From Friday, October 24th through Saturday, November 1st players of Guns and Robots will be able to win spooky presents and experience the fun of smashing pumpkins and hunt down enemies.
This year’s Trick Or Threat Competition event will give chance to players to get their hands on Witch Bow weapon, spooky Halloween masks or sparks.
In addition to the in-game events, many giveaways are released on the Official Facebook Page, so that players can immerse themselves in the Halloween spirit.
Game Update Notes 02 October 2014
NEW ACHIEVEMENTS
Deathproof - Survive 50 Deathmatches as the last player remaining (At least 1 kill).
Disassembler - Destroy 10 enemy parts in a single game.
Dorian Gray - Buy a portrait.
Shapeshifter - Buy 3 portraits.
Last Stand - Destroy an enemy while your Chassis is destroyed.
Road Runner - Win a game of Capture the Batteries in less than 1,5 minutes.
Turret - Destroy 2 enemies while your Chassis is destroyed.
All In - Spend 500, 000 Credits.
Blind Fury - Destroy 3 enemies while your Head is destroyed.
Bomb Disposal - Defuse the enemy Bomb and win a Bomb Squad game.
Calling The Shots - Spend 150, 000 Credits.
Dramatic Tension - Defuse the enemy Bomb with 5 seconds left or less.
Lethal Blind - Spend 10, 000 Credits.
Master Sapper - Plant your Bomb, defuse the enemy Bomb, and win the game.
MVP - Collect and deliver all enemy Batteries in a Capture the Batteries game.
Pacifist - Win a game without firing a shot.
Playin On Instinct - Destroy an enemy while your Head is destroyed.
Raising The Stakes - Spend 50, 000 Credits.
Saboteur - Plant the Bomb and win the Objective in a Bomb Squad game.
Vain - Buy an Accessory.
GAMEPLAY
Fragunov, Necrotron 3000 and Barry Light damage decreased by 15%.
Sandblaster damage decreased by 25%.
All light bodies that support 4 weapons have their weight increased by 60 units
All medium bodies that support 4 weapons have their weight increased by 40 units
All batteries and engines are now free
BUG FIXES
Now all barrels resupply correctly
The ladder paging control now always selects the popper page
GUI Movies no longer disappear after leaving Training Ground
Game Update Notes 26 September 2014
MATCHMAKING
Higher tier robots will now find games faster
GUI
Added inventory hints
Several garage GUI tweaks
Easyer disassembling/removing of selected modules in the workbench
BUG FIXES
Fixed queue bug when in party
Now it is not possible to edit a robot (or a part of one) when he is locked in battle
Deployable devices now can not be placed on the same spot
Added music to the end game platform
Fixed "Punisher" daily mission progress point
“Stuck in battle” robots will now automatically unlock after 6 minutes
Open Season" event starts
Great News, robot-fighters!
The “Open Season” has come!
We are pleased to invite you to Guns and Robots "Open Season" Event. Make sure to write it down in your calendar and get your friends along! From Thursday, September 11th , players of Guns and Robots will be able to win *limited edition heavy weapon – Barry Light. Players will have to collect cute cuddling bears that will be spread all over the maps in order to claim the ultimate prize.
And while you’re catching your breath, make sure to check the ongoing event giveaways throughout the next week. More details will be revealed about the upcoming giveaways on Guns and Robots Official Facebook Page!
*Note: The codes can be redeemed in the game from Menu panel.
11 Sept. Patch notes:
IMPROVEMENTS
Unique Portraits now available for purchase
Consolidate items by type in Store
SpeedHack anticheat improved
LOCALIZATION
Bulgarian language added
BUG FIXES
Fixed “Chewing gum” not making damage to the body
Speed buffs now work for heavy robots
Testing ground optimized
Various Small bug fixes and improvements
Game Update Notes 11 September 2014
EVENTS
“Open season” - From Thursday, September 11th , players of Guns and Robots will be able to win
limited edition heavy weapon – Barry Light. Players will have to collect cute cuddling bears that will be spread all over the maps in order to claim the ultimate prize.
