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Gunfire Reborn screenshot
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Genre: Shooter, Adventure, Indie

Gunfire Reborn

Update Notes - 12/19

[p]Hello everyone! In this update, we've fixed several issues that appeared in the game. Thank you all for your feedback and suggestions![/p][p] [/p][p]--- Gunfire Reborn Studio[/p][p] [/p]

Fixes and Optimizations

  • [p]Fixed an issue where some Weapon Skills failed to trigger the Level 3 effect of New Dawn[/p]
  • [p]Fixed an issue where Spiritual Blessing \[Lucky Number] still rerolled to the original number when carrying Fortune Card \[Split][/p]
  • [p]Fixed multiple known issues in game[/p]
[p][/p][p][/p][p]Gunfire Reborn Official Website[/p][p]Gunfire Reborn Mobile Official Website[/p][p]Gunfire Reborn Twitter[/p][p]Gunfire Reborn Discord[/p][p]Gunfire Reborn Reddit[/p][p]Gunfire Reborn Facebook[/p][p]Gunfire Reborn YouTube[/p]

Update Notes - 12/12:Mid-Season Update for Season 6!

[p]Hey everyone![/p][p]In this update, we've expanded Season 6 "Fortune's Roll" with more Dice and Fortune Cards, and adjusted some Dice effects. We've also made gameplay adjustments to \[Yoyo] and added new stage routes to the Act 3 \[Twilight Grove].[/p][p] [/p][p]A limited-time sale is now live![/p][p]From December 6th 10:00 to January 5th 10:00 (UTC-8), enjoy discounts on the Gunfire Reborn base game and DLCs! Thank you for your ongoing support, and have fun![/p][p] [/p][p]--- Gunfire Reborn Studio[/p][p] [/p][p][dynamiclink href="https://store.steampowered.com/app/1217060/_/"][TAG-20][/p]

Season

New Dice

[p]\[Heavy Bomb], \[Spirit Restore], \[Auto Cast], \[Chainstrike], \[Spirit Bloom], \[Brave Assault], \[Bomber], \[Death Whisper], \[Spiritbind], \[Mega Summon], \[Level Boost], \[Spirit Surge], \[Polymorph Magic], \[Strength Taker], \[Spirit Conversion], \[Awakened Foundry], \[Weapon Mastery][/p][p] [/p]

New Fortune Cards

[p]\[Store Membership], \[Quick Activate], \[Extra Slot], \[Anchor], \[Twin Card (Active)], \[Twin Card (Passive)][/p][p] [/p][p]The Mid-Season Update is packed with 17 new Dices and 6 new Fortune Cards, greatly expanding your options for Season builds. Check them out in-game to see their effects![/p][p] [/p]

Dice Adjustments

[p]\[Lightning Ring][/p][p]Original Effect:[/p][p]\[Auto] Every 10s, release a 10m shockwave centered on the player, dealing (max Shield/Armor*5) DMG; +20 temporary Shield/Armor per enemy hit (lasts 5s); take self DMG while moving; Dice effect CD -1s per 200 Total HP changed[/p][p]New Effect:[/p][p]\[Auto] Every 5s, release a 10m shockwave centered on the player, dealing (Shield/Armor max*5) Lightning DMG; gain 20 temporary Shield/Armor per enemy hit for 5s[/p][p] [/p][p]\[Cooldown Loop][/p][p]Original Effect:[/p][p]After use Primary Skill, gain 1 stack every 5s; each stack: -5% Auto Dice CD (max 5 stacks); lose all stacks when this Primary Skill cooldown complete[/p][p]New Effect:[/p][p]All \[Auto] Dice share +80% cooldown speed[/p][p] [/p][p]\[Blood Shot][/p][p]Original Effect:[/p][p]Obtain 1 stack every 0.3s, up to 3 stacks; consume all stacks on Fire and lose (stacks*25)% HP, gain (HP lost*0.5)% Weapon DMG Bonus for this Fire[/p][p]New Effect:[/p][p]Obtain 1 stack every 0.3s (up to 3 stacks), consume all stacks on Fire and lose (stacks*25)% HP, gain (HP lost*1)% Weapon DMG Bonus for this Fire[/p][p] [/p][p]\[Lucky Recovery][/p][p]Original Effect:[/p][p]Restore 15% max HP when firing the last Ammo in magazine; Lucky Shot Chance +30%[/p][p]New Effect:[/p][p]Restore 30% max HP when firing the last Ammo in magazine; Lucky Shot Chance +30%[/p][p] [/p][p]\[Copper Imprinting][/p][p]Added new blue point effect:[/p][p]Using Secondary Skill costs 0.1% of current Copper, and for 5s, Secondary Skill DMG increases by 3x the amount of Copper spent, up to 500 stacks[/p][p] [/p][p][/p]

