We've been working diligently to try and answer concerns while keeping our promise to expand the game and story with every major update. For this first major update, you can expect A LOT of improvements, new systems and bugfixes!
With our new reworked game sequencing systems, you'll see more direct impacts from drinking the beer, and longer/more linear gameplay!
Version 0.9.1 (A) - Major Update [Notable Changes]
Fixes
ToT/Game: Player frozen after hiding instructions screen early
ToT/Game: Layers not properly hiding on some machines
ToT/Game: Credit Scene rolling for all three endings instead of winning ending
ToT/Game: Significant tweaks to Gameplay for stability
Improvements
Audio/SFX: Edited Baylie (Trick or Treat)
Audio/SFX: Edited Credits Music/ Speed
ToT/Code: Migrated game sequencing to reworked Time/Watch System (Also lengthens game-play)
ToT/Code: Migrated reworked beer system into new sequencing
ToT/Environment: Overall Lighting/HDR (Reduced darkness)
Additions
Audio/SFX: Door slamming
Audio/SFX: Environment Sounds
Audio/SFX: JSs
Audio/SFX: Misc Sounds
ToT/Story: 1 Bedroom Cutscene
ToT/Story: 1 Hallway Cutscene
ToT/Story: Animated “---” Added (Bedroom)
ToT/Story: Animated “---” Added (Hallway)
ToT/UI: Added UI for Alert Level
ToT/UI: Added Watch/Time System
As always, Thank you each for all of your help in this endeavor. We hope to continue to improve this title, deliver an immersive and compelling experience, and returning Fans to our work. We couldn't do it without all of you. Please post any bugs/issues you discover or have with this version here so we can get them fixed in the next immediate hotfix. (0.9.1(B))