Guncraft cover
Guncraft screenshot
PC X360 Steam
Genre: Shooter, Indie

Guncraft

Reverb Bundle!

Hey guys! For today and tomorrow only, Guncraft is on sale for as little as $1 on HumbleBundle's daily bundles! Also available for today only is Ravaged Zombie Apocalypse if you beat the average payment and Orc Attack: Flatulent Rebellion for $9!

Purchase your Reverb Bundle today! https://www.humblebundle.com/

Indie Game of the Year!

Hey guys,

Guncraft has been voted GameHaunt's Indie Game of the Year! On behalf of the entire team, thank you so much for your votes! We couldn't have done this without you!
Link: http://gamehaunt.com/best-of-2013/

Guncraft Flash Sale!

Guncraft is a massive 75% off, but only until the end of the latest Steam Flash Sale! Click here to take advantage of this amazing discount while you can: http://store.steampowered.com/app/241720/

Paranoia Mode Beta Access for the Weekend!

Want to test out the new Paranoia mode early before the big content update on Monday?

Follow the instructions below and have fun!

Just a reminder that this is only the new mode in the Beta, all the other features for the update will come on Monday.

The Beta Password is: ParanoiaBeta

And here’s how to activate your Beta access on steam: http://imgur.com/a/Sp3z6

Don't be scared! ;)

PARANOIA Mode Announced + TONS of new features!

Here it is, the big Halloween update. YOU wanted it, YOU got it! Paranoia mode is our answer to the overwhelming number of requests for a "zombie" mode, but like most of our modes, we'd never settle for an industry standard, boring ol' zombie mode. Paranoia Mode combines the "Zombies vs Humans" game theme with the tension of a spine-chilling, horror B-movie. At the beginning of the mode, one or two players are secretly selected as the "zombie queen." The zombie queen appears to be a normal Guncraft soldier model but they have the power to turn any human they kill into zombies with enhanced speed and jumping advantages. Humans must band together, survive the swift attacks of zombie hordes, and use special abilities, wits, and teamwork to figure out who the zombie queens are before all humans are converted into minions of the undead horde. Check the trailer for it here!

We weren't content with just giving you one thing this Halloween though. We're also giving you Melee Gunsmithing! Now you can create your own melee weapons under the archetypes of the hammer (faster prefab construction), drill (faster mining), sword (high damage), and pickax (all-around).

The Admin Controls Pack also makes its debut. Change gravity, force loadouts, increase player speed, remove hookshots, disable parachutes, disable vehicles, and plenty of other options. Like we've always promised, this is YOUR first person shooter and you should have as many controls as you want to make it exactly how you want.

There's also a slew of minor features that make big changes to your Guncraft play. We've added new customization options to gunsmithing, including duel wield (purely visual) and different attachment regions (left hand, chest, and head). We've also added voice options for the skin crafting, so you can have a male or female character. Secondary weapons have been removed in favor of choosing two primary weapons. You can now rock a shotty/sniper build or double hookshots. Achievement and Badge rewards are also in. Earn various achievements or unlock the trading card badges and you'll find yourself with new skins (for achievements) or new guns (for badge levels). Resolution changes also make there way in! This was the #1 request at Steam launch and we got a lot of flak for not having it, so now we do!

AND FINALLY, we have our first two DLC packs. The Sci-fi and Horror SFX packs. For 99 cents each, you'll unlock new sound effects for weapons, ambiance, and voices. The Sci-fi Pack comes with laser gun sounds, robot voices, and various spacey ambiance noises for maps. The Horror Pack (just in time for Halloween!) comes with several monster voices, a chainsaw melee weapon sound, and several spooky ambiance noises for maps. Again, we'll never release paid DLC for Guncraft that would segment the user base, so these customization features will be our form of DLC. Expect more epic stuff to come out in the near future. We're also working on something extra special that will hopefully come out towards the end of the year.

So, Happy Halloween! We hope it makes your Guncraft experience even better. We're super excited to hear what you have to say about it all.

Block and Load!

tl;dr
-Paranoia Game Mode
-Melee Gunsmithing
-Admin Controls Pack
-New gunsmithing customization options
-Voice effects for skins
-Two primary weapons over primary/secondary
-Achievement/Badge rewards
-Resolution Changing
-Sci-fi and Horror DLC Packs, 99 cents each USD.