Hero

\[Yoyo] Adjustments

Ascensions

[p]\[New Dawn][/p][p]Original Effect:[/p][p]After 3/2/3 casts of Weapon Skill, next 1/1/2 Weapon Skill refund 100% Weapon Skill resources[/p][p]New Effect:[/p][p]Gain 1 stack per Weapon Skill cast or per 16%/12%/10% Weapon Skill resource cost. At 60 stacks, fully restore Weapon Skill resource and refund resource cost for 1.6/2.4/2.8s. Stacks can be gained again 6s after effect ends.[/p][p] Level 3: Each Weapon Skill cast during this period extends it by 0.4s (up to 1.2s)[/p][p][/p][p]\[Energy Recall][/p][p]Original Effect:[/p][p]Per 1 Weapon Skill resources used: +2%/4%/8% Lucky Shot Chance for next Weapon Skill, +1%/2%/3% chance to deal 1 extra hit[/p][p]New Effect:[/p][p]+2%/4%/8% Weapon Skill Lucky Shot Chance and 1%/2%/3% Chance to deal 1 extra hit per 1 Weapon Skill resource max[/p][p] [/p][p]\[Natural Shield][/p][p]Original Effect:[/p][p]Activate a nature field barrier that blocks projectiles and absorbs damage for Yoyo inside. Barrier absorbs up to 250/500/750 DMG[/p][p]New Effect:[/p][p]Activate a barrier in the natural zone. The barrier blocks projectiles or absorbs damage for Yoyo within the zone, 2/4/6 total uses. Gains Invincibility for 0.3s after each block or absorb.[/p][p]Level 3 Effect: Restore 1 use for every 16 Weapon Skill resources spent or casting Weapon Skill with Staff 3 times[/p][p] [/p][p][/p]

Stage

  • [p]\[Twilight Grove] Act 3-2 and 3-3 added new routes, Vault and Jump stage[/p]
[p] [/p][p][/p]

Others

  • [p]Transcendent Arsenal capacity expanded from 3x3 to 4x4[/p]
  • [p]Animated avatars and emoticon stickers are now supported in game[/p]
[p] [/p][p][/p]

Bug Fixes

  • [p]Fixed multiple issues in game[/p]
[p][/p][p][/p][p]Gunfire Reborn Official Website[/p][p]Gunfire Reborn Mobile Official Website[/p][p]Gunfire Reborn Twitter[/p][p]Gunfire Reborn Discord[/p][p]Gunfire Reborn Reddit[/p][p]Gunfire Reborn Facebook[/p][p]Gunfire Reborn YouTube[/p][p][/p]

Tavern Chat #013: Mid-Season Update Preview

[p]Hi folks![/p][p]Hard to believe 2025 has entered its final month! As we approach the end of the year, we want to extend our sincere gratitude for your ongoing support and companionship.[/p][p]We hope you've been enjoying the ever-changing battles and strategic depth that Gunfire Reborn offers.[/p][p]At the same time, we're excited to announce that our final gameplay content update of the year will arrive in mid-December! This update will introduce new Dice, Fortune Cards, Vault, and Jump Stages... Stay tuned for more details![/p][p][/p]

Season

New Dice

[p][img src="https://clan.fastly.steamstatic.com/images//37691618/0e1ead5e9e52181c9ebccee17874dcc2b06eab0a.gif"][TAG-20][/p][p]Mega Summon[/p][p]Tired of your summons struggling against enemy waves? The new dice effect \[Mega Summon] is here to turn the tide.[/p][p]With this Dice equipped, summons like \[Iron Wing] and \[Leaf Spirit] get a big boost to their max HP, size, attack power, attack range, and more.[/p][p]Team up with your newly enhanced, much larger buddies![/p][p][/p][p][img src="https://clan.fastly.steamstatic.com/images//37691618/0d5a1856467baea48f360e7c30a02bc2167448dc.gif"][/p][p]Polymorph Magic[/p][p]Ready for some chaotic fun? We're adding a new Dice \[Polymorph Magic].[/p][p]When you deal skill damage, there's a chance to turn your target into a harmless Dragon Qian.[/p][p][/p]

New Fortune Card

[p][img src="https://clan.fastly.steamstatic.com/images//37691618/f8a171d7dd7eda2b152cccef33aa3b841608f39e.png"][/p][p]Extra Slot[/p][p]Meet the new Fortune Card \[Extra Slot], designed to unlock your full creative potential and enable more diverse builds![/p][p]It grants an extra Dice slot with no unlock conditions, though it does come with some side effects.[/p][p]We're also planning to add more Dice and Fortune Cards to keep your builds fresh, exciting, and full of surprises.[/p][p][/p][p][/p]

