Unachievable achievement fixed - Thank you TNTDragon!
Thanks to valuable feedback and testing by TNTDragon on our Discord server, we've addressed an issue with the 'To The Moon!' achievement, making it achievable for players.
Achievement Fixed: "To The Moon!"
Previous Requirement: Reach a score of 10,000,000 Updated Requirement: Reach a score of 7,654,321
Thank you, TNTDragon!
Hailing from the Abyss Full Release with Steam Rhythm Fest! 35% OFF!
Hello everyone,
We're very excited to announce that Hailing from the Abyss 1.0 is now available with the start of Steam Rhythm Fest! Along with the full release, comes a number of improvements, fixes, and additions, as well as a 35% discount!
The launch discount will be live for 2 weeks from August 19 to September 2. Don't miss out on the launch discount!
After clearing Stage 4-2, the game no longer stalls on a black screen. Players can now smoothly proceed to the result window without interruption.
Corrected the names of Ending Cutscenes for improved clarity.
Addressed an issue where selecting "Keep Playing" with the Enter key at interactive locations would inadvertently overlap with the interaction key, leading to unintended transitions to the difficulty selection screen. Added a buffer to prevent additional Enter key recognition when closing the options menu.
Implemented a White Effect Disable Option along with a reduction in white effects for a more balanced visual experience.
Introduced a Kill Effect Disable Option for players who prefer a cleaner interface.
Re-added the calibration feature for enhanced gameplay precision.
Resolved the issue where tutorial achievements were not displaying properly.
Fixed an issue where dying after re-enabling game over was not functioning correctly.
Fixed the Enable and Disable options for game over in the settings menu (they were previously switched).
Fixed the dark screen issue after level 4-2.
Fixed the pause menu popping up after pressing ESC to close the leaderboard.
Fixed being unable to use the mouse wheel on the leaderboard.
Improvements and Additions
Changed the “late” state to “normal” and changed the minus values since it was not fair.
Text color and size for "Perfect" and "Late" have been changed.
Combo hit/miss text animation resized to be smaller and the animations have been adjusted.
Kill text animation on the board has been relocated to avoid clashing with the arrows.
Numpad Enter can now be used to skip story cutscenes.
All cutscenes are now skippable.
Added resolution change to the settings.
Added sound option through pressing F2 and F3.
Added a short extra scene to the game at the end of the game.
New Achievements
To the Moon: Reach a score of 10,000,000 on any song.
Punishment: Experience death in Chapter 1.
Wasted: Experience death in Chapter 2.
Silenced: Experience death in Chapter 3.
Walking memories: Experience death in Chapter 4.
Assassinated: Experience death in Chapter 5.
Executed: Experience death in Chapter 6.
Grand Cheat Auto: Caught cheating by using the autoplay function.
Thank you!: Join the Discord server community.
We hope you enjoy the full release of Hailing from the Abyss!
Achievement system update
We've added 16 new achievements to the game, more are coming so stay tuned!
Korean localization Patch
안녕하세요, 한국 게이머 여러분들!
이제부터 "헤일링 프롬 어비스"가 한국어 기능이 지원됩니다.
지금부터, 한국어로 지원되는 스토리와 게임을 질겨보세요!
hot fix #2
Fixed a bug that prevents progressing further after chapter2 by not unlocking 3-1
-If you are experiencing this problem, please update the game and beat 2-3 again, this will unlock the 3-1 properly.
First major bug fix update!
Fix notes :
Patch Notes-
Fixed: Player entering wrong side of the wagon
Fixed: Wide screen UI mismatch
Fixed: Level 3-2 volume imbalance
Fixed: Gaps in blue hold notes
Fixed: Incorrect shield count display
Fixed: "KILL" text position on 5-3 (hard)
Fixed: DJ guys' interface descriptions
Fixed: Strange map bug
Fixed: 6-1 completion sound effects
Fixed: Experimental options text visibility
Fixed: Note-loading system causing hold notes to appear suddenly
Fixed: Invisible but purchasable 8th item in the shop
Fixed: Ranking not showing up
Fixed: 8th non-existing item being purchesable
Hot fix 1
-Key binding save is now properly implemented
-Bug that changes key binding to default on stage 2-2 is now fixed
-Stage 4-2 staying on black screen after stage has ended are now fixed
-note Graphical error after changing key bindings are now fixed
Hailing From the Abyss is Out in Early Access Now!
Dear HFT Community,
Starting from today: HFTA Early Access Launch!
We are thrilled to announce that HFTA is now available in early access! While the game is considered complete (or near complete) in areas such as stages and basic gameplay, we are eager to cover more ground in terms of localization, bug fixes, and additional enhancements such as intergrading steam achievement system to the game. The Early Access phase is estimated to last between 2 to 6 months, depending on the feedback that we receive.
For more details on the Early Access, visit our store page.
What's Included in Early Access?
Upon release, HFTA will be available in three languages: English, Chinese, and Japanese. Additional languages, including Korean, will be introduced through future updates.
Gameplay wise, all the stages that are expected in a full launch will be included in this current Early Access Build.
However, please anticipate encountering bugs and a few missing quality of life improvements in this current state.
TGS DISCOUNT!
Excitingly, HFTA has secured its place as a Taipei Game Show (TGA) category finalist. To celebrate this achievement, we're offering a special 20% discount on the game for the first week following its release on the TGA sale page. Don't miss this chance to grab the game at a discounted price!
Discord Server
We are also hosting discord server for the HFTA community, join us and express your thoughts and feedback about the game, or talk with different HFTA players and share your amazing achievements!