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Genre: Shooter, Puzzle, Adventure

Half-Life

Half-Life 1 and Counter-Strike 1.6 BETA updated


Changes in this update are:
  • Returned mouse input to using windows messages rather than raw input, this should correct the sensitivity change people have seen
  • Added m_rawinput cvar, if set to 1 this enables using the raw input API's on your OS to get mouse input, usually with lower latency but missing the post processing from your OS
  • Fixed corrupt HTTP downloads if the url sent by the game server resulted in a 404 error
  • Fixed corruption of text input when hitting backspace while composing a message
  • Renamed gl_ztrick cvar to gl_ztrick_old, usage of this cvar is deprecated and caused rendering issues
  • Fixed mouse clicks sometimes being lost

Half-Life 1 and Counter-Strike 1.6 BETA updated

We have released a Beta update for Half-Life 1 and Counter-Strike 1.6. You can access the beta by right clicking the game in your Library list, choosing "Properties" and going to the beta tab. Linux and OS X users will need to opt into this update also. Once you opt into the beta you will automatically receive future beta updates.

Changes in this update are:
  • Re-enabled a fps cap of 100. You can override this behavior if you want to run faster by setting fps_override to "1" but some mods may not behave properly
  • Fixed movement when running at more than 100fps
  • Added "speak_enabled" cvar, if set to 0 then the "spk" and "speak" commands are disabled
  • Added "edicts" option to liblist.gam file, for use in mods that want more than 900 entities in their maps
  • Increased supported entity count in Counter-Strike 1.6 to 1800

Half-Life 1 update released

We have updated the public release of Half-Life 1. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Converted Half-Life to the new SteamPipe content system, for optimized delivery of the game
  • Added support for Mac OS X and Linux operating systems
  • Enabled Cloud support for save games
  • Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU
  • Improved support for in-game chat in non-latin languages


A full list of changes can be found in the announcement thread.

Half-Life 1 and Counter-Strike 1.6 BETA updated

We have released an update to the beta for both games, fixes include:
  • Don't create the SAVE/ folder on disk unless needed by a game
  • Fixed extra temporary files from the save process not being cleared up
  • Fixed empty chat messages being allowed
  • Fixed using backspace when using say or say_team command with non latin characters
  • Fixed mouse offset when running in fullscreen software mode
  • Fixed copying text from the game console not getting the last couple of character when doing multiple lines

Half-Life 1 and Counter-Strike 1.6 BETA updated

We have released an update to the beta for both games, fixes include:
  • Enabled fully localized chat in Counter-Strike 1.6
  • Made keypad enter key submit a command in the game console
  • Fixed extra keys causing the console to toggle when using a non-QWERTY keyboard
  • Fixed maps list in New Games option not showing all available maps
  • Removed cl_rate command, "rate" is the appropriate command to use
  • Fixed crash when using alt-tab in software mode
  • Fixed crash if you set a bind to an invalid engine key

Half-Life 1 and Counter-Strike 1.6 BETA updated

We have released an update to the beta for both games, fixes include:
  • Added ability to override default content. Enable the "Allow custom addon content" option in the Video options dialog and then place that content in valve_addon (or cstrike_addon for CS 1.6 ). This overridden data has all the normal VAC and pure server rules as default content
  • Content downloaded from servers now goes into a separate valve_downloads (or cstrike_downloads ) folder, so you can easily clean up unwanted files
  • Updated Video options tab to better expose new configuration settings and remove unused ones
  • Increased maximum allowed rate setting to 100,000
  • Fixed in game chat not using correct characters when using non-US layout keyboards
  • Fixed bot column in server browser to show the number of bot players (and not a random image)
  • Fixed player column sorted in server browser
  • Don't lock the game to the first CPU on your machine under Windows
  • Fixed loading config.cfg from the wrong path
  • Fixed crash on joining server
  • Fixed chat text showing previous line of text sometime in Counter-Strike 1.6
  • Fixed fps_max to actually run at that framerate, not 1 less
  • Fixed timing function used on Linux to better match system time, reducing frame time variability
  • Fixed duck key not dismissing spectator UI in Counter-Strike 1.6
  • Fixed cl_minmodels cvar sometimes not being applied


Half-Life 1 and Counter-Strike 1.6 BETA updated

We have released an update to the beta for both games, fixes include:
  • Fixed a crash if you had invalid data for a key bind in your config.cfg
  • Fixed a crash for older opengl drivers (ones without FBO support)
  • Don't quit the game if a server attempt to make you load an invalid model, just disconnect from the server
  • Fixed crash on changelevel if save data was not available
  • Fixed keypad period key not binding properly
  • Fixed crash if you tried to manually force on D3D rendering mode (which is no longer available).
  • Fixed hang on server connect if you fail to download some assets via HTTP

Half-Life 1 and Counter-Strike 1.6 BETA updated

We have released an update to the beta for both games, fixes include:
  • Fixed auto-complete list in game console jumping 2 entries at a time
  • Fixed keypad enter not being a key you could bind in the Options dialog
  • Fixed mouse wheel up/down not showing in the binding Options dialog
  • Fixed Low Violence mode being applied incorrectly
  • Made Condition Zero models being used in Counter-Strike 1.6 (if you own Condition Zero) optional and controlled by the HD Models check box in the Options Video tab.

Half-Life 1 and Counter-Strike 1.6 BETA updated

We have released an update to the beta for both games, fixes include:
  • Fixed viewdemo command crashing when run
  • Fixed screenshot command crashing
  • Fixed HD model packs not loading if available and enabled
  • Fixed crash on launch if your graphics cards didn't support FBO's
  • Fixed crash on launch under SELinux
  • Fixed assorted crashes in Counter-Strike 1.6 due to bad string checks

Half-Life 1 and Counter-Strike 1.6 BETA updated

We have released an update to the beta for both games, fixes include:
  • Fixed crash when spectating players
  • Fixed config files being written to the wrong folder, they are now always saved to the directory of the mod you are running. For Half-Life 1 this is "valve" and for Counter-Strike 1.6 this is "cstrike". You may lose some settings from this transition if you changed your configuration in the last couple of days
  • Don't unpause the game when dismissing the Steam overlay if the game was already paused
  • Allow mouse sensitivity to go down to 0.2 (from the previous floor of 1.0)
  • Fix say and say_team commands using wrong characters on non-US keyboard layouts