New Stage Routes

[p]We will add new routes, Vault and Jump stage to Act 3-2 and 3-3 in this mid-season update.[/p][p][img src="https://clan.fastly.steamstatic.com/images//37691618/48829afb57ff803a815ee67121293cce84b74976.jpg"][/p][p]-New Vault: Dragon bones wind through the stage as fierce enemy waves attack. Defend the altar to claim your reward![/p][p][/p][p][img src="https://clan.fastly.steamstatic.com/images//37691618/9276e0554c9d065e881846285a141cbdc899abeb.png"][/p][p]-New Jump Stage: Navigate rushing currents and misty mountains while surrounded by solid walls. Challenge yourself to reach the top![/p][p][/p][p][/p]

Hero Adjustments

Yoyo

[p]We're planning to adjust Yoyo's Ascensions, like "Natural Shield" and "New Dawn". Here's a preview of the changes:[/p]
  • [p]Natural Shield: We want to fix the big gap in defense performance at different difficulties, especially since it doesn't do well on higher difficulties.[/p]
  • [p]New Dawn: We are preserving the core experience of frequently casting Weapon Skills, but fixing an issue that allowed unlimited capacity of skill resource refunds. This will bring the Ascension's power back to its intended level.[/p]
[p][/p][p][/p]

Transcendent Arsenal Adjustments

[p][img src="https://clan.fastly.steamstatic.com/images//37691618/f5919a6b1a64675a491185e439f956c9e0687527.png"][/p][p]As our weapon collection grows, we've heard your feedback: the Transcendent Arsenal needs more storage space![/p][p][/p][p]So here's some good news — we're expanding its capacity to accommodate your expanding arsenal.[/p][p][/p][p][/p]

Animated Avatars and Emoticon System

[p]Due to new item limits in the Steam Points Shop, we're unable to upload the Yoyo and Cang Jue avatar and Animated stickers there.[/p][p]To thank you for your love and support, we're planning to add "Echoes from Primal Grove" and previous Animated avatars and emoticon stickers directly into the game.[/p][p]You'll be able to unlock them by completing specific in-game conditions with the heroes.[/p][p][/p][p][/p]

Development Progress

[p]Beyond the mid-season update, we're also working on Season 7, new Weapons, and more. Keep an eye out for future reveals![/p][p]Thanks as always for your incredible support. See you next time![/p][p][/p][p]---Gunfire Reborn Studio[/p][p][/p]
[p]All visuals reflect a development build and are not representative of final quality[/p][p][/p][p][/p][p]Gunfire Reborn Official Website[/p][p]Gunfire Reborn Mobile Official Website[/p][p]Gunfire Reborn Twitter[/p][p]Gunfire Reborn Discord[/p][p]Gunfire Reborn Reddit[/p][p]Gunfire Reborn Facebook[/p][p]Gunfire Reborn YouTube[/p]

Gunfire Reborn Attends 2025 Steam China Showcase!

[p]Hi, folks! The 2025 Steam China Showcase is now live![/p][p]From now until 10:00 AM on July 29 (UTC-7), the base game and DLCs of Gunfire Reborn are available at a limited-time discount.[/p][p][img src="https://clan.akamai.steamstatic.com/images/37691618/c2dce50ae56ed9e3209e32612adf397f963aaf3a.png"][/p][p]During the event, we will also host developer livestreams—feel free to visit our Steam Store Page to watch them.[/p][p]Additionally, we plan to share more news about upcoming DLC and the new Season in August. [/p][p]Stay tuned!  [/p][p][/p][p]---Gunfire Reborn Studio[/p][p][/p][p][/p][p]Gunfire Reborn Official Website[/p][p]Gunfire Reborn Mobile Official Website [/p][p]Gunfire Reborn Twitter [/p][p]Gunfire Reborn Discord [/p][p]Gunfire Reborn Reddit [/p][p]Gunfire Reborn Facebook [/p][p]Gunfire Reborn YouTube[/p]

Update Notes - 7/11

[p]Hi, folks! In this update, we've made some adjustments to the gameplay of Hero \[Xing Zhe], added the Talisman Record function, and fixed some known issues in the game. Thanks for your feedback and suggestions! [/p][p][/p][p]---Gunfire Reborn Studio[/p][p][/p]

Season

Season Gameplay

  • [p]We have added the Talisman Record function. You can check the Talisman Affix information now![/p]
  • [p]In Endless Journey and Boundless Dream, Talisman Merchants will appear more frequently[/p]
[p][/p][p][/p]

Hero

\[Xing Zhe] Adjustments

[p][/p]

Talent

[p]\[Proficient Trick][/p][p]Original Effect:[/p][p]When \[Essence Chain] hits the same enemy, obtain 1 extra \[Qi] stack, up to 2 stacks[/p][p]New Effect:[/p][p]+1 \[Qi] stack per enemy hit with \[Essence Chain]. After 2 hits on the same enemy, +1 extra \[Qi] stack for subsequent hits on that enemy[/p][p][/p]