Version 1.77 Release Notes

1.77 Crashes, tweaks and ready for rebalance

[[Included in steam 1.76 patch but new for non steam people]]
* Fixed startup crashes when workshop files you are subscribed to are missing
* Fixed stencil file crash if you are in spanish language
* Light block outlines in gunsmithing now appear
* Full Screen mouse now works 100% of the time after you enter settings screen

[[New for 1.77]]
* NEW MAP: 2Fort from TF2 (yes with full permission)
* Officially licensed TF2 weapons to go with the TF2 skins
http://steamcommunity.com/profiles/76561198108762115/myworkshopfiles/?section=collections&appid=241720
* Visual recoil - and its an option choice on custom guns DEFAULT=OFF
* Craftys in firing range now hold your gun and show the 4 main animations
(So you can see how stupid it looks when your truck gun 'reloads')
* Size of cursor and offset included in foundry
* New font
* Updates to enable gun rebalance
* Elevator blocks are not destroyable
* Several startup and other crashes.

Guncraft 50% off this weekend!

To celebrate our launch of Steam Workshop as well as our official Team Fortress 2 crossover skins, we're giving away Guncraft at 50% off. If you've been on the fence about buying, now's the time! So stretch those creative and twitch muscles and Block and Load!

Version 1.76 Release Notes

1.76 - Steam Workshop
* Workshop/Inventory now available through Foundry
- Remove items you no longer want
- Rebalance custom guns
- Steam users only: Share items through Steam Workshop
* Toggle grid in gunsmithing using Ctrl+0
* Fixed tracer rounds not appearing
* Added RGB pickers to all color selectors
* Fixed Graboids flying into space in Onslaught on Random Terrain maps
* Two new block cursors: horizontal cylinders and ellipsoids
* "Randomize Teams" changed to "Auto-Balance Teams", actually auto-balances teams now
* Moved loading of custom content to speed up startup
* You can now use ironsights while jetpacking
* Fixed respawning in firing rang

1.75 Live - Getting READY for workshop

1.75 - Getting READY for workshop
* Added new level - Sandy Springs
* Internal updates that mean steam workshop beta (soon.....) wont crash non beta people when they play with them
* Added proper gun lighting - they wont look as flat any more
* Updated TwitchTV SDK - no functional changes but fixes some internal Twitch issues
* More gun rebalancing - when workshop releases old guns will be forced to update
* Added dummy player to shoot at in firing range
* Added load/save of color palletes in gunsmithing
* Added RGB values for colors in gunsmithing
* Fixed blurry ironsights in CTF (about time too... this bug has been lurking a long time - nice job Kelby)
* Fixed 0 radius explosions not doing any damage to players or vehicles
* Fixed random hit markers appearing when vehicles are destroyed
* Removed Smoke from muzzle flash
* Bouncing Bettys no longer explode on impact with person, Frag Grenades do.
* Vehicles don't activate your own bouncing bettys
* Moving backwards no longer shows melee animation with your gun
* Modified some editor keys to use modifiers to prevent accidental usage - see controls document
* Thicker and more contrasting block outlines in gunsmithing
* Improved crash logging on standalone servers
* Fixed proxy issue where some ISPs dont let users call our backend (Just for you Lucho!)
* .... and probably several other bugs and issues too small to list here.

Build 1.74

Now live on Steam and Exato.

KNOWN ISSUES:
* Seems the complexity indicator is not as accurate as I hoped. Its actually an estimate because actually counting every time is too slow. The estimate is too low. Some 99% guns will still fail to render. So anything over 98% is at your own risk!

1.74 - Crash fixes.

1.73 - Finally some standalone server changes (and more)
* Added saving, auto restart and command like startup to standalone server
* Spawn protection now cancels as soon as you shoot
* Improved startup time after pressing continue
* Added gun complexity indicator to show if a gun will render properly - sorry its not a fix but at least you will know now (See known issues)
* Fixed some steam achievement unlocks - "do X without dying"
* Can't kick people from ranked matches
* Can't be killed by vehicles in free build
* world doesn't wrap vertically in freebuild
* Mouse buttons 4 and 5 can be used in controls editor
* More crash fixes from your reports - keep sending them in!