GUI
Portraits from achievements now available for purchase
Consolidate items by type
Mouse rotate preview
LOCALIZATION
Bulgarian language added
BUG FIXES
“Chewing gum” now makes damage to the body
Speed buffs now work for heavy robots
Testing ground optimized
Various Small bug fixes and improvements
Game Update Notes 28 August 2014
GAMEPLAY
“Railgun” penetration limited to certain surfaces
Bots added for robot ranks 5,6,7
Invisibility Device effect made more invisible. Removed UI icons over the robot, when invisibility effect is active
Now showing correct device usages left in battle
GUI
You can rename your selected robot, while in garage
Improved weapons and devices UI icons in arena GUI
Stand alone login scene updated
Revert tint to original colors button added
Added profanity filter for in-game chat
Added "Report User" functionality, when right-clicking on a player's name in General chat
Parts
“Off-Road_Warrior” - medium chassis added
”Wheelbarrow ” - medium chassis added
Miscellaneous
In game “Redeem Code” UI dialog added (for Non-Steam promo codes)
Added 3 more songs to garage jukebox
Game Update Notes 14 August 2014
GAMEPLAY
VIP account is now available. Players can activate VIP account, which gives 2X more XP and credits, 5% higher chance to open crates and a third party member slot
Chat spam protection. The chat spam protection will activate when a player tries to type too many messages for a short period of time
Clicking on a name in chat gives option to players to send messages, add friends, invite to squad, invite to guild
Chat is now available on the end game rotation platform
GUI
Chat colors for better visualization
Arena kills information is now colorized
Various new GUI animations
Parts
New Hat "General" - Nobody can hurt me without my permission
New Hat "Coin Eater" – I win, you lose...Game Over!
New Body "Six Strings Samurai" – Rock'n Roll is here to stay
Bug Fixes
Loading screen bug fixed
“Railgun” can not penetrate “Dragon Temple” energy wall
as the team behind Guns and Robots takes a look back over the past year. This video follows what we got up from release on Steam Greenlight up until initial release on Steam.
On behalf of the entire team, thank you for your tremendous support! We couldn't have done this without you!
Game Update Notes 07 August 2014
Dear Robot Fighters, we would like to thank you for your support and feedback during the last few days after the game was released on Steam. Thanks to your feedback and requests we will keep improving Guns and Robots and make it an enjoyable experience for everyone. We are listening to your suggestions and today's game update introduces increased free inventory slots and a lot of new options for receiving free sparks. As a token of good will we are rewarding all current players with 100 free sparks.
Have fun playing Guns and Robots!
GAMEPLAY
Free inventory slots are increased to 20. Upgrading from 20 to 25 costs 10 sparks.
All daily missions give sparks as rewards
Most achievements give sparks as rewards. Players who have completed an achievement in the past will receive the sparks associated with that achievement.
BUG FIXES
Fixed various issues with players stuck on loading screen. There may still be some players stuck on loading screen. Please check this link for more information
Fixed arena animations positioning
Fixed bug causing the interface to freeze when names with unsupported symbols were shown in the ladder
Fixed the Social chat/Friends search key bindings. Chat is now much easier to use with “Enter” (to start typing) and “ESC” (to leave the type area)
Upgrading weapon barrels now properly shows the damage to be upgraded
Fixed the issue preventing the clicking of “Battle” after skipping tutorial
Fixed gray screen issue
GUI <*>Added tool-tips for device charges in the “Supply” devices panel
<*>The “Open Crates” menu shows the number of price of lockpicks
<*>Added new achievements animations
<*>Removed tiers display of batteries and engines
<*>Updated the detail window of all panels to show more visible elements
<*>Items now refresh their statistics properly when upgrade is completed
<*>Various fixes to the upgrade panel
<*>Upgrade component cost in the “Upgrade” panel is now shown properly
<*>Added progress bar for the rented items to show the remaining time of the rent
MISCELLANEOUS
<*>Refresh daily missions cost increased to 300 credits
Developer Roadmap Revealed for Guns and Robots
These several months have been crucial for shaping up Guns and Robots. We are very excited about the features we are currently finalizing and we believe it is time to set our next goals and share them with you. Here is detailed Roadmap of Guns and Robots for the next upcoming second season of the game, now available on Steam .
The game will soon implement Territory capture as a separate mode that will make tactical and strategic elements in the game more intense. Guilds will play a vital part in that new mode that will be coming to life in the next season. A lot of content improvements are planned, including new maps and two new game modes.
Check the description of the upcoming features:
Territory Conquest– One of the major additions in Guns and Robots will be this new play mode that will allow players to conquer territories in ranked guild death- matches, where players will fight in open world arenas to dominate one territory.
Game Tournaments– Player competitions with different rules and great prizes.
Localization. We plan to localize Guns and Robots in many languages.
New maps. Upon Open Beta Release we had plans to make 10 maps and at the moment we managed to release 6 of them, the other 4 are on their way.
New game modes. We also plan for 2 new game modes - " robot race" and "free for all".
Players can look forward to enhanced experience with new gameplay modes, guild features, events and game tournaments. Alongside the big features that we will introduce later this year we will be aiming at constant content updates and ironing out balance.