Spiritual Blessing

[p]\[Want Them All][/p][p]Original Effect:[/p][p]Soul Strike can obtain both bonus effects of Main Weapon and Second Weapon[/p][p]New Effect:[/p][p]+200% total bonus from Assaulter, Generalist and Breacher talents. two weapon of different types share their bonuses; Soul Strike can obtain both bonus effects of Main Weapon and Second Weapon[/p][p][/p][p]\[Primordial Unity][/p][p]Original Effect:[/p][p]\[Qi] capacity doubled. +5% Lucky Shot Chance per Weapon level. At max \[Qi]: Shot costs 1/6 \[Qi] stacks, for each additional 1 stack cost, +100% this shot's Lucky Shot bonus from this Spiritual Blessing[/p][p]New Effect:[/p][p]\[Qi] capacity doubled; +1 \[Qi] stack per 4s; +5% Lucky Shot Chance per Main Weapon Level. While \[Qi] stacks are above 50% of maximum, gain benefits equal to max stacks[/p][p][/p]

Ascension

[p]\[Shifting Stars][/p][p]Original Effect:[/p][p]+3/6/9 \[Qi] capacity. Level 3 Effect: +1 \[Qi] capacity additionally per 2 Ascension Level[/p][p]New Effect:[/p][p]+4/8/12 \[Qi] capacity, \[Qi] stacks cannot fall below 1/3/5. Level 3 Effect: +1 \[Qi] capacity per 3 Ascension Level[/p][p][/p][p]\[Concentrated Essence][/p][p]Original Effect:[/p][p]15%/30%/30% chance to gain 2/2/3x stacks when gaining \[Qi]. Level 3 Effect: Obtain 1 \[Qi] stack when participating in defeating an enemy[/p][p]New Effect:[/p][p]14/20/30% Chance to refund cost of \[Qi] on shot. Level 3 Effect: Obtain 1 \[Qi] stack when participating in defeating an enemy[/p][p][/p]

Spiritual Link

[p]\[Mighty Firearm][/p][p]Original Effect:[/p][p]+5 Main Weapon Level[/p][p]New Effect:[/p][p]+15% Main Weapon Level[/p][p][/p][p]\[Total Mastery][/p][p]Original Effect:[/p][p]Increases the bonuses from the talents Assaulter, Generalist, and Breacher by 50%[/p][p]New Effect:[/p][p]+2% Lucky Shot Chance per Main Weapon Level[/p][p][/p]

Spiritual Goblet

[p]\[Ultra Luck][/p][p]Original Effect:[/p][p]Obtained weapons have at least 2 exclusive Inscriptions; +5 Weapon Level[/p][p]New Effect:[/p][p]Obtained weapons have at least 2 exclusive Inscriptions; +30% Weapon Level[/p][p][/p][p][/p]

Bug Fixes

  • [p]Fixed the issues where some Weapon Inscriptions were ineffective[/p]
  • [p]Fixed the issue where the \[Talisman carry-in] function would turn the original affix into a random affix[/p]
  • [p]Fixed the issue where Lyn's Ascension \[Moon Chaser] was ineffective[/p]
  • [p]Fixed the issue where Affix display was abnormal when reforging Talismans[/p]
  • [p]Fixed the issue where Shrieker could not trigger Ascension \[Chill Accumulation][/p]
  • [p]Fixed multiple known issues in the game[/p]
[p][/p][p][/p][p]Gunfire Reborn Official Website[/p][p]Gunfire Reborn Mobile Official Website[/p][p]Gunfire Reborn Twitter[/p][p]Gunfire Reborn Discord[/p][p]Gunfire Reborn Reddit[/p][p]Gunfire Reborn Facebook[/p][p]Gunfire Reborn YouTube[/p]

Update Notes - 7/5

[p]Hello everyone! In this update, we've fixed several in-game issues—thanks for all your feedback and suggestions! Additionally, we will continue to monitor and evaluate your feedback on [Xing Zhe], and relevant mechanics will be optimized in future updates as needed.[/p][p][/p][p]---Gunfire Reborn Studio[/p][p][/p]

Bug Fixes

  • [p]Fixed the issue where Affixes could behave abnormally during Talisman Reforge under certain circumstances[/p]
  • [p]Fixed the potential issue with the weapon [Arc Light][/p]
  • [p]Fixed the issue where the Talisman could not be taken out under certain circumstances[/p]
  • [p]Fixed the display issue when buying a Talisman under certain circumstances[/p]
  • [p]Fixed multiple known issues in the game[/p]
[p][/p][p][/p][p]Gunfire Reborn Official Website [/p][p]Gunfire Reborn Mobile Official Website [/p][p]Gunfire Reborn Twitter[/p][p]Gunfire Reborn Discord [/p][p]Gunfire Reborn Reddit [/p][p]Gunfire Reborn Facebook [/p][p]Gunfire Reborn YouTube [/p]

Update Notes 7/4: Mid-Season Update for Season 5!

