Gutwhale cover
Gutwhale screenshot
Linux PC PS4 XONE Switch PS5 Series X Steam
Genre: Shooter, Platform, Indie, Arcade

Gutwhale

qomp is coming 2020

Heyo everyone!

Remember when I said that I had learned from the mistakes I made with Gutwhale and would try to do better with the next game?

Well, that next game has just been announced!

Its called qomp!

You are he ball.
Escape.

Here is the trailer:
[previewyoutube="PZNrrH2lKSY;full"]

You can also check out qomp on steam
If you like what you see, you can even wishlist qomp, so you get notifications for everything!


We hope you will enjoy qomp and thank you for playing Gutwhale!
Have a nice day :))

cheers,
josh

Goodbye Gutwhale!

Hello everyone!

This post marks the end of work on Gutwhale!
While you can find a more in depth post-mortem from my developer side here, this text is about the future of Gutwhale on Steam!

To make it short:

- Gutwhale will get no future updates on steam
- we have been unable to get achievements working
- the faulty control texts are fixed
- the savegame issues have been fixed
- we still do not know for sure why some controllers do not work

Steam does not automatically update your version of Gutwhale. If you want to get all the fixes & updates we have done, you need to reinstall the game.

We want to thank you all for your great feedback and suggestions. They are really appreciated and I truly wish I could have implemented some of them.

The short development time of Gutwhale created horrible code that is very hard to modify, as well as a pretty intense burnout/recovery period for me.
In addition to that, the steamworks plugins for the engine I used are no longer supported and we could not get complete steamworks integration running, meaning that we could not add steam achievements. This is probably also causing the controller issues, but we do not know.

I am very sorry that I could not give Gutwhale the support it needed as fast as you demanded it. I have learned my lesson and will give myself more time for future releases, so I do not need a month of recovery after release. I have also upgraded to the newest version of my engine, which should take care of all the Steamworks issues we had with Gutwhale.


Making Gutwhale in one month was an amazing experience. It was made way too fast and has problems that we can not fix because of that. We will give ourself more time to make the next game, both for our sake as well as for yours.

We all want to thank you for playing our game and hope that you enjoyed it.

Cheers,
Josh

Two Weeks After Release - Quick Update

Heyo :)

It has been exactly 2 weeks since Gutwhale released!
Again, thank you all for your support, nice comments and helpful feedback!

Releasing a game is pretty stressful. After one exhausting month of development, I was not prepared for that. While my mental health and overall life is pretty good, I just felt frozen in place.

Not taking a few days off after release was a big mistake, and I have spend the last 2 weeks fiddling with small parts of the game, never making any real progress on the updates.

This post is just a quick apology for not being there fully to support the game, as well as to say that now, finally, I am able to work on updating Gutwhale.

Thanks for your patience,
josh