Guilt cover
Guilt screenshot
Genre: Role-playing (RPG), Adventure, Indie

Guilt

'Prophecy' Major Update 0.8.31

Hello Threadbearers,



This update adds extremely powerful and build defining Legendary fate nodes, several fun new mods/enchantments, and some new weapons and armors.



New content



  • Legendary Fate Nodes- 8 Powerful build-defining passive nodes on the Fate Wheel
  • New Enchantments/Mods- Phantom Echo Attack, Shield HP Regen, Lightning Field Crits, Ice Shard Mana Deplete, Weapon Skill Damage
  • New Spells: Ice Shards, Flame Swirl, Withering Hex
  • New Weapon: Vortex Blade
  • New Armors: Phantom Armor Set, Chuma Mask
  • New Shields: Molniya Shield, Moroz Shield, Oath Shield
  • New Major Fate Nodes- 1 new major node in each of the 5 fate wheel domains


Fixes/Tweaks



  • Tweaked item drop rate/rarity (rarer and best gear less likely in early game)
  • Equipping an item now swaps it with the slot position of the previous equipped item



Please let us know your thoughts, and consider joining us on Discord to help vote on new features and offer feedback.

Super special thanks to our community and everyone that continues to support us.



Best,
Outer Brain Team

Hotfix 0.8.25

Fixed settings not being saved after changing monitors or multiple profiles

Minor Update 0.8.24

This update improves general performance, fixes potential stuttering and freezes, and other general balancing tweaks.

Fixes & Tweaks



  • Major performance improvements with stacking mana/buff mods
  • Parrying has slightly more strict timing
  • Mana +crit chance mod now a flat +crit chance if Mana is greater than 0 (it was too overpowered)
  • Balanced several other mods/enchants
  • Fixed shop/portal costs in NG+
  • Bell hits now affect everyone globally, instead of just your current Act
  • Added an indicator for leveling up/fate points available on HUD


Best,
Outer Brain Team

Minor Update 0.8.23

This update fixes major issues with exp scaling in NG+ Ascensions and other tweaks

[TAG-0]Fixes & Tweaks

  • Fixed a bug causing EXP to scale by 1000% (!!) in NG+ Ascensions
  • Fixed NG+ Ascensions not reloading Fate Wheel on death
  • Tweaked EXP scaling formulas
  • Introduced Critical Hit Damage multiplier
  • Replaced "+Int on Crit" mod with "+Crit Damage each Mana" mod
  • Nerfed Thorns
  • Buffed Mana Shield
  • Improved performance on Fate Wheel


Best,
Outer Brain Team

Update 0.8.22

Hello Threadbearers,



This update introduces some fun new enchants for items and Fate Wheel, as well as some balancing tweaks.

New content



  • New enchants: Mana Shield, vitality weapon damage, strength spell damage, HP on crit
  • New Fate nodes: Mana Shield, HP on crit, mana on inspiration, mana increase passion, vitality weapon damage, strength spell damage
  • New item: Glass ring


Fixes & Tweaks



  • Nodes on the Fate Wheel have been rearranged so that several extremely powerful synergies are not directly adjacent to each other (existing characters have been refunded their fate points)
  • Nerfed Holy Bolt enchant (cast chance 30%>>20%, slightly slower rapid-casting)
  • Increased monster damage/power escalation over clock days
  • Monsters give more EXP in each deeper Act (encourage pushing forward)
  • Increased EXP requirements to gain a level up
  • Fixed a major stacking issue with Thorns mods
  • Fixed dice rerolls on weapons
  • Fixed potential travel map generation failures
  • Other minor fixes and tweaks


Please let us know your thoughts, and consider joining us on Discord to help vote on new features and offer feedback.

Super special thanks to our community and everyone that continues to support us.

Best,
Outer Brain Team

Hotfix 0.8.21


  • Fixed Fate Wheel mods occasionally not activating until scene transition
  • Fixed Fate Wheel being overwritten null if spamming open/close

'The Fate Wheel' Infinite Skill-Trees Major Update 0.8.2

Hello Threadbearers,



This is a very exciting update.

This update adds the "Fate Wheel"- a new procedural Skill-Tree level up system, as well as a new starting class, and several fixes and tweaks.

New content



  • Fate Wheel: A fully procedural skill grid that regenerates with every run
  • New Class: Fool
  • Other minor mods and content I forgot to take note of ːsteammockingː


Please let us know your thoughts, and consider joining us on Discord to help vote on new features and offer feedback.

Super special thanks to our community and everyone that continues to support us.



Best,
Outer Brain Team

Demo Update and Online World merging

Hello,

This is a huge update of the GUILT free Demo. The demo is now running on the latest update.

In addition, the demo now shares the same Online World server as the full retail game. This means demo characters will leave corpses for the full game characters and vice versa, as well as other online interactions.

If a demo player wishes to continue their character, they can now buy the full game and resume from where they left off.

Consider sharing the free demo with friends, it's a juicy one.

Please let us know your thoughts, and consider joining us on Discord to help vote on new features and offer feedback.

Best,
Outer Brain Team

Minor Update 0.8.14


  • New mod: Mana on deal damage
  • New ring: Ogle Ring
  • Rebalanced/tweaked weapon mods
  • Fixed deleting characters
  • Fixed depleting consumables breaking shortcut
  • Fixed lootable flasks on corpses
  • Fixed settings resolution options
  • Added frame rate limit
  • Fixed stacking damage projectiles (sword cleave)
  • New shield icons

Hotfix 0.8.13


  • Fixed Act 3 generating inaccessible dungeons/corpses
  • Fixed starting items duplicating IDs
  • Reverted Bone Armor set to +Mana on kill mods