[p]Greetings![/p][p]In this update, we have introduced a random affix gameplay for Season 5 [Arcane Talisman], as well as the Talisman Affix carry-in/carry-out function in Season level 35.[/p][p]We've also made gameplay adjustments to Hero [Xing Zhe] and Weapons [Bone Dragon] and [Flowing Light]. Additionally, the season selection entry now allows [Lyn] and [Momo] in Season 1 and 2.[/p][p]The Summer Sale is ongoing! From June 26th 10:00 to July 10th 10:00 (UTC-7), Gunfire Reborn and its DLCs are available at a limited-time discount. Thank you for your attention and support—enjoy the game![/p][p][/p][p]---Gunfire Reborn Studio[/p][p][/p][p][dynamiclink href="https://store.steampowered.com/app/1217060/_/"][/p]

Season

Season Gameplay

[p]When the Season Level reaches 35, you will unlock the Talisman Affix gameplay and the Talisman Affix carry-in/out function.[/p][p]The Affixes will be unlocked when the Talisman upgrades to Legendary quality. You can reforge Talisman's Affixes at the Talisman Merchant. After runs, you can select a Talisman with Affixes to take out and use it in the next run.[/p][p][/p]

Season Selection

[p]You can now select [Lyn] and [Momo] to play the contents of Season [Arcane Ascensions] and [Destiny Mechanism][/p][p][/p]

Hero

[Xing Zhe] Adjustments

[p]We've adjusted the gameplay of [Xing Zhe], including Skills, Talents, Ascensions, and Spiritual Blessings[/p][p][/p]

Skill

[p][Essence Chain][/p][p]Old Effect:[/p][p]Draw out Soul Essence from your bracelet, dealing 500 normal DMG to up to 4 enemies in front, and extracting their souls to enhance your weapon. +2 temporary Weapon Levels for the next 6s[/p][p]New Effect:[/p][p]Draw out Soul Essence from your bracelet, dealing 500 normal DMG to up to 4 enemies in front, and extracting their souls to enhance your weapon. Gain 1 stack of [Qi] for each enemy affected by Essence Chain, up to 6 stacks[/p][p][/p][p]Qi: Each stack of [Qi] grants Weapon +1 Temporary Level. Each shot or [Cudgel] consumes 1 stack[/p][p][/p]

Talent

[p][Enhanced Artifact][/p][p]Old Effect:[/p][p]+200 Essence Chain DMG[/p][p]New Effect:[/p][p]+200 Essence Chain DMG, +50% Soul Strike DMG[/p][p][/p][p][Proficient Trick][/p][p]Old Effect:[/p][p]+50% Soul Strike DMG[/p][p]New Effect:[/p][p]When [Essence Chain] hits the same enemy, obtain 1 extra [Qi] stack, up to 2 stacks[/p][p][/p]

Ascension

[p][Converged Flows][/p][p]Old Effect:[/p][p]Upon killing enemies or dealing DMG with Essence Chain, the next 5 shots consume no ammo[/p][p]New Effect:[/p][p]+1 additional Weapon Level per 2 [Qi] stacks[/p][p][/p][p][Ancient Etching][/p][p]Old Effect:[/p][p]A Normal/Rare/Legendary Inscription is added to your weapon, which takes effect when the weapon is enhanced by Essence Chain[/p][p]New Effect:[/p][p]Weapon obtains 1 extra Normal/Rare/Legendary Inscription, active only with [Qi] stacks[/p][p][/p][p][Concentrated Essence][/p][p]Old Effect:[/p][p]+3/6/9 temporary Weapon Levels, +2/4/6s duration of Essence Chain. Level 3 Effect: For every enemy affected by Essence Chain, +1 additional temporary Weapon Level[/p][p]New Effect:[/p][p]15%/30%/30% chance to gain 2/2/3x stacks when gaining [Qi]. Level 3 Effect: Obtain 1 [Qi] stack when participating in defeating an enemy[/p][p][/p][p][Shifting Stars][/p][p]Old Effect:[/p][p]+25%/50%/75% Lucky Shot chance for the next shot every 3/3/2s. Refresh the cooldown upon defeating an enemy[/p][p]New Effect:[/p][p]+3/6/9 [Qi] capacity. Level 3 Effect: +1 [Qi] capacity additionally per 2 Ascension Level[/p][p][/p][p][Aura Protection][/p][p]Old Effect:[/p][p]Increases Max Shield and DMG Resistance after defeating an enemy, up to 5 stacks. Lose stacks when your Shield breaks[/p][p]New Effect:[/p][p]Increases Max Shield and DMG Resistance after participating in defeating an enemy, up to 5 stacks. Lose stacks when your Shield breaks[/p][p][/p]

