GunsBox VR cover
GunsBox VR screenshot
Genre: Simulator, Indie

GunsBox VR

Sim Fest: Hobby Edition - Discount and News



Everyone has a hobby. Someone loves sports, someone loves collecting, fishing or board games ... But many people love GUNS!!! And we have a lot of them!

We participate in Sim Fest: Hobby Edition that runs from March 28 to April 4. During festival you can buy game with 15% discount!


We are also finishing work on a new game mode, and we hope release it during the festival. The mode will allow you to improve your reaction speed and accuracy, and bring more fun to the gameplay :)

As always, you can find all the latest news and insiders in our discord channel

Join us and enjoy!

Patch v.1.1.4 is available!

Hello Everyone!

We keep working on major game mechanics, but also release small patches that improve our game. The release notes and issues fixed in this update are as shown below.



Changelog



Improvements:



  • New gun: GMR-15
  • New skin for STI
  • Campaign for STI completed
  • Steam Inventory icons
  • New UI features for inventory bench
  • Performance optimization


Fixes:



  • Friends UI fixed
  • Handguns inventory positions adjusted
  • Revolver logic fixed
  • Glock and GMR magazines adjusted
  • Fixed uncountable amount of minor bugs


WIP:



  • Inventory System
  • New game mode
  • OPEN GUN 2011 accessories


Patch v.1.1.3 is available!

Hello Everyone!

Today we deployed new update. The release notes and issues fixed in this update are as shown below.



Changelog



Improvements:



  • New gun: STI
  • New campaign for Open Division
  • IPSC: "Try Again" returns player to start position
  • Added functionality for storing statistics of custom stages
  • Implemented steam rich presence
  • Added movement animation for semi-automatic slide
  • Ray interaction with objects improved
  • Performance optimization


Fixes:



  • Sharing stages issues fixed
  • UI statistics buttons fixed
  • Inventory saving issues fixed
  • Tutorial objects fixed
  • MP5 fire switch fixed
  • Changing primary hand issues fixed
  • Fixed uncountable amount of minor bugs


WIP:



  • Inventory System
  • New game mode
  • GMR-15


Patch v.1.1.2 is available!

Hello Everyone,

It is a sad day for all of us, and we will keep our fingers crossed that this madness will finish as soon as possible. Stay safe. #nowar

The release notes and issues fixed in this update are as shown below.

Changelog - Patch v.1.1.2



Improvements:



  • The weight on weapons reduced (to be honest, we didn't change the weight itself, we tuned hands strength) - let us know if it feels better.
  • New "toy": MP5 + 2 handguards
  • M16 / MP5 "slap" to unlock the bolt implemented
  • New sandbox scene "Black Grid Box" to practice and get more fun)
  • IPSC tutorial added (not final)
  • Inventory: saving weapon configuration
  • Level Editor: floor lamps and projectors can connect to buttons and switches
  • Level Editor: destructible props added to the menu and available in custom stages
  • Performance optimization


Fixes:



  • Locomotion related issues fixed
  • Sniper rifle hand poses fixed
  • Revolver fixed
  • Double-barreled shotgun fixed
  • Pump-action shotgun fixed
  • Ray interaction fixed
  • Localization fixed
  • Stats window layout fixed
  • Destructible objects physics and effects fixed
  • Fixed uncountable amount of minor bugs


WIP:



  • Inventory System
  • OPEN GUN 2011
  • PCC

GunsBox VR official Discord server has been launched!

Hello everyone!

We've finally launched the official Discord server (Join)

There are a couple of channels that you might find interesting and helpful:



  1. #game-news - all the game-related news and announcements will be there
  2. #developer-diaries - the team will share ongoing progress for more visibility
  3. #dev-questions - if you have any questions, leave them here
  4. #feedback - any feedback and impressions about the game
  5. #suggestions - share your ideas and suggestions, and we will include them in the dev plan


And yep,

See you!
:)

Update v.1.1.0 is available!

Hi everyone!

We are excited to announce that v.1.1.0 uploaded to Steam)

The most essential things implemented are the locomotion system with smooth turn (check input settings in the menu) and new weapon control schema:

  • The locomotion system supports movement speed selection: running (gun down), walking and aiming, crouching, aiming while crouching.
  • To charge the pistol, use the pinch action (trigger button) instead of grip action.

The release notes and issues fixed in this update are as shown below.

Changelog - Update v.1.1.0



Improvements:



  • Weapon Interaction areas size and positions adjusted
  • Weapon control schema changed - pinch to charge the gun, grip to hold/grab the gun
  • Locomotion system implemented
  • Fault Lines implemented, existing stages updated
  • Level Editor: Menu navigation improved
  • Pistol handling improved (WIP)
  • Destructible objects integrated
  • Lobby Scene: inventory bench moved to the shooting area, optimization, interactable objects, drawers, doors
  • Gun Club Scene: updated to support locomotion
  • Hand animation support implemented
  • Haptic while shooting implemented
  • German localization added
  • MP446 and Glock mags updated
  • Valentine's day gift :)


Fixes:



  • Magazine reload delay fixed
  • Double-barreled shotgun fixed
  • Pump Action shotgun operation fixed
  • Inventory bench snap zone fixed
  • Sniper scopes fixed
  • Revolver sounds fixed


WIP:



  • Inventory System
  • OPEN GUN 2011
  • IPSC tutorial


And again, thanks to all of you for your ideas, bug reports, and patience))
Cheers!

Patch v.1.0.1 goes live!

Greetings!

It was a fantastic and super productive week! Thanks to all of you for your ideas, bug reports, and patience))

The release notes and issues fixed in this update are as shown below.

Changelog - Patch v.1.0.1



Improvements:



  • The grip button must be applied to hold the pistol by the second hand.
  • The IPSC checklist window hides if all starting conditions are met.
  • Minor movement of the slide added to semi-automatic pistols while safety is on (depends on particular model).
  • Inserting magazine is less precise now.
  • Hand poses and interaction zones for semi-automatic shotguns improved.


Fixes:



  • Changing SFX level from the menu fixed
  • Saving and loading sound settings fixed
  • Teleportation related issues fixed
  • Snapping objects fixed
  • WMR controller vibrations fixed


WIP:



  • Smooth locomotion
  • Inventory System
  • Destructible objects

"GunsBox VR" is available in Early Access NOW!

We are finally ready to open the game!

We've put a lot of effort into this game to bring you the best experience of shooting and having fun. We also keep adding new features and improvements.

Hope for your support on this challenging path and hungry for your feedback and ideas on the community page: https://steamcommunity.com/app/1751270/discussions/

Stay tuned,
Dev-team