1.1 Fixes a major bug that made the result screen upon cube completion not pop up, and forced the users to restart the app to see their time and play again - this is now fixed.
1.1 also introduces a music mute button, that will mute the background music for GyroCube, as this feature was requested from certain users.
We will continue to monitor your feedback and update GyroCube VR accordingly.
Thank you all for the help that we've received in regards to this launch, and the overwhelming positive feedback.
Best,
The GyroCube Team
WE'RE RELEASED!
We're finally online and available to purchase!
Our first initial customers have left overwhelmingly nice feedback - so we're super excited for this.
We invite everyone to return to us with your thoughts about the future, or if you happen to stumble on a bug/issue.
We're currently only launched with official support for the HTC Vive, as we're debugging an issue on the Rift+Touch Setup. Stay tuned for that.
Best,
The GyroCube VR Team & SWUMP.
Coming Soon!
Hi all,
We're super excited to finally release our popular mobile game onto steam and into the wonderful world of Virtual Reality!
The build is almost final, and we're just ironing out the last small bumps, and then we're ready to launch. The current plan is to be released the 20th of September, if everything allows it!
We're really looking forward to hearing your feedback, as we've already sunk countless hours into it, in order to make sure you're going to be able to compete against other's performances, in the best possible environment!