Spiritual Blessing

[p][Weapon Mastery]->[Primordial Unity](Xing Zhe)[/p][p]Old Effect:[/p][p]+200% total bonus from Assaulter, Generalist and Breacher talents. Both weapons equipped share their bonuses[/p][p]New Effect:[/p][p][Qi] capacity doubled. +5% Lucky Shot Chance per Weapon level. At max [Qi]: Shot Costs 1/6 [Qi] stacks, and this shot's Lucky Shot bonus from this Spiritual Blessing is multiplied by N (N equals extra stacks consumed)[/p][p][/p][p][Essence Drainer][/p][p]Original effect:[/p][p]+1 extra temporary Weapon Level for every enemy affected by it. For every Weapon Level of the current weapon, +40% Essence Chain DMG[/p][p]New effect:[/p][p]-30% Essence Chain cast time. +40% Essence Chain DMG per weapon level[/p][p][/p]
  • [p]Fixed the description error of Ascension [Flame Forged][/p]
[p][/p][p][/p]

Weapon

[Flowing Light] Adjustments

  • [p]Weapon Skill Adjustments[/p]
[p]Up to 3 charge stages, each stage thrusts forward 5 times[/p][p]Thrust range: 7m→16m[/p][p]Charge time: 0.9s→0.7/1.1/1.5s (varies by stage)[/p][p][/p]
  • [p]Weapon Skill Handling Optimization[/p]
[p]Added a reticle UI to show charge progress[/p][p]Adjusted charge thrust effects and sounds[/p][p][/p]

[Bone Dragon] Adjustments

  • [p]Base Weapon Stats Adjustments[/p]
[p]Base DMG: 680→250[/p][p][/p]
  • [p]Weapon Mechanics Adjustment[/p]
[p]Shoots a gravity orb that pulls in nearby enemies and triggers multiple explosions on hit[/p][p][/p]
  • [p]Gravity Orb Effect Adjustment[/p]
[p]Old Effect:[/p][p]Continuously pulls in nearby enemies for 1s, then explodes[/p][p]New Effect:[/p][p]Continuously pulls in nearby enemies for 2s, with stronger pull, and explodes every 0.5s[/p][p][/p]
  • [p]Exclusive Inscription Adjustments[/p]
[p]Old Exclusive Inscription Effect:[/p][p]Increased pull strength; enemies pulled to the center of the gravity orb take 100% increased final DMG[/p][p]New Exclusive Inscription Effect:[/p][p]Enemies pulled to the center of the gravity orb take 100% increased final DMG[/p][p]New Exclusive Inscription Added:[/p][p]Every 3 hits trigger 1 additional enhanced explosion with +100% DMG and +4m AoE[/p][p][/p][p][/p]

Interface & UI

  • [p]Added toggle option for Talisman visual and sound effects in the [Talisman] section of the Backpack interface[/p]
  • [p]Added search function for Occult Scroll Gallery [/p]
[p][/p][p][/p]

Bug Fixes

  • [p]Fixed multiple issues in the game[/p]
[p][/p][p][/p][p]Gunfire Reborn Official Website[/p][p]Gunfire Reborn Mobile Official Website [/p][p]Gunfire Reborn Twitter [/p][p]Gunfire Reborn Discord [/p][p]Gunfire Reborn Reddit [/p][p]Gunfire Reborn Facebook [/p][p]Gunfire Reborn YouTube[/p]

Tavern Chat #009:Mid-Season Update & New Stages Preview

[p]Hi folks![/p][p]Season 5 "Arcane Talisman" has been live for over a month! How's the new Season treating you?[/p][p]We're thrilled to see all the creative build ideas shared in the community — combos like Charge Talisman with Stealth or Meteor are so cool :)[/p][p]Of course, if you've discovered other interesting Talisman builds, please share them in the comments! We'd love to see your ideas![/p][p]On another note, we plan to offer a two-week Summer Discount. The base game and all DLCs will receive discounts from June 26th 10:00 to July 10th 10:00 (UTC-7). Thank you for your long-term support and love! [/p][p][dynamiclink href="https://store.steampowered.com/app/1217060/_/"][/p][p][/p]

Season 5 Mid-Season Update

[p]In the upcoming Mid-Season Update, we will introduce the following content:[/p][p][/p]

Talisman Affixes

[p][img src="https://clan.akamai.steamstatic.com/images/37691618/123faeadf1190046a24e73bb38ae6ae57a375dae.png"][/p][p]In the update arriving in a few weeks, all Talismans upgraded to Legendary quality will acquire 3 random affixes. These affixes will expand Talisman build possibilities — such as enhancing Talisman effects, improving trigger efficiency, or additionally triggering Power Gem effects in slots…[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/37691618/6727ecdeb2ea22a0b938f07287a6be7424577f17.png"][/p][p]Unsatisfied with your affixes? You can reforge them at the Talisman Merchant to optimize your build.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/37691618/c14e4d3f224f84bf417636d45891242f723db680.png"][/p][p]When an adventure ends, you can save current Talisman affixes to the Talisman Vault for use in future runs.[/p][p][/p]

Hero Adjustments

Xing Zhe

[p]We're adjusting the Ascensions for Xing Zhe's \[Heavenly Arm] faction. After the update, the damage of Xing Zhe's held weapon (excluding Soul Strike) will be improved.[/p][p][/p]

Weapon Adjustments

Bone Dragon

[p][img src="https://clan.akamai.steamstatic.com/images/37691618/8abb609bc9597a4516cd24726b1d303e41e5d0aa.gif"][/p][p]We're optimizing Bone Dragon's delayed damage activation, while keeping its core ability to continuously pull and cluster enemies. Therefore, the adjusted Bone Dragon will retain its suction effect and trigger multiple explosions during the pulling process, dealing continuous multi-hit damage to enemies.[/p][p][/p]

Flowing Light

[p][img src="https://clan.akamai.steamstatic.com/images/37691618/31d7f90b51a7cdaff13ac4479e76c5c2058e6a57.gif"][/p][p]We've focused our adjustments on Flowing Light's weapon skill and attack range. The number of consecutive attacks from its skill now increases with charge duration—reaching up to 15 hits at full charge. This creates a brief burst phase, making it more effective than before at dealing with groups of enemies directly in front of you.[/p][p][/p][p][/p]

Season 6 New Stages Preview

[p]Planned for autumn, the Season 6 update will expand Act 3 with new branching stages (Act 3-2 and 3-3).[/p][p][img src="https://clan.akamai.steamstatic.com/images/37691618/1bbea023b97bfa1162d23db80bc109872b8749bf.jpg"][/p][p]The new Act 3 branches will feature more distinct areas and multi-layered terrain. These stages will offer greater mobility and positioning space for agile players. [/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/37691618/782bf2dda5457ac872a4906dfdde06765c2d7db4.gif"][img src="https://clan.akamai.steamstatic.com/images/37691618/f6336ccc6692b66423a2e2b917c4d2e4d10e3c92.gif"][/p][p]More oceanic enemies will join the battle, while existing foes like Corrupt Monk, Catfish Man, and Catfish Grunt will change...
[/p][p][img src="https://clan.akamai.steamstatic.com/images/37691618/a5d20db0a8c0b1a50866b5dde748854a1e76877a.gif"][TAG-105][/p][p]We will also add a unique new mechanism to the stages – you might leverage it to swiftly reach elevated areas or escape pursuing enemies![/p][p][/p][p][/p]

Development Progress

[p]We're currently deep in development on the Mid-Season Update, new stages, new Season, and DLC expansions. We'll be rolling out more development insights soon – stay tuned![/p][p]See you next time![/p][p][/p][p]---Gunfire Reborn Studio[/p][p][/p]
[p]All visuals reflect a development build and are not representative of final quality[/p][p][/p][p][/p][p]Gunfire Reborn Official Website[/p][p]Gunfire Reborn Mobile Official Website [/p][p]Gunfire Reborn Twitter [/p][p]Gunfire Reborn Discord [/p][p]Gunfire Reborn Reddit [/p][p]Gunfire Reborn Facebook [/p][p]Gunfire Reborn YouTube[/p][p][/p]

Update Notes - 5/23

Hello everyone! This update fixes some known issues in the game. Thanks for your feedback and suggestions!

---Gunfire Reborn Studio

Localization


  • Fixed the issues where some text was wrongly displayed in the game

    Bug fixes


  • Fixed the issue where the Wild Talisman had a abnormal performance while [Ao Bai] Dual-Wielding
  • Fixed the issue where [Hell]'s ammo did not properly be consumed while shooting under certain circumstances
  • Fixed the issue where some Peculiar Chests did not properly refresh during the game
  • Fixed multiple issues in the game


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  • Update Notes 5/16: Season 5 "Arcane Talisman" Released!

    Hi, folks!
    The Season 5 "Arcane Talisman" will be released in this update, and the Season 4 "Star Link" will be closed. In this update, we'll introduce a new difficulty - the [Reincarnation Level 10]. We also adjusted the [Concealed Ammo] and [Shrieker] and optimized the spectator experience. Have a blast!

    Additionally, the base game and DLCs of Gunfire Reborn will offer a limited-time discount from May 16th, 19:00 to May 22nd, 19:00 (UTC-8). Thanks again for everybody's concern and support!

    --- Gunfire Reborn Studio



    Season


    Season 5 is Now Live!


    Season Gameplay—Arcane Talisman


    Demonic mists rise, tainting the world. As wind and cloud surge, the spirits of all beings transform into mysterious Talismans and Power Gems, scattered across the land. Legend whispers that when these artifacts unite, they will unleash wonderful spiritual power. Adventurers embark on a new journey to obtain this power, but monsters corrupted by the mists are coveting this power as well...

    Like in previous seasons, "Arcane Talisman" is only available in Nightmare and Reincarnation difficulty. You can collect various Talismans and Power Gems during the adventure. Try to combine them and experience their unique abilities. Also, enemies will be enhanced by Talismans, so get ready to challenge them!
    Please check out more gameplay details in-game.



    Seasonal Rewards


    Complete season tasks and achieve higher season levels to earn more exclusive reward items! You can obtain the new avatar frame [Arcane Talisman], new idle pose of Qing Yan [Gale Sweep], new
    weapon skins: Thunder Storm [Magnetic Rotation], Concealed Ammo [Lamune], and new emoticons, avatars, and other season rewards.




    Stages


    New Difficulty


    New Reincarnation Difficulty - Level 10




  • Unlock by clearing Reincarnation Level 9
  • Monster will significantly boost their survival stats
  • The skill effects of Elite monsters and Bosses are enhanced—check more details in the prep page
  • New trap in level 10: Thunderblast Barrels
  • Challenge Event "Elite Gathering" will be automatically triggered when you defeat a certain number of enemies in a scene
  • The Vaults with normal battles will no longer appear since [Longling Tomb - Level 3]
  • The remaining rescue duration will be significantly reduced when you're knocked down


    Monsters


    [Abyssal Serpent] Adjustments




    To optimize the combat experience of Abyssal Serpent, we adjusted its skill mechanisms
  • Abyssal Serpent will enter the next battle phase when HP is below a certain level,  and it will obtain a short period of  Invincibility when the phase is switched
  • Added new mechanism "Spirit Snakes": In different phases, Abyssal Serpent may transform into Spirit Snakes when using skills; Spirit Snakes have higher resistance
  • Adjusted the skill value for Abyssal Serpent under different difficulties, making the battle experience smoother


    Bizarre Dream


    [Mission from Above] Effect Adjustments


    [Store Member (Level 3)]
    Old effect:
    Quest Reward: +1 Peddler's Item Slot, with a small chance of enhanced items appearing
    Quest Target: Purchases no more than 5 items with the next 3 Peddlers
    Failure Penalty: There will be a 20% chance to obtain a Cursed Scroll when purchasing weapons or Occult Scrolls from Peddlers
    New effect:
    Quest Reward: +1 Peddler's Item Slot, with a small chance of enhanced items appearing
    Quest Target: Purchases no more than 2 items with the next 1 Peddler
    Failure Penalty: During your next 2 Peddlers' visits, their last 3 items will become random items

    [Daul Chance (Level 1)]
    Old effect:
    Quest Reward: Upon completion, remove the debuff effect of 1 failed quest
    Quest Target: Complete the quest target of a random failed quest
    New effect:
    Quest Reward: Upon completion, remove debuffs from all failed quests
    Quest Target: Complete the quest target of a random normal quality quest

    [Daul Chance (Level 2)]
    Old effect:
    Quest Reward: Upon completion, remove the debuff effect of 2 failed quests
    Quest Target: Complete the quest target of a random failed quest
    New effect:
    Quest Reward: Upon completion, remove debuffs from all failed quests
    Quest Target: Complete 4 scenes

    [Daul Chance (Level 3)]
    Old effect:
    Quest Reward: Upon completion, remove the debuff effect of 3 failed quests
    Quest Target: Complete the quest target of a random failed quest
    New effect:
    Quest Reward: Remove debuffs from all failed quests immediately
    Quest Target: None


    Hero


    Updated skill descriptions for clarity


    Weapon


    Weapon Adjustments


    [Shrieker] Adjustments


  • Adjusted basic mechanisms
    Hitting a weakness or barrier will cause a massive explosion
  • Optimized shooting performance
    Optimized charging performance
    Adjusted the sound effect for the weakness spot hitting
  • Adjusted Exclusive Inscription effect
    "+1 Piercing. The explosion DMG after piercing a weakness can be critical." Now it will properly generate 1 exlosion when piercing a target

    [Concealed Ammo] Adjustments


  • Weapon skill adjustments
    Base throw speed: 1.5s→1s
    Max Range: 25m→40m
    Using weapon skills is considered a magazine reload, which can trigger various reload-related buffs. Additionally, the throwing speed can gain the bonus from reload speed boosts
  • Exclusive Inscription Effect adjustment
    Old effect: When your weapon skills defeat an enemy, resume half of the ammo spent to reserves and increase your next weapon skill damage by 30%
    New effect:  Using weapon skill to hit an enemy will resume half of the ammo spent to reserves and increase your next weapon skill damage by 30%


    Occult Scroll


    Added [Take it all] now displays a counter in the Mysterious Chest select interface


    System


    Spectator Experience Optimization


  • To make spectating more interactive, spectators can now obtain unique shooting skills—hitting enemies will apply control effects
  • Optimized the revival mechanism: Spectators now can spend Soul Essence to actively revive after clearing a certain number of scenes
  • Optimized the spectator UI


    Bug Fixes


  • Fixed multiple issues in the game


    Hot Fix 5/16


  • Fixed the issue where resolution settings abnormally changed on some devices
  • Fixed the issue where Conditions and Power Gems unlock status were abnormally displayed in the Talisman Gallery
  • Fixed the issue where clearing Reincarnation Level 9 did not unlock Reincarnation Level 10 in some cases
  • Fixed multiple issues in the game



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