls enemies closer.
Battle Maul: Commands the warclaw to leap forward and perform an area attack, stunning enemies at the center of the attack.
Sniff: Enhances nearby allies while detecting nearby enemies. With Mastery training, Sniff also detects nearby treasure, which your warclaw can help you dig up.
Lance: Throws a spear to deal damage and knock down an enemy.
And here are the warclaw's Mastery tiers:
Nine Lives: Take no fall damage while mounted on your warclaw (the base warclaw already has decreased fall damage).
Feline Reflexes: Extend your jump by hitting the spacebar again in midair.
Wild Claws: The warclaw performs a hit on enemies when dodging through them. Hitting at least one foe gives you endurance at the end of the dodge.
Feral Fury: Increases damage while mounted on the warclaw. The Lance skill now stuns enemies and deals increased defiance bar damage.
Well Rested: Increases the endurance regeneration rate for all mounts.
WvW Changes
When designing the warclaw mount for PvE, we saw some opportunities to improve how the warclaw works in WvW. This refresh of the warclaw experience comes from our evolving understanding of our mount system since we first implemented mounts. Whether you're taking over or defending your territory, the warclaw will continue to be your steadfast companion with these updated skills:
Chain Pull: Added a new effect, Weakened Frame, which amplifies damage inflicted on gates and walls. This will stack with Structural Vulnerability.
Sniff: In addition to its abilities, it will also highlight damaged gates and walls for both allied and enemy structures when you're in range.
Lance: Increased to 2 charges.
Prepurchasing any edition of Guild Wars 2: Janthir Wilds before the expansion launches will grant you the “Homesteader” title, the Whispering Serpents Pauldrons skin, and a box with your choice of one Serpent’s Wrath weapon skin.Visit the official store page for full details on the items included in the Standard, Deluxe, and Ultimate editions.
Game Update Notes: July 16, 2024
07/16/2024—July 16 Release Notes
Note to users of third-party programs: The game may not launch or work properly after we release a new build if you use a third-party program, due to possible incompatibilities. ArenaNet cannot offer support if a third-party modification breaks, interferes with, or prevents you from playing Guild Wars or Guild Wars 2. Our policy regarding third-party programs can be found here.
General
Updated the behavior of the away-from-keyboard timer that returns players to the character-select screen after extended periods of inactivity. In open-world maps, the time remaining before a player who has not manually moved their character or performed any skill inputs is returned to character select is now reduced to 5 minutes if the player enters combat.
Removed rocks that were blocking access to mursaat tokens 19 and 31 in Ember Bay.
Items
Fixed an issue that prevented some legendary armor pieces from becoming invisible under the effect of thief stealth skills like Shadow Refuge.
Updated the Communal Boost Bonfire with the following changes:
The spawn radius of the wood has been reduced.
Players can now place the Communal Boost Bonfire, select its boost, and interact with it, even if they are already under the effect of one of its boosts.
A Locked Bonfire status will now apply to Communal Boost Bonfires for the first two minutes after they are placed, and only the owner will be able to select a boost during that period. When it expires, it will be replaced by a Public Bonfire status, and any player can select a boost if one has not already been selected.
Players can now interact with a Communal Boost Bonfire multiple times to refresh the boost, up to a maximum of 60 minutes. The boost will not be refreshed if the maximum time limit has already been reached.
Structured Player vs. Player
Automated Tournament Updates
The frequency of daily automated tournaments has been reduced from 8 to 4 per day.
All EU server tournaments will occur during their standard prime-time player activity period.
On North American servers, 3 tournaments will occur during NA's standard prime-time player activity period. One tournament is timed to occur during Oceanic (OCX) prime time.
A new weekly automated tournament has been added. This tournament happens every Sunday at the following regional times:
EU: 10:00 a.m. Pacific Time (UTC-7)
NA: 1:00 p.m. Pacific Time (UTC-7)
A new monthly variety automated tournament will happen every second Saturday of each month at noon Pacific Time (UTC-7).
This tournament will alternate between 2v2 and 3v3 modes.
Tournament of Legends will occur every 6 months on the third Saturday of each month at noon Pacific Time (UTC-7).
Structured PvP Titles
The "Champion Brawler" title awarded for winning 10,000 rated arena games is now colored pink.
Added a new colored tournament title, "Champion of Champions," for consistent high placement in the Kormir's Clash monthly automated tournament. Players accrue points by placing in the top 4 teams. First place awards 30 points, second place awards 15 points, and third and fourth place both award 10 points. The title is earned upon reaching 120 points.
Djinn's Dominion Objective Update
The lamp map objective has received several updates:
The objective now requires channeling, rather than being awarded by standing within a capture circle boundary.
The special action skill is no longer granted to the entire team. Only the player who channeled the lamp will gain access to it.
Leaving the lamp arena now causes subsequent uses to apply Weakened Soul for longer durations. The maximum penalty lasts for 30 seconds, refreshing when you enter or exit the lamp.
Special action skills have been updated:
Giant Meteor is no longer ground targeted, and it is now unblockable and requires a targeted enemy. The meteor will be attached to the target upon casting.
Disenchantment Field has been replaced by Waters of Life, a ground-targeted area of effect that revives allies and finishes downed enemies within its radius.
Waxing Doom has been replaced by Starfall, which damages and launches enemies in a radius around the player. Using Starfall on an enemy capture point will instantly neutralize it.
Fixed an issue that prevented jumping players from being counted as present in the Market (middle) capture circle.
World vs. World
General
This update focuses on changing some aspects of WvW scoring, as well as some siege updates and various WvW quality-of-life improvements.
These next few changes are part of an effort to make scoring feel healthier and to make fighting for structures feel more valuable. We will monitor the impacts of these changes and adjust as needed to maintain healthy scoring as play patterns evolve.
The victory point values from skirmishes will now be weighted based on player activity during the skirmish.
The war score awarded for capturing objectives has been increased and will additionally increase based on the objective's tier when it is captured.
The war score awarded for defeating an enemy player in WvW is increasing from 2 to 3.
These changes are focused on making gameplay in and around sieging structures feel healthier, paying particular attention to the tools defenders have available. We continue to strive to make both attacking and defending feel good for players.
Objective-contesting conditions are changing. Objectives will now become contested if the lord is put into combat or if a gate or wall is damaged below 98% health.
The Emergency Waypoint tactic now spawns 3 waypoints in various locations near the lord's room in Stonemist Castle and keeps.
Alacrity can no longer be applied to players using siege equipment and will be removed from players when activating siege equipment.
Boons other than swiftness can no longer be applied to siege golems.
Flame ram health has been lowered by 50%. Iron Hide will be applied to flame rams when they are operated.
Guild siege golem supply cost has increased from 50 to 75.
Arrow cart supply cost has been reduced from 40 to 25.
Superior arrow cart supply cost has been reduced from 50 to 35.
Trebuchet supply cost has been reduced from 100 to 50.
Superior trebuchet supply cost has been reduced from 120 to 60.
Rewards
Added a new Corrupted Hero weapon set to WvW.
Exotic versions of the weapons have been added to the Mist-Hardened Lockbox.
Ascended versions of the weapons can be acquired from a new Mystic Forge recipe utilizing rare Hero weapons, which are acquired from the Hero Weapon Reward Track.
Added varietal seeds to herb synthesizers.
To view these patch notes in your native language please visit